Commit graph

23 commits

Author SHA1 Message Date
James Benton
fcad092461 logo.svg: Simplify stroke for D 2019-11-13 21:51:24 +00:00
James Benton
b55b565005 resources: Cleanup gradients in logo svg. 2019-11-09 14:49:52 +00:00
James Benton
3099e2ed5e Update logo to an actual vectorised svg.
Apparently the svg was a bunch of embedded PNGs... thats not very SVG like!
2019-11-09 14:28:46 +00:00
James Benton
78b5432ddf qt/debugger: Add window icon for debugger. 2019-10-26 13:16:39 +01:00
Andrew Udvare
b4dfe26d30 cmake: Modify resource install path. 2019-01-29 08:44:20 +00:00
James Benton
4b0f62c2d4 decaf-sdl: Move hidpi.manifest to resources folder 2018-12-30 11:01:29 +00:00
James Benton
ec8dd1a8f9 Add decaf logo 2017-09-19 11:54:12 +01:00
James Benton
a74fe2b992 cmake: Fix resources/CMakeLists.txt to point at new fonts. 2017-09-19 11:54:12 +01:00
James Benton
c7e1ae8e51 Add font license for Deja Vu Sans Mono which we use for the imgui ui. 2017-09-19 11:54:12 +01:00
James Benton
5b81575477 Change the fallback system fonts to the fonts created by rajkosto.
They are based off of Noto Sans CJK with custom glyphs for the Wii U
special icons.

Remove the Source Sans Pro font we were previously using for this.
2017-09-19 11:54:12 +01:00
James Benton
00a7277331 cmake: Publish font resources in build & install. 2017-03-16 13:27:44 +00:00
James Benton
2edad665a3 Use CMake to build for Windows. 2017-02-20 19:25:39 +00:00
Brett Lawson
06085b43ba Added the new icon! Wooo! 2016-08-20 03:13:51 -07:00
Brett Lawson
9a7684950a Add a glyph font to the debuggers font atlas. 2016-06-13 04:05:11 -07:00
James Benton
ec4ac670ff Remove hard dependency on external files.
You should still run in root folder if your game needs to be able to pick
up the shared data fonts.
2015-12-03 22:11:33 +00:00
Emmanuel Gil Peyrot
c6f6e7b62c Remove executable bit on source files which shouldn’t be executable. 2015-11-28 18:29:20 +00:00
James Benton
8c6d246592 Add screen drawing. 2015-11-20 13:56:59 +00:00
Brett Lawson
0fab6d37b0 Use a fallback shader for now if shader recompilation fails. 2015-10-21 00:58:42 -04:00
Tillmann Karras
dff76190c6 Make files not executable
find * -type f -executable -execdir chmod -x {} \;
2015-10-15 18:20:42 +02:00
James Benton
8c9d064564 Add Adobe Source Sans Pro Regular as font for OSGetSharedData. 2015-10-14 00:08:48 +01:00
Brett Lawson
7cb55671ec Some of the most basic reqirements of rendering. See #40! 2015-10-11 03:05:32 -03:00
Brett Lawson
d71a86eb6c A couple steps closer towards rendering some game wireframe. 2015-10-10 02:40:51 -03:00
Brett Lawson
2863221914 Retargetted application to Windows 10 SDK and DirectX 12. 2015-08-11 22:15:00 -04:00