James Benton
|
fcad092461
|
logo.svg: Simplify stroke for D
|
2019-11-13 21:51:24 +00:00 |
|
James Benton
|
b55b565005
|
resources: Cleanup gradients in logo svg.
|
2019-11-09 14:49:52 +00:00 |
|
James Benton
|
3099e2ed5e
|
Update logo to an actual vectorised svg.
Apparently the svg was a bunch of embedded PNGs... thats not very SVG like!
|
2019-11-09 14:28:46 +00:00 |
|
James Benton
|
78b5432ddf
|
qt/debugger: Add window icon for debugger.
|
2019-10-26 13:16:39 +01:00 |
|
Andrew Udvare
|
b4dfe26d30
|
cmake: Modify resource install path.
|
2019-01-29 08:44:20 +00:00 |
|
James Benton
|
4b0f62c2d4
|
decaf-sdl: Move hidpi.manifest to resources folder
|
2018-12-30 11:01:29 +00:00 |
|
James Benton
|
ec8dd1a8f9
|
Add decaf logo
|
2017-09-19 11:54:12 +01:00 |
|
James Benton
|
a74fe2b992
|
cmake: Fix resources/CMakeLists.txt to point at new fonts.
|
2017-09-19 11:54:12 +01:00 |
|
James Benton
|
c7e1ae8e51
|
Add font license for Deja Vu Sans Mono which we use for the imgui ui.
|
2017-09-19 11:54:12 +01:00 |
|
James Benton
|
5b81575477
|
Change the fallback system fonts to the fonts created by rajkosto.
They are based off of Noto Sans CJK with custom glyphs for the Wii U
special icons.
Remove the Source Sans Pro font we were previously using for this.
|
2017-09-19 11:54:12 +01:00 |
|
James Benton
|
00a7277331
|
cmake: Publish font resources in build & install.
|
2017-03-16 13:27:44 +00:00 |
|
James Benton
|
2edad665a3
|
Use CMake to build for Windows.
|
2017-02-20 19:25:39 +00:00 |
|
Brett Lawson
|
06085b43ba
|
Added the new icon! Wooo!
|
2016-08-20 03:13:51 -07:00 |
|
Brett Lawson
|
9a7684950a
|
Add a glyph font to the debuggers font atlas.
|
2016-06-13 04:05:11 -07:00 |
|
James Benton
|
ec4ac670ff
|
Remove hard dependency on external files.
You should still run in root folder if your game needs to be able to pick
up the shared data fonts.
|
2015-12-03 22:11:33 +00:00 |
|
Emmanuel Gil Peyrot
|
c6f6e7b62c
|
Remove executable bit on source files which shouldn’t be executable.
|
2015-11-28 18:29:20 +00:00 |
|
James Benton
|
8c6d246592
|
Add screen drawing.
|
2015-11-20 13:56:59 +00:00 |
|
Brett Lawson
|
0fab6d37b0
|
Use a fallback shader for now if shader recompilation fails.
|
2015-10-21 00:58:42 -04:00 |
|
Tillmann Karras
|
dff76190c6
|
Make files not executable
find * -type f -executable -execdir chmod -x {} \;
|
2015-10-15 18:20:42 +02:00 |
|
James Benton
|
8c9d064564
|
Add Adobe Source Sans Pro Regular as font for OSGetSharedData.
|
2015-10-14 00:08:48 +01:00 |
|
Brett Lawson
|
7cb55671ec
|
Some of the most basic reqirements of rendering. See #40!
|
2015-10-11 03:05:32 -03:00 |
|
Brett Lawson
|
d71a86eb6c
|
A couple steps closer towards rendering some game wireframe.
|
2015-10-10 02:40:51 -03:00 |
|
Brett Lawson
|
2863221914
|
Retargetted application to Windows 10 SDK and DirectX 12.
|
2015-08-11 22:15:00 -04:00 |
|