daedalus/Source/Interface/Cheats.h
2024-08-05 21:15:57 +10:00

70 lines
1.7 KiB
C

/*
Copyright (C) 2011 StrmnNrmn
Copyright (C) 1999-2004 Joel Middendorf, <schibo@emulation64.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef CORE_CHEATS_H_
#define CORE_CHEATS_H_
#include "Base/Types.h"
// Limit the number of cheatcodes on the PSP, for performance reasons
#define MAX_CHEATCODE_PER_LOAD 16
// Max number of entries per cheat
#define MAX_CHEATCODE_PER_ENTRY 100
//Cannot exceed 254 groups, must be represented by using 1 byte
#define MAX_CHEATCODE_GROUP_PER_ROM 254
enum CHEAT_MODE
{
IN_GAME,
GS_BUTTON
};
struct CODENODE_STRUCT
{
u32 addr;
u16 val;
u16 orig;
};
using CHEATCODENODE = struct CODENODE_STRUCT;
struct CODEGROUP_STRUCT
{
//u32 country;
u32 codecount;
bool enable;
bool active;
char name[80];
char note[256];
CHEATCODENODE codelist[MAX_CHEATCODE_PER_ENTRY];
};
using CODEGROUP = struct CODEGROUP_STRUCT;
extern u32 codegroupcount;
extern CODEGROUP *codegrouplist;
void CheatCodes_Activate( CHEAT_MODE mode );
bool CheatCodes_Read(const char *rom_name, const char *file, u8 countryID);
void CheatCodes_Disable( u32 index );
#endif // CORE_CHEATS_H_