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https://github.com/DaedalusX64/daedalus.git
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137 lines
2.5 KiB
C++
137 lines
2.5 KiB
C++
/*
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Copyright (C) 2006 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef MATH_MATHUTIL_H_
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#define MATH_MATHUTIL_H_
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#include "Math/Math.h"
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template< typename T >
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inline const T & Max( const T & a, const T & b )
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{
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if(a > b)
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return a;
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return b;
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}
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template< typename T >
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inline const T & Min( const T & a, const T & b )
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{
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if(a < b)
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return a;
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return b;
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}
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template< typename T >
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inline void Swap( T & a, T & b )
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{
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T t = a;
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a = b;
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b = t;
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}
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inline float Interpolate( float a, float b, float r )
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{
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return a + r * (b - a);
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}
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template< typename T >
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inline T Square( T x )
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{
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return x * x;
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}
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template< typename T >
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inline T Clamp( T x, T lo, T hi )
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{
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if(x < lo)
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return lo;
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else if(x > hi)
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return hi;
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else
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return x;
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}
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template< typename T >
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inline T Saturate( s32 x );
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template<> inline s16 Saturate( s32 x )
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{
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return s16( Clamp< s32 >( x, -32768, 32767 ) );
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}
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template<> inline s8 Saturate( s32 x )
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{
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return s8( Clamp< s32 >( x, -128, 127 ) );
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}
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template< typename T >
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inline const T * RoundPointerDown( const T * p, uintptr_t r )
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{
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const uintptr_t mask = r-1;
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return reinterpret_cast< const T * >( reinterpret_cast< uintptr_t >( p ) & ~mask );
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}
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template< typename T >
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inline const T * RoundPointerUp( const T * p, uintptr_t r )
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{
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const uintptr_t mask = r-1;
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return reinterpret_cast< const T * >( ( reinterpret_cast< uintptr_t >( p ) + mask ) & ~mask );
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}
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inline bool IsPointerAligned( const void * p, uintptr_t r )
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{
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const uintptr_t mask = r-1;
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return (reinterpret_cast< uintptr_t >( p ) & mask) == 0;
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}
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inline u32 AlignPow2( u32 x, u32 r )
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{
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return (x + (r-1)) & ~(r-1);
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}
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inline bool IsAligned( u32 x, u32 r )
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{
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return (x & (r-1)) == 0;
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}
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inline u32 GetNextPowerOf2( u32 x )
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{
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u32 n = 1;
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while ( n < x )
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{
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n = n<<1;
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}
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/*
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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*/
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return n;
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}
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#endif // MATH_MATHUTIL_H_
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