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108 lines
4.8 KiB
C++
108 lines
4.8 KiB
C++
/*
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Copyright (C) 2006 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef SYSPSP_UI_UICONTEXT_H_
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#define SYSPSP_UI_UICONTEXT_H_
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#include "Graphics/ColourValue.h"
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#include "SysPSP/UI/UIAlignment.h"
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#include "Interface/Preferences.h"
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class CNativeTexture;
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class v2;
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class CUIContext
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{
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public://
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virtual ~CUIContext();
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static CUIContext * Create();
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virtual void BeginRender() = 0;
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virtual void EndRender() = 0;
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virtual c32 GetBackgroundColour() const = 0;
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virtual void SetBackgroundColour( c32 colour ) = 0;
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virtual u32 GetScreenWidth() const = 0;
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virtual u32 GetScreenHeight() const = 0;
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virtual c32 GetDefaultTextColour() const = 0;
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virtual c32 GetSelectedTextColour() const = 0;
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virtual void Update( float elapsed_time ) = 0;
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virtual void RenderTexture( const std::shared_ptr<CNativeTexture> texture, const v2 & tl, const v2 & wh, c32 colour ) = 0;
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virtual void RenderTexture( const std::shared_ptr<CNativeTexture> texture, s32 x, s32 y, c32 colour ) = 0;
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//void ClearBackground() { ClearBackground( c32::Black ); }
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virtual void ClearBackground( c32 colour ) = 0;
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virtual void DrawRect( s32 x, s32 y, u32 w, u32 h, c32 colour ) = 0;
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virtual void DrawLine( s32 x0, s32 y0, s32 x1, s32 y1, c32 colour ) = 0;
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// ToDo : Move this out of here..
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void ClearBackground()
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{
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c32 BACKGROUND_COLOUR = c32::Black; // default color
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switch( gGlobalPreferences.GuiColor )
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{
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case BLACK: BACKGROUND_COLOUR = c32::Black; break;
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case RED: BACKGROUND_COLOUR = c32::Red; break;
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case GREEN: BACKGROUND_COLOUR = c32::Green; break;
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case MAGENTA: BACKGROUND_COLOUR = c32::Magenta; break;
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case BLUE: BACKGROUND_COLOUR = c32::Blue; break;
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case TURQUOISE: BACKGROUND_COLOUR = c32::Turquoise; break;
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case ORANGE: BACKGROUND_COLOUR = c32::Orange; break;
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case PURPLE: BACKGROUND_COLOUR = c32::Purple; break;
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case GREY: BACKGROUND_COLOUR = c32::Grey; break;
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}
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ClearBackground( BACKGROUND_COLOUR );
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}
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enum EFontStyle
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{
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FS_REGULAR = 0,
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FS_HEADING,
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};
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virtual void SetFontStyle( EFontStyle font_style ) = 0;
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u32 DrawText( s32 x, s32 y, const char * text, c32 colour ) { return DrawText( x, y, text, strlen( text ), colour ); }
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u32 DrawText( s32 x, s32 y, const char * text, c32 colour, c32 drop_colour ) { return DrawText( x, y, text, strlen( text ), colour, drop_colour ); }
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u32 DrawTextScale( s32 x, s32 y, float scale, const char * text, c32 colour ) { return DrawTextScale( x, y, scale,text, strlen( text ), colour ); }
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u32 DrawTextScale( s32 x, s32 y, float scale, const char * text, c32 colour, c32 drop_colour ) { return DrawTextScale( x, y, scale,text, strlen( text ), colour, drop_colour ); }
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u32 DrawTextAlign( s32 min_x, s32 max_x, EAlignType align_type, s32 y, const char * text, c32 colour ) { return DrawTextAlign( min_x, max_x, align_type, y, text, strlen( text ), colour ); }
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u32 DrawTextAlign( s32 min_x, s32 max_x, EAlignType align_type, s32 y, const char * text, c32 colour, c32 drop_colour ) { return DrawTextAlign( min_x, max_x, align_type, y, text, strlen( text ), colour, drop_colour ); }
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virtual u32 DrawText( s32 x, s32 y, const char * text, u32 length, c32 colour ) = 0;
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virtual u32 DrawText( s32 x, s32 y, const char * text, u32 length, c32 colour, c32 drop_colour ) = 0;
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virtual u32 DrawTextScale( s32 x, s32 y, float scale, const char * text, u32 length, c32 colour ) = 0;
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virtual u32 DrawTextScale( s32 x, s32 y, float scale, const char * text, u32 length, c32 colour, c32 drop_colour ) = 0;
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virtual u32 DrawTextAlign( s32 min_x, s32 max_x, EAlignType align_type, s32 y, const char * text, u32 length, c32 colour ) = 0;
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virtual u32 DrawTextAlign( s32 min_x, s32 max_x, EAlignType align_type, s32 y, const char * text, u32 length, c32 colour, c32 drop_colour ) = 0;
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virtual s32 DrawTextArea( s32 left, s32 top, u32 width, u32 height, const char * text, c32 colour, EVerticalAlign vertical_align ) = 0;
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virtual u32 GetFontHeight() const = 0;
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virtual u32 GetTextWidth( const char * text ) const = 0;
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};
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#endif // SYSPSP_UI_UICONTEXT_H_
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