daedalus/Source/SysPSP/Debug/DaedalusAssertPSP.cpp
2023-10-23 12:58:37 +11:00

145 lines
3.9 KiB
C++

/*
Copyright (C) 2001 StrmnNrmn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base/Types.h"
#include "Base/Assert.h"
#ifdef DAEDALUS_ENABLE_ASSERTS
#include <stdarg.h>
#include <stdio.h>
#include <pspdebug.h>
#include <pspctrl.h>
#include <pspgu.h>
#include <pspsysmem.h>
#define PSP_LINE_SIZE 512
#define PSP_PIXEL_FORMAT 3
#include <pspdisplay.h>
DaedalusAssertHook gAssertHook = NULL;
//
// Return -1 to ignore once, 0 to ignore permenantly, 1 to break
//
EAssertResult DaedalusAssert( const char * expression, const char * file, unsigned int line, const char * msg, ... )
{
char buffer[ 1024 ];
va_list va;
va_start(va, msg);
vsnprintf( buffer, 1024, msg, va );
buffer[1023] = 0;
va_end(va);
const u32 blue = 0xffff0000;
const u32 white = 0xffffffff;
const u32 black = 0xff000000;
//
// Enter the debug menu as soon as select is newly pressed
//
SceCtrlData pad;
static u32 oldButtons = 0;
sceCtrlPeekBufferPositive(&pad, 1);
oldButtons = pad.Buttons;
bool button_pressed( false );
EAssertResult result( AR_IGNORE );
void * p_base_address( sceGeEdramGetAddr() );
void * p_vram_base = make_uncached_ptr(p_base_address);
sceDisplaySetFrameBuf( p_vram_base, PSP_LINE_SIZE, PSP_PIXEL_FORMAT, PSP_DISPLAY_SETBUF_IMMEDIATE );
pspDebugScreenSetOffset( 0 );
pspDebugScreenSetXY(0, 0);
pspDebugScreenSetBackColor( blue );
pspDebugScreenSetTextColor( white );
pspDebugScreenPrintf( "************************************************************\n" );
pspDebugScreenPrintf( "Assert Failed: %s\n", expression );
//pspDebugScreenPrintf( "MemFree: Total - %d, Max - %d\n", sceKernelTotalFreeMemSize(), sceKernelMaxFreeMemSize() );
pspDebugScreenPrintf( "Location: %s(%d)\n", file, line );
pspDebugScreenPrintf( "\n" );
pspDebugScreenPrintf( "%s\n", buffer );
pspDebugScreenPrintf( "\n" );
pspDebugScreenPrintf( "Press X to ignore once, [] to ignore forever, O to break\n" );
pspDebugScreenPrintf( "************************************************************\n" );
printf( "************************************************************\n" );
printf( "Assert Failed: %s\n", expression );
//printf( "MemFree: Total - %d, Max - %d\n", sceKernelTotalFreeMemSize(), sceKernelMaxFreeMemSize() );
printf( "Location: %s(%d)\n", file, line );
printf( "\n" );
printf( "%s\n", buffer );
printf( "\n" );
printf( "Press X to ignore once, [] to ignore forever, O to break\n" );
printf( "************************************************************\n" );
pspDebugScreenSetBackColor( black );
pspDebugScreenSetTextColor( white );
// Remain paused until the Select button is pressed again
while(!button_pressed)
{
sceCtrlPeekBufferPositive(&pad, 1);
if(oldButtons != pad.Buttons)
{
if(pad.Buttons & PSP_CTRL_CROSS)
{
button_pressed = true;
result = AR_IGNORE_ONCE;
}
if(pad.Buttons & PSP_CTRL_SQUARE)
{
button_pressed = true;
result = AR_IGNORE;
}
if(pad.Buttons & PSP_CTRL_CIRCLE)
{
button_pressed = true;
result = AR_BREAK;
}
}
oldButtons = pad.Buttons;
//sceDisplayWaitVblankStart();
//sceGuSwapBuffers();
}
//
// Wait until all buttons are release before continuing
//
while( pad.Buttons != 0 )
{
sceCtrlPeekBufferPositive(&pad, 1);
}
return result;
}
#endif //DAEDALUS_ENABLE_ASSERTS