From 139e05800f3f04f769ba858051e3f911200247bd Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 13 Jul 2021 15:11:05 -0700 Subject: [PATCH] docs/DSP: Fix 'LS encoding The old encoding was a copy of 'LN. --- .../DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex index 8a6790de42..aa4cb5c09b 100644 --- a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex +++ b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex @@ -4250,7 +4250,7 @@ Extended opcodes do not modify the program counter (\Register{\$pc} register). \begin{DSPOpcode}{'LS} \begin{DSPOpcodeBytefield}{16} - \monobitbox{4}{xxxx} & \monobitbox{4}{xxxx} & \monobitbox{4}{01dd} & \monobitbox{4}{d1ss} + \monobitbox{4}{xxxx} & \monobitbox{4}{xxxx} & \monobitbox{4}{10dd} & \monobitbox{4}{000s} \end{DSPOpcodeBytefield} \begin{DSPOpcodeFormat}