daedalus/Source/SysPSP/Graphics/NativeTexturePSP.cpp
2023-06-28 10:39:43 +10:00

636 lines
18 KiB
C++

/*
Copyright (C) 2005-2007 StrmnNrmn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <png.h>
#include <pspgu.h>
#include <pspdebug.h>
#include <pspkernel.h>
#include <filesystem>
#include "BuildOptions.h"
#include "Base/Types.h"
#include "Graphics/NativeTexture.h"
#include "Graphics/NativePixelFormat.h"
#include "Graphics/ColourValue.h"
#include "Base/MathUtil.h"
#include "SysPSP/Graphics/VideoMemoryManager.h"
#include "Utility/FastMemcpy.h"
//*****************************************************************************
//
//*****************************************************************************
namespace
{
static const u32 kPalette4BytesRequired = 16 * sizeof( NativePf8888 );
static const u32 kPalette8BytesRequired = 256 * sizeof( NativePf8888 );
//*****************************************************************************
//
//*****************************************************************************
enum EPspTextureFormat
{
PspTexFmt_5650 = GU_PSM_5650,
PspTexFmt_5551 = GU_PSM_5551,
PspTexFmt_4444 = GU_PSM_4444,
PspTexFmt_8888 = GU_PSM_8888,
PspTexFmt_T4 = GU_PSM_T4,
PspTexFmt_T8 = GU_PSM_T8,
PspTexFmt_T16 = GU_PSM_T16,
PspTexFmt_T32 = GU_PSM_T32,
PspTexFmt_DXT1 = GU_PSM_DXT1,
PspTexFmt_DXT3 = GU_PSM_DXT3,
PspTexFmt_DXT5 = GU_PSM_DXT5,
};
//*****************************************************************************
//
//*****************************************************************************
EPspTextureFormat GetPspTextureFormat( ETextureFormat texture_format )
{
switch( texture_format )
{
case TexFmt_5650: return PspTexFmt_5650;
case TexFmt_5551: return PspTexFmt_5551;
case TexFmt_4444: return PspTexFmt_4444;
case TexFmt_8888: return PspTexFmt_8888;
case TexFmt_CI4_8888: return PspTexFmt_T4;
case TexFmt_CI8_8888: return PspTexFmt_T8;
}
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Unhandled texture format" );
#endif
return PspTexFmt_8888;
}
//*****************************************************************************
// This is slower, but necessary because it deals with heights of < 8
//*****************************************************************************
/*void swizzle_slow(u8* out, const u8* in, u32 width, u32 height)
{
u32 rowblocks = (width / 16);
for (u32 j = 0; j < height; ++j)
{
for (u32 i = 0; i < width; ++i)
{
u32 blockx = i / 16;
u32 blocky = j / 8;
u32 x = (i - blockx * 16);
u32 y = (j - blocky * 8);
u32 block_index = blockx + ((blocky) * rowblocks);
u32 block_address = block_index * 16 * 8;
out[block_address + x + y * 16] = in[i + j * width];
}
}
}
*/
//*****************************************************************************
//
//*****************************************************************************
inline void swizzle_fast(u8* out, const u8* in, u32 width, u32 height)
{
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( (width & 15 ) == 0, "Width is not a multiple of 16 - is %d", width );
DAEDALUS_ASSERT( (height & 7 ) == 0, "Height is not a multiple of 8 - is %d", height );
#endif
#if 1 //1->Raphaels version, 0->Original
u32 rowblocks = (width / 16);
u32 rowblocks_add = (rowblocks - 1) * 128;
u32 block_address = 0;
u32 *src = (u32*)in;
for (u32 j = 0; j < height; j++,block_address+=16)
{
u32 *block = (u32*)&out[block_address];
for (u32 i = 0; i < rowblocks; i++)
{
*block++ = *src++;
*block++ = *src++;
*block++ = *src++;
*block++ = *src++;
block += 28;
}
if ((j & 0x7) == 0x7) block_address += rowblocks_add;
}
#else
u32 width_blocks = (width / 16);
u32 height_blocks = (height / 8);
u32 src_pitch = (width - 16) / 4;
u32 src_row = width * 8;
const u8* ysrc = in;
u32* dst = (u32*)out;
for (u32 blocky = 0; blocky < height_blocks; ++blocky)
{
const u8* xsrc = ysrc;
for (u32 blockx = 0; blockx < width_blocks; ++blockx)
{
const u32* src = (u32*)xsrc;
for (u32 j = 0; j < 8; ++j)
{
*(dst++) = *(src++);
*(dst++) = *(src++);
*(dst++) = *(src++);
*(dst++) = *(src++);
src += src_pitch;
}
xsrc += 16;
}
ysrc += src_row;
}
#endif
}
//*****************************************************************************
//
//*****************************************************************************
inline bool swizzle(u8* out, const u8* in, u32 width, u32 height)
{
if(width < 16 || height < 8)
{
//swizzle_slow( out, in, width, height );
memcpy_vfpu( out, in, width * height );
return false;
}
else
{
swizzle_fast( out, in, width, height );
return true;
}
}
//*****************************************************************************
// Swizzle the texture, explicitly setting the texture colour to the specified value (alpha is left alone!)
//*****************************************************************************
/*void swizzle_fast_setcolour(u8* out, const u8* in, u32 width, u32 height, u32 mask, u32 colour)
{
u32 blockx, blocky;
u32 j;
u32 width_blocks = (width / 16);
u32 height_blocks = (height / 8);
u32 src_pitch = (width-16)/4;
u32 src_row = width * 8;
const u8* ysrc = in;
u32* dst = (u32*)out;
const u32 MASK = mask;
const u32 INV_MASK = ~mask;
// For speed, clear out the bits we're not setting
u32 just_colour( colour & MASK );
for (blocky = 0; blocky < height_blocks; ++blocky)
{
const u8* xsrc = ysrc;
for (blockx = 0; blockx < width_blocks; ++blockx)
{
const u32* src = (u32*)xsrc;
for (j = 0; j < 8; ++j)
{
*(dst++) = (*(src++) & INV_MASK) | just_colour;
*(dst++) = (*(src++) & INV_MASK) | just_colour;
*(dst++) = (*(src++) & INV_MASK) | just_colour;
*(dst++) = (*(src++) & INV_MASK) | just_colour;
src += src_pitch;
}
xsrc += 16;
}
ysrc += src_row;
}
}
*/
//*****************************************************************************
//
//*****************************************************************************
u32 GetTextureBlockWidth( u32 dimension, ETextureFormat texture_format )
{
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( GetNextPowerOf2( dimension ) == dimension, "This is not a power of 2" );
#endif
// Ensure that the pitch is at least 16 bytes
while( CalcBytesRequired( dimension, texture_format ) < 16 )
{
dimension *= 2;
}
return dimension;
}
//*****************************************************************************
//
//*****************************************************************************
u32 CorrectDimension( u32 dimension )
{
static const u32 MIN_TEXTURE_DIMENSION = 1;
return std::max( GetNextPowerOf2( dimension ), MIN_TEXTURE_DIMENSION );
}
}
//*****************************************************************************
//
//*****************************************************************************
std::shared_ptr<CNativeTexture> CNativeTexture::Create( u32 width, u32 height, ETextureFormat texture_format )
{
return std::make_shared<CNativeTexture>( width, height, texture_format );
}
//*****************************************************************************
//
//*****************************************************************************
CNativeTexture::CNativeTexture( u32 w, u32 h, ETextureFormat texture_format )
: mTextureFormat( texture_format )
, mWidth( w )
, mHeight( h )
, mCorrectedWidth( CorrectDimension( w ) )
, mCorrectedHeight( CorrectDimension( h ) )
, mTextureBlockWidth( GetTextureBlockWidth( mCorrectedWidth, texture_format ) )
, mpPalette( nullptr )
, mIsPaletteVidMem( false )
, mIsSwizzled( true )
#ifdef DAEDALUS_ENABLE_ASSERTS
, mPaletteSet( false )
#endif
{
mScale.x = 1.0f / mCorrectedWidth;
mScale.y = 1.0f / mCorrectedHeight;
u32 bytes_required( GetBytesRequired() );
if( !CVideoMemoryManager::Get().Alloc( bytes_required, &mpData, &mIsDataVidMem ) )
{
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Out of memory for texels ( %d bytes)", bytes_required );
#endif
}
switch( texture_format )
{
case TexFmt_CI4_8888:
if( !CVideoMemoryManager::Get().Alloc( kPalette4BytesRequired, &mpPalette, &mIsPaletteVidMem ) )
{
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Out of memory for 4-bit palette, %d bytes", kPalette4BytesRequired );
#endif
}
break;
case TexFmt_CI8_8888:
if( !CVideoMemoryManager::Get().Alloc( kPalette8BytesRequired, &mpPalette, &mIsPaletteVidMem ) )
{
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Out of memory for 8-bit palette, %d bytes", kPalette8BytesRequired );
#endif
}
break;
#ifdef DAEDALUS_ENABLE_ASSERTS
default:
DAEDALUS_ASSERT( !IsTextureFormatPalettised( texture_format ), "Unhandled palette texture" );
break;
#endif
}
}
//*****************************************************************************
//
//*****************************************************************************
CNativeTexture::~CNativeTexture()
{
CVideoMemoryManager::Get().Free( mpData );
CVideoMemoryManager::Get().Free( mpPalette );
}
//*****************************************************************************
//
//*****************************************************************************
bool CNativeTexture::HasData() const
{
return mpData != nullptr && (!IsTextureFormatPalettised( mTextureFormat ) || mpPalette != nullptr );
}
//*****************************************************************************
//
//*****************************************************************************
void CNativeTexture::InstallTexture() const
{
sceGuEnable(GU_TEXTURE_2D);
// This needed otherwise we'll crash if running out of memory
if( !HasData() )
{
// Todo : Fix placeholder
// Use the placeholder texture
sceGuTexMode( GU_PSM_4444, 0, 0, 1 ); // maxmips/a2/swizzle = 0
//sceGuTexImage( 0, gPlaceholderTextureWidth, gPlaceholderTextureHeight, gPlaceholderTextureWidth, gWhiteTexture );
}
else
{
EPspTextureFormat psp_texture_format( GetPspTextureFormat( mTextureFormat ) );
sceGuTexMode( psp_texture_format, 0, 0, mIsSwizzled ? 1 : 0 ); // maxmips/a2/swizzle = 0
sceGuTexImage( 0, mCorrectedWidth, mCorrectedHeight, mTextureBlockWidth, mpData );
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( !IsTextureFormatPalettised( mTextureFormat ) || mPaletteSet, "The palette has not been set" );
DAEDALUS_ASSERT( ((u32)mpData & 0xf) == 0, "Palette not 16-byte aligned" )
DAEDALUS_ASSERT( ((u32)mpPalette & 0xf) == 0, "Palette not 16-byte aligned" )
#endif
switch( mTextureFormat )
{
case TexFmt_CI4_8888:
sceGuClutMode( GU_PSM_8888, 0, 0xf, 0 ); // shift, mask, startentry
sceGuClutLoad( 16/8, mpPalette );
break;
case TexFmt_CI8_8888:
sceGuClutMode( GU_PSM_8888, 0, 0xff, 0 ); // shift, mask, startentry
sceGuClutLoad( 256/8, mpPalette );
break;
#ifdef DAEDALUS_ENABLE_ASSERTS
default:
DAEDALUS_ASSERT( !IsTextureFormatPalettised( mTextureFormat ), "Unhandled palette texture" );
break;
#endif
}
}
}
namespace
{
template< typename T >
void ReadPngData( u32 width, u32 height, u32 stride, u8 ** p_row_table, int color_type, T * p_dest )
{
u8 r=0, g=0, b=0, a=0;
for ( u32 y = 0; y < height; ++y )
{
const u8 * pRow = p_row_table[ y ];
T * p_dest_row( p_dest );
for ( u32 x = 0; x < width; ++x )
{
switch ( color_type )
{
case PNG_COLOR_TYPE_GRAY:
r = g = b = *pRow++;
if ( r == 0 && g == 0 && b == 0 ) a = 0x00;
else a = 0xff;
break;
case PNG_COLOR_TYPE_GRAY_ALPHA:
r = g = b = *pRow++;
if ( r == 0 && g == 0 && b == 0 ) a = 0x00;
else a = 0xff;
pRow++;
break;
case PNG_COLOR_TYPE_RGB:
b = *pRow++;
g = *pRow++;
r = *pRow++;
if ( r == 0 && g == 0 && b == 0 ) a = 0x00;
else a = 0xff;
break;
case PNG_COLOR_TYPE_RGB_ALPHA:
b = *pRow++;
g = *pRow++;
r = *pRow++;
a = *pRow++;
break;
}
p_dest_row[ x ] = T( r, g, b, a );
}
p_dest = reinterpret_cast< T * >( reinterpret_cast< u8 * >( p_dest ) + stride );
}
}
//*****************************************************************************
// Thanks 71M/Shazz
// p_texture is either an existing texture (in case it must be of the
// correct dimensions and format) else a new texture is created and returned.
//*****************************************************************************
std::shared_ptr<CNativeTexture> LoadPng( const std::filesystem::path p_filename, ETextureFormat texture_format )
{
const size_t SIGNATURE_SIZE = 8;
u8 signature[ SIGNATURE_SIZE ];
FILE * fh( fopen( p_filename.c_str(),"rb" ) );
if(fh == nullptr)
{
return nullptr;
}
if (fread( signature, sizeof(u8), SIGNATURE_SIZE, fh ) != SIGNATURE_SIZE)
{
fclose(fh);
return nullptr;
}
if ( !png_check_sig( signature, SIGNATURE_SIZE ) )
{
fclose(fh);
return nullptr;
}
png_struct * p_png_struct( png_create_read_struct( PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr ) );
if ( p_png_struct == nullptr)
{
fclose(fh);
return nullptr;
}
png_info * p_png_info( png_create_info_struct( p_png_struct ) );
if ( p_png_info == nullptr )
{
png_destroy_read_struct( &p_png_struct, nullptr, nullptr );
fclose(fh);
return nullptr;
}
if ( setjmp( png_jmpbuf(p_png_struct) ) != 0 )
{
png_destroy_read_struct( &p_png_struct, nullptr, nullptr );
fclose(fh);
return nullptr;
}
png_init_io( p_png_struct, fh );
png_set_sig_bytes( p_png_struct, SIGNATURE_SIZE );
png_read_png( p_png_struct, p_png_info, PNG_TRANSFORM_STRIP_16 | PNG_TRANSFORM_PACKING | PNG_TRANSFORM_EXPAND | PNG_TRANSFORM_BGR, nullptr );
png_uint_32 width = png_get_image_width(p_png_struct, p_png_info);//p_png_info->width;
png_uint_32 height = png_get_image_height(p_png_struct, p_png_info);//p_png_info->height;
std::shared_ptr<CNativeTexture> texture = CNativeTexture::Create( width, height, texture_format );
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( texture->GetWidth() >= width, "Width is unexpectedly small" );
DAEDALUS_ASSERT( texture->GetHeight() >= height, "Height is unexpectedly small" );
DAEDALUS_ASSERT( texture_format == texture->GetFormat(), "Texture format doesn't match" );
#endif
u8 * p_dest( new u8[ texture->GetBytesRequired() ] );
if( !p_dest )
{
texture = nullptr;
}
else
{
u32 stride( texture->GetStride() );
switch( texture_format )
{
case TexFmt_5650:
ReadPngData< NativePf5650 >( width, height, stride, png_get_rows(p_png_struct, p_png_info), png_get_color_type(p_png_struct, p_png_info), reinterpret_cast< NativePf5650 * >( p_dest ) );
break;
case TexFmt_5551:
ReadPngData< NativePf5551 >( width, height, stride, png_get_rows(p_png_struct, p_png_info), png_get_color_type(p_png_struct, p_png_info), reinterpret_cast< NativePf5551 * >( p_dest ) );
break;
case TexFmt_4444:
ReadPngData< NativePf4444 >( width, height, stride, png_get_rows(p_png_struct, p_png_info), png_get_color_type(p_png_struct, p_png_info), reinterpret_cast< NativePf4444 * >( p_dest ) );
break;
case TexFmt_8888:
ReadPngData< NativePf8888 >( width, height, stride, png_get_rows(p_png_struct, p_png_info), png_get_color_type(p_png_struct, p_png_info), reinterpret_cast< NativePf8888 * >( p_dest ) );
break;
case TexFmt_CI4_8888:
case TexFmt_CI8_8888:
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Can't use palettised format for png." );
#endif
break;
default:
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Unhandled texture format" );
#endif
break;
}
texture->SetData( p_dest, nullptr );
}
//
// Cleanup
//
delete [] p_dest;
png_destroy_read_struct( &p_png_struct, &p_png_info, nullptr );
fclose(fh);
return texture;
}
}
//*****************************************************************************
//
//*****************************************************************************
std::shared_ptr<CNativeTexture> CNativeTexture::CreateFromPng( const char * p_filename, ETextureFormat texture_format )
{
return LoadPng( p_filename, texture_format );
}
//*****************************************************************************
//
//*****************************************************************************
void CNativeTexture::SetData( void * data, void * palette )
{
u32 bytes_per_row( GetStride() );
if( HasData() )
{
mIsSwizzled = swizzle( reinterpret_cast< u8 * >( mpData ), reinterpret_cast< u8 * >( data ), bytes_per_row, mCorrectedHeight );
// We need to flush out the data from the cache if this isn't in vid mem
if( !mIsDataVidMem )
{
sceKernelDcacheWritebackAll();
sceGuTexFlush();
}
if( mpPalette != nullptr )
{
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( palette != nullptr, "No palette provided" );
mPaletteSet = true;
#endif
switch( mTextureFormat )
{
case TexFmt_CI4_8888:
memcpy_vfpu( mpPalette, palette, kPalette4BytesRequired );
break;
case TexFmt_CI8_8888:
memcpy_vfpu( mpPalette, palette, kPalette8BytesRequired );
break;
default:
#ifdef DAEDALUS_DEBUG_CONSOLE
DAEDALUS_ERROR( "Unhandled palette format" );
#endif
break;
}
// We need to flush out the data from the cache if this isn't in vid mem
if( !mIsPaletteVidMem )
{
sceKernelDcacheWritebackAll();
sceGuTexFlush();
}
}
else
{
#ifdef DAEDALUS_ENABLE_ASSERTS
DAEDALUS_ASSERT( palette == nullptr, "Palette provided when not needed" );
#endif
}
}
}
//*****************************************************************************
//
//*****************************************************************************
u32 CNativeTexture::GetStride() const
{
return CalcBytesRequired( mTextureBlockWidth, mTextureFormat );
}
//*****************************************************************************
//
//*****************************************************************************
u32 CNativeTexture::GetBytesRequired() const
{
return GetStride() * mCorrectedHeight;
}