mirror of
https://github.com/DaedalusX64/daedalus.git
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55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/*
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Copyright (C) 2003 Azimer
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Copyright (C) 2001,2006 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// N.B. This source code is derived from Azimer's Audio plugin (v0.55?)
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// and modified by StrmnNrmn to work with Daedalus PSP. Thanks Azimer!
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// Drop me a line if you get chance :)
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//
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#include "Base/Types.h"
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// #include
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#include <string.h>
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#include "Utility/MathUtil.h"
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#include "Debug/DBGConsole.h"
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#include "HLEAudio/HLEAudioInternal.h"
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#include "HLEAudio/HLEAudioState.h"
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bool isMKABI = false;
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bool isZeldaABI = false;
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AudioHLEInstruction ABI2[0x20] = {
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// std::array<AudioHLEInstruction, 0x20> ABI2 = {
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SPNOOP, ADPCM2, CLEARBUFF2, UNKNOWN, ADDMIXER, RESAMPLE2,
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UNKNOWN, SEGMENT2, SETBUFF2, DUPLICATE2, DMEMMOVE2, LOADADPCM2,
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MIXER2, INTERLEAVE2, HILOGAIN, SETLOOP2, SPNOOP, DEINTERLEAVE2,
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ENVSETUP1, ENVMIXER2, LOADBUFF2, SAVEBUFF2, ENVSETUP2, SPNOOP,
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HILOGAIN, SPNOOP, DUPLICATE2, UNKNOWN, SPNOOP, SPNOOP,
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SPNOOP, SPNOOP};
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/* NOTES:
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FILTER/SEGMENT - Still needs to be finished up... add FILTER?
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UNKNOWWN #27 - Is this worth doing? Looks like a pain in the ass just for
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WaveRace64
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*/
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