mirror of
https://github.com/DaedalusX64/daedalus.git
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458 lines
13 KiB
C++
458 lines
13 KiB
C++
/*
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Copyright (C) 2006,2007 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Base/Macros.h"
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#include "Base/Types.h"
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#include "Core/Memory.h"
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#include "Core/ROM.h"
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#include "Debug/DBGConsole.h"
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#include "HLEGraphics/DLDebug.h"
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#include "HLEGraphics/RDPStateManager.h"
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#include "HLEGraphics/TMEM.h"
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#include "HLEGraphics/uCodes/UcodeDefs.h"
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#include "Utility/MathUtil.h"
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#include "Ultra/ultra_gbi.h"
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extern SImageDescriptor g_TI; //Texture data from Timg ucode
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CRDPStateManager gRDPStateManager;
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static const char * const kTLUTTypeName[] = {"None", "?", "RGBA16", "IA16"};
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RDP_OtherMode gRDPOtherMode;
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#define MAX_TMEM_ADDRESS 4096
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//Granularity down to 24bytes is good enuff also only need to address the upper half of TMEM for palettes//Corn
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// std::array<u32,MAX_TMEM_ADDRESS >> 6> gTlutLoadAddresses;
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u32 gTlutLoadAddresses[ MAX_TMEM_ADDRESS >> 6 ];
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#ifdef DAEDALUS_ACCURATE_TMEM
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u8 gTMEM[ MAX_TMEM_ADDRESS ];
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#endif
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CRDPStateManager::CRDPStateManager()
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: EmulateMirror(true)
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{
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ClearAllEntries();
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InvalidateAllTileTextureInfo();
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}
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CRDPStateManager::~CRDPStateManager()
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{
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}
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void CRDPStateManager::Reset()
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{
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ClearAllEntries();
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InvalidateAllTileTextureInfo();
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mTiles = {};
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mTileSizes = {};
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mTileTextureInfo = {};
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// memset(mTiles, 0, sizeof(mTiles));
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// memset(mTileSizes, 0, sizeof(mTileSizes));
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// memset(mTileTextureInfo, 0, sizeof(mTileTextureInfo));
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}
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void CRDPStateManager::SetTile( const RDP_Tile & tile )
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{
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u32 idx = tile.tile_idx;
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if( mTiles[ idx ] != tile )
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{
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mTiles[ idx ] = tile;
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mTileTextureInfoValid[ idx ] = false;
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}
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}
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void CRDPStateManager::SetTileSize( const RDP_TileSize & tile_size )
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{
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u32 idx = tile_size.tile_idx;
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if( mTileSizes[ idx ] != tile_size )
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{
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mTileSizes[ idx ] = tile_size;
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mTileTextureInfoValid[ idx ] = false;
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}
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}
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void CRDPStateManager::LoadBlock(const SetLoadTile & load)
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{
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u32 uls = load.sl; //Left
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u32 ult = load.tl; //Top
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u32 dxt = load.th; // 1.11 fixed point
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u32 tile_idx = load.tile;
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u32 address = g_TI.GetAddress( uls, ult );
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//u32 ByteSize = (load.sh + 1) << (g_TI.Size == G_IM_SIZ_32b);
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bool swapped = (dxt) ? false : true;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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DL_PF(" Tile[%d] (%d,%d - %d) DXT[0x%04x] = [%d]Bytes/line => [%d]Pixels/line Address[0x%08x]",
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tile_idx,
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uls, ult,
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load.sh,
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dxt,
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(g_TI.Width << g_TI.Size >> 1),
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bytes2pixels( (g_TI.Width << g_TI.Size >> 1), g_TI.Size ),
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address);
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#endif
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InvalidateAllTileTextureInfo(); // Can potentially invalidate all texture infos
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const RDP_Tile & rdp_tile = mTiles[tile_idx];
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u32 tmem_lookup = (u32)(rdp_tile.tmem >> 4);
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//Invalidate load info after current TMEM address to the end of TMEM (fixes Fzero and SSV) //Corn
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ClearEntries( tmem_lookup );
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SetValidEntry( tmem_lookup );
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TimgLoadDetails & info = mTmemLoadInfo[ tmem_lookup ];
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info.Address = address;
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info.Pitch = ~0;
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info.Swapped = swapped;
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#ifdef DAEDALUS_ACCURATE_TMEM
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u32 lrs = load.sh;
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u32 bytes = ((lrs+1) << g_TI.Size) >> 1;
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DAEDALUS_DL_ASSERT( bytes <= 4096, "Suspiciously large loadblock: %d bytes", bytes );
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DAEDALUS_DL_ASSERT( bytes, "LoadBLock: No bytes??" );
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u32 qwords = (bytes+7) / 8;
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u32 tmem_offset = (rdp_tile.tmem << 3);
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u32 ram_offset = address;
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if (( (address + bytes) > MAX_RAM_ADDRESS) || (tmem_offset + bytes) > MAX_TMEM_ADDRESS )
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{
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DBGConsole_Msg(0, "[WWarning LoadBlock address is invalid]" );
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return;
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}
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u32* dst = (u32*)(gTMEM + tmem_offset);
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u32* src = (u32*)(g_pu8RamBase + ram_offset);
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if (dxt == 0)
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{
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CopyLineQwords(dst, src, qwords);
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}
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else
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{
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void (*CopyLineQwordsMode)(void*, const void*, u32);
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if(g_TI.Size == G_IM_SIZ_32b)
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CopyLineQwordsMode = CopyLineQwordsSwap32;
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else
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CopyLineQwordsMode = CopyLineQwordsSwap;
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u32 qwords_per_line = (2048 + dxt-1) / dxt;
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DAEDALUS_ASSERT(qwords_per_line == (u32)ceilf(2048.f / (float)dxt), "Broken DXT calc");
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u32 odd_row = 0;
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for (u32 i = 0; i < qwords; /* updated in loop */)
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{
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u32 qwords_to_copy = std::min(qwords-i, qwords_per_line);
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if (odd_row)
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{
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CopyLineQwordsMode(dst, src, qwords_to_copy);
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}
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else
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{
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CopyLineQwords(dst, src, qwords_to_copy);
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}
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i += qwords_to_copy;
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qwords_to_copy *= 2; // 2 32bit words per qword
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dst += qwords_to_copy;
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src += qwords_to_copy;
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odd_row ^= 0x1; // Odd lines are word swapped
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}
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}
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//InvalidateTileHashes();
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#endif // DAEDALUS_ACCURATE_TMEM
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}
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void CRDPStateManager::LoadTile(const SetLoadTile & load)
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{
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u32 uls = load.sl; //Left
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u32 ult = load.tl; //Top
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u32 tile_idx = load.tile;
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u32 address = g_TI.GetAddress( uls / 4, ult / 4 );
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u32 pitch = g_TI.GetPitch();
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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DL_PF(" Tile[%d] (%d,%d)->(%d,%d) [%d x %d] Address[0x%08x]",
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tile_idx,
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load.sl / 4, load.tl / 4, load.sh / 4 + 1, load.th / 4 + 1,
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(load.sh - load.sl) / 4 + 1, (load.th - load.tl) / 4 + 1,
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address);
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#endif
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InvalidateAllTileTextureInfo(); // Can potentially invalidate all texture infos
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const RDP_Tile & rdp_tile = mTiles[tile_idx];
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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DAEDALUS_DL_ASSERT( (rdp_tile.size > 0) || (uls & 4) == 0, "Expecting an even Left for 4bpp formats (left is %f)", uls / 4.f );
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#endif
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u32 tmem_lookup {(u32)(rdp_tile.tmem >> 4)};
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SetValidEntry( tmem_lookup );
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TimgLoadDetails & info = mTmemLoadInfo[ tmem_lookup ];
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info.Address = address;
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info.Pitch = pitch;
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info.Swapped = false;
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#ifdef DAEDALUS_ACCURATE_TMEM
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if (rdp_tile.line == 0)
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{
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return;
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}
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u32 lrs = load.sh;
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u32 lrt = load.th;
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u32 ram_address = address;
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u32 h = ((lrt-ult)>>2) + 1;
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u32 w = ((lrs-uls)>>2) + 1;
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u32 bytes [[maybe_unused]] = ((h * w) << g_TI.Size) >> 1;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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DAEDALUS_DL_ASSERT( bytes <= MAX_TMEM_ADDRESS,
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"Suspiciously large texture load: %d bytes (%dx%d, %dbpp)",
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bytes, w, h, (1<<(g_TI.Size+2)) );
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#endif
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u32 tmem_offset = rdp_tile.tmem << 3;
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u32 ram_offset = ram_address;
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u32 bytes_per_tmem_line = rdp_tile.line << 3;
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void (*CopyLineMode)(void*, const void*, u32);
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if (g_TI.Size == G_IM_SIZ_32b)
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{
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bytes_per_tmem_line *= 2;
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CopyLineMode = CopyLineSwap32;
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}
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else
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{
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CopyLineMode = CopyLineSwap;
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}
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u32 bytes_to_copy = (bytes_per_tmem_line * h);
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if ((address + bytes_to_copy) > MAX_RAM_ADDRESS || (tmem_offset + bytes_to_copy) > MAX_TMEM_ADDRESS)
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{
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DBGConsole_Msg(0, "[WWarning LoadTile address is invalid]" );
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return;
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}
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u8* dst = gTMEM + tmem_offset;
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u8* src = g_pu8RamBase + ram_offset;
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for (u32 y = 0; y < h; ++y)
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{
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if (y&1)
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{
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CopyLineMode(dst, src, bytes_per_tmem_line);
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}
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else
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{
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CopyLine(dst, src, bytes_per_tmem_line);
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}
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// There might be uninitialised padding bytes here, but we don't care.
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dst += bytes_per_tmem_line;
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src += pitch;
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}
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//InvalidateTileHashes();
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#endif // DAEDALUS_ACCURATE_TMEM
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}
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void CRDPStateManager::LoadTlut(const SetLoadTile & load)
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{
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// Tlut fmt is sometimes wrong (in 007) and is set after tlut load, but before tile load
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// Format is always 16bpp - RGBA16 or IA16:
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//DAEDALUS_DL_ASSERT(g_TI.Size == G_IM_SIZ_16b, "Crazy tlut load - not 16bpp");
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u32 uls = load.sl; //Left
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u32 ult = load.tl; //Top
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u32 lrs = load.sh; //Right
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u32 lrt [[maybe_unused]] = load.th; //Bottom
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u32 tile_idx = load.tile;
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u32 ram_offset = g_TI.GetAddress16bpp(uls >> 2, ult >> 2);
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u32 count [[maybe_unused]] = ((lrs - uls)>>2) + 1;
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const RDP_Tile & rdp_tile = mTiles[tile_idx];
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//Store address of PAL (assuming PAL is only stored in upper half of TMEM) //Corn
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gTlutLoadAddresses[ (rdp_tile.tmem>>2) & 0x3F ] = ram_offset;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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DL_PF(" TLut Addr[0x%08x] TMEM[0x%03x] Tile[%d] Count[%d] Format[%s] (%d,%d)->(%d,%d)",
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ram_offset, rdp_tile.tmem, tile_idx, count, kTLUTTypeName[gRDPOtherMode.text_tlut], uls >> 2, ult >> 2, lrs >> 2, lrt >> 2);
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#endif
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#ifdef DAEDALUS_ACCURATE_TMEM
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DAEDALUS_DL_ASSERT( (rdp_tile.tmem + count) <= (MAX_TMEM_ADDRESS/8), "LoadTlut address is invalid" );
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u16* dst = (u16*)(((u64*)gTMEM) + rdp_tile.tmem);
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u16* src = (u16*)(g_pu8RamBase + ram_offset);
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CopyLine16(dst, src, count);
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#endif
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}
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// Limit the tile's width/height to the number of bits specified by mask_s/t.
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// See the detailed noted in BaseRenderer::UpdateTileSnapshots for issues relating to this.
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static inline u16 GetTextureDimension( u16 tile_dimension, u8 mask, bool clamp )
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{
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if (mask)
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{
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u16 mask_dimension = (u16)(1 << mask);
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// If clamp is enabled, the maximum addressable texel is the
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// smaller of the mask dimension and the tile dimension.
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if (clamp)
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{
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return std::min(mask_dimension, tile_dimension);
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// return Min< u16 >( mask_dimension, tile_dimension );
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}
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return mask_dimension;
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}
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return tile_dimension;
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}
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const TextureInfo & CRDPStateManager::GetUpdatedTextureDescriptor( u32 idx )
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{
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DAEDALUS_ASSERT( idx < mTileTextureInfoValid.size(), "Invalid index %d", idx );
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if( !mTileTextureInfoValid[ idx ] )
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{
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TextureInfo & ti = mTileTextureInfo[ idx ];
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const RDP_Tile &rdp_tile = mTiles[ idx ];
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const RDP_TileSize &rdp_tilesize = mTileSizes[ idx ];
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const u32 tmem_lookup = rdp_tile.tmem >> 4;
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u32 address;
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u32 pitch;
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bool swapped;
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//Check if tmem_lookup has a valid entry, if not we assume load was done on TMEM[0] and we add the offset //Corn
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//Games that uses this is Fzero/Space station Silicon Valley/Animal crossing.
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if( EntryIsValid( tmem_lookup ) == 0 )
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{
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const TimgLoadDetails & info_base = mTmemLoadInfo[ 0 ];
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//Calculate offset in bytes and add to base address
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address = info_base.Address + (rdp_tile.tmem << 3);
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pitch = info_base.Pitch;
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swapped = info_base.Swapped;
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}
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else
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{
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const TimgLoadDetails & info = mTmemLoadInfo[ tmem_lookup ];
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address = info.Address;
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pitch = info.Pitch;
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swapped = info.Swapped;
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}
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// If it was a Block Load - the pitch is determined by the tile size.
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// Else if it was a Tile Load - the pitch is set when the tile is loaded.
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if ( pitch == u32(~0) )
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{
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if( rdp_tile.size == G_IM_SIZ_32b )
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pitch = rdp_tile.line << 4;
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else
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pitch = rdp_tile.line << 3;
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}
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// Limit the tile's width/height to the number of bits specified by mask_s/t.
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// See the detailed notes in BaseRenderer::UpdateTileSnapshots for issues relating to this.
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//
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u16 tile_width = GetTextureDimension( rdp_tilesize.GetWidth(), rdp_tile.mask_s, rdp_tile.clamp_s );
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u16 tile_height = GetTextureDimension( rdp_tilesize.GetHeight(), rdp_tile.mask_t, rdp_tile.clamp_t );
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#ifdef DAEDALUS_ACCURATE_TMEM
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ti.SetTlutAddress( gTlutLoadAddresses[0] );
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ti.SetLine( rdp_tile.line );
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// NB: ACCURATE_TMEM doesn't care about pitch - it's already been loaded into tmem.
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// We only care about line.
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#else
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//
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//If indexed TMEM PAL address is nullptr then assume that the base address is stored in
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//TMEM address 0x100 (gTlutLoadAddresses[ 0 ]) and calculate offset from there with TLutIndex(palette index)
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//This trick saves us from the need to copy the real palette to TMEM and we just pass the pointer //Corn
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//
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u32 tlut_base = gTlutLoadAddresses[0];
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if(rdp_tile.size == G_IM_SIZ_4b)
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{
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const u32 tlut_idx0 = g_ROM.TLUT_HACK << 1;
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const u32 tlut_idx1 = gTlutLoadAddresses[ rdp_tile.palette << tlut_idx0 ];
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//If pointer == nullptr(=invalid entry) add offset to base address (TMEM[0] + offset)
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if(tlut_idx1 == 0)
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{
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tlut_base += (rdp_tile.palette << (5 + tlut_idx0) );
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}
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else
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{
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tlut_base = tlut_idx1;
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}
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}
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ti.SetTlutAddress( tlut_base );
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#endif
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ti.SetTmemAddress( rdp_tile.tmem );
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ti.SetLoadAddress( address );
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ti.SetPalette( rdp_tile.palette );
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ti.SetFormat( rdp_tile.format );
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ti.SetSize( rdp_tile.size );
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ti.SetWidth( tile_width );
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ti.SetHeight( tile_height );
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ti.SetPitch( pitch );
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ti.SetTLutFormat( (ETLutFmt)gRDPOtherMode.text_tlut );
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ti.SetSwapped( swapped );
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ti.SetEmulateMirrorS( EmulateMirror && rdp_tile.mirror_s );
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ti.SetEmulateMirrorT( EmulateMirror && rdp_tile.mirror_t );
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// Hack - Extreme-G specifies RGBA/8 textures, but they're really CI8
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if( ti.GetFormat() == G_IM_FMT_RGBA && ti.GetSize() <= G_IM_SIZ_8b )
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ti.SetFormat( G_IM_FMT_CI );
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// Force RGBA
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if( ti.GetFormat() == G_IM_FMT_CI && ti.GetTLutFormat() == kTT_NONE )
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ti.SetTLutFormat( kTT_RGBA16 );
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mTileTextureInfoValid[ idx ] = true;
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}
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return mTileTextureInfo[ idx ];
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}
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