daedalus/Source/HLEAudio
2019-03-23 20:24:40 -04:00
..
ABI1.cpp More work on Assert / moving to C11 2019-03-24 00:05:39 +09:00
ABI2.cpp clean up narrowing errors 2019-03-23 20:24:40 -04:00
ABI3.cpp clean up narrowing errors 2019-03-23 20:24:40 -04:00
ABI3mp3.cpp clean up narrowing errors 2019-03-23 20:24:40 -04:00
AudioBuffer.cpp Audio Code had quite a large number of non typesafe code. Needed to clean that up. 2019-03-24 00:37:16 +09:00
AudioBuffer.h [~] Make header guards consistently use FULL_PATH_TO_FILE_H_, with script 2013-06-04 22:02:30 +01:00
audiohle.h *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
AudioHLEProcessor.cpp clean up narrowing errors 2019-03-23 20:24:40 -04:00
AudioHLEProcessor.h [!] Changed back N64 audio buffer size to 65536 (While excessive large, is a pain to update the bitfields etc, anyways we have plenty of memory available on the PSP) 2013-07-27 00:25:54 -07:00
HLEMain.cpp Audio Code had quite a large number of non typesafe code. Needed to clean that up. 2019-03-24 00:37:16 +09:00