daedalus/Source/SysVita/HLEGraphics/FragmentShader.h
2024-09-16 19:31:30 +01:00

7 lines
143 B
C

static const char gN64FragmentLibrary[] =
"float4 fetchTexel(float2 st_in, sampler2D tex)\n"
"{\n"
" return tex2D(tex, st_in);\n"
"}\n"
"\n"
;