From 0dd181f46137985142319582da671b0436524599 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Mon, 30 May 2022 12:42:34 -0700 Subject: [PATCH] docs/DSP: Add missing dollar signs in shift instruction operation sections --- .../GameCube_DSP_Users_Manual.tex | 48 +++++++++---------- 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex index 5218829044..a0c1753728 100644 --- a/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex +++ b/docs/DSP/GameCube_DSP_Users_Manual/GameCube_DSP_Users_Manual.tex @@ -1519,12 +1519,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (ac1.m & 64) - IF (ac1.m & 63) != 0 - $ac0 >>= (64 - (ac1.m & 63)) + IF ($ac1.m & 64) + IF ($ac1.m & 63) != 0 + $ac0 >>= (64 - ($ac1.m & 63)) ENDIF ELSE - $ac0 <<= ac1.m + $ac0 <<= $ac1.m ENDIF FLAGS($ac0) $pc++ @@ -1547,12 +1547,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (ac(1-D).m & 64) - IF (ac(1-D).m & 63) != 0 - $acD >>= (64 - (ac(1-D).m & 63)) + IF ($ac(1-D).m & 64) + IF ($ac(1-D).m & 63) != 0 + $acD >>= (64 - ($ac(1-D).m & 63)) ENDIF ELSE - $acD <<= ac(1-D).m + $acD <<= $ac(1-D).m ENDIF FLAGS($acD) $pc++ @@ -1579,12 +1579,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (axS.h & 64) - IF (axS.h & 63) != 0 - $acD >>= (64 - (axS.h & 63)) + IF ($axS.h & 64) + IF ($axS.h & 63) != 0 + $acD >>= (64 - ($axS.h & 63)) ENDIF ELSE - $acD <<= axS.h + $acD <<= $axS.h ENDIF FLAGS($acD) $pc++ @@ -2676,12 +2676,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (ac1.m & 64) - IF (ac1.m & 63) != 0 - $ac0 >>= (64 - (ac1.m & 63)) + IF ($ac1.m & 64) + IF ($ac1.m & 63) != 0 + $ac0 >>= (64 - ($ac1.m & 63)) ENDIF ELSE - $ac0 <<= ac1.m + $ac0 <<= $ac1.m ENDIF FLAGS($ac0) $pc++ @@ -2704,12 +2704,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (ac(1-D).m & 64) - IF (ac(1-D).m & 63) != 0 - $acD >>= (64 - (ac(1-D).m & 63)) + IF ($ac(1-D).m & 64) + IF ($ac(1-D).m & 63) != 0 + $acD >>= (64 - ($ac(1-D).m & 63)) ENDIF ELSE - $acD <<= ac(1-D).m + $acD <<= $ac(1-D).m ENDIF FLAGS($acD) $pc++ @@ -2736,12 +2736,12 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th \end{DSPOpcodeDescription} \begin{DSPOpcodeOperation} - IF (axS.h & 64) - IF (axS.h & 63) != 0 - $acD >>= (64 - (axS.h & 63)) + IF ($axS.h & 64) + IF ($axS.h & 63) != 0 + $acD >>= (64 - ($axS.h & 63)) ENDIF ELSE - $acD <<= axS.h + $acD <<= $axS.h ENDIF FLAGS($acD) $pc++