mirror of
https://github.com/DaedalusX64/daedalus.git
synced 2025-04-02 10:21:48 -04:00
220 lines
6.4 KiB
C++
220 lines
6.4 KiB
C++
/*
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Copyright (C) 2007 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#pragma once
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#ifndef SYSPSP_HLEGRAPHICS_COMBINER_RENDERSETTINGS_H_
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#define SYSPSP_HLEGRAPHICS_COMBINER_RENDERSETTINGS_H_
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#include <stdio.h>
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#include <string>
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#include <vector>
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#include "Graphics/ColourValue.h"
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class CBlendConstantExpression;
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struct DaedalusVtx;
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struct SRenderState
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{
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DaedalusVtx * Vertices;
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u32 NumVertices;
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c32 PrimitiveColour;
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c32 EnvironmentColour;
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};
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enum EPspBlendMode
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{
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PBM_MODULATE,
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PBM_REPLACE,
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PBM_BLEND,
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};
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enum EPspBlendAlphaMode
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{
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PBAM_RGBA,
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PBAM_RGB,
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};
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struct SRenderStateOut
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{
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const CBlendConstantExpression * VertexExpressionRGB;
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const CBlendConstantExpression * VertexExpressionA;
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EPspBlendMode BlendMode;
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EPspBlendAlphaMode BlendAlphaMode;
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c32 TextureFactor; // For PBM_BLEND
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bool MakeTextureWhite;
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};
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class CAlphaRenderSettings
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{
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public:
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CAlphaRenderSettings( const char * description );
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~CAlphaRenderSettings();
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void AddTermTexel0();
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void AddTermTexel1();
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void AddTermConstant( const CBlendConstantExpression * constant_expression );
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void Finalise();
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void Apply( bool texture_installed, const SRenderState & state, SRenderStateOut & out ) const;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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void Print( bool texture_installed ) const;
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#endif
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bool UsesTexture0() const { return mUsesTexel0; }
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bool UsesTexture1() const { return mUsesTexel1; }
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void SetInexact() { mInexact = true; }
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bool IsInexact() const { return mInexact; }
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const char * GetDescription() const { return mDescription.c_str(); }
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private:
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std::string mDescription;
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bool mInexact;
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bool mUsesTexel0;
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bool mUsesTexel1;
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const CBlendConstantExpression * mConstantExpression;
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};
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class CRenderSettings
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{
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public:
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CRenderSettings( const char * description ) : mDescription( description ) {}
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virtual ~CRenderSettings() {}
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virtual bool IsInexact() const = 0;
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virtual bool UsesTexture0() const = 0;
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virtual bool UsesTexture1() const = 0;
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virtual void Apply( bool texture_installed, const SRenderState & state, SRenderStateOut & out ) const = 0;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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virtual void Print( bool texture_installed ) const = 0;
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#endif
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const char * GetDescription() const { return mDescription.c_str(); }
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private:
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std::string mDescription;
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};
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class CRenderSettingsInvalid : public CRenderSettings
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{
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public:
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CRenderSettingsInvalid( const char * description ) : CRenderSettings( description ) {}
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virtual bool IsInexact() const { return true; }
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virtual bool UsesTexture0() const { return false; }
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virtual bool UsesTexture1() const { return false; }
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virtual void Apply( bool texture_installed, const SRenderState & state, SRenderStateOut & out ) const { }
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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virtual void Print( bool texture_installed ) const { printf( "Invalid\n" ); }
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#endif
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};
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class CRenderSettingsModulate : public CRenderSettings
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{
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public:
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CRenderSettingsModulate( const char * description );
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~CRenderSettingsModulate();
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void AddTermTexel0();
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void AddTermTexel1();
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void AddTermConstant( const CBlendConstantExpression * constant_expression );
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void Finalise();
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void SetInexact() { mInexact = true; }
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virtual bool IsInexact() const { return mInexact; }
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virtual bool UsesTexture0() const { return mUsesTexel0; }
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virtual bool UsesTexture1() const { return mUsesTexel1; }
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virtual void Apply( bool texture_installed, const SRenderState & state, SRenderStateOut & out ) const;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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virtual void Print( bool texture_installed ) const;
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#endif
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private:
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const CBlendConstantExpression * mConstantExpression;
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bool mUsesTexel0;
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bool mUsesTexel1;
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bool mInexact;
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};
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class CRenderSettingsBlend : public CRenderSettings
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{
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public:
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CRenderSettingsBlend( const char * description, const CBlendConstantExpression * a, const CBlendConstantExpression * b );
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~CRenderSettingsBlend();
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void SetInexact() { mInexact = true; }
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virtual bool IsInexact() const { return mInexact; }
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virtual bool UsesTexture0() const { return true; }
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virtual bool UsesTexture1() const { return false; }
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virtual void Apply( bool texture_installed, const SRenderState & state, SRenderStateOut & out ) const;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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virtual void Print( bool texture_installed ) const;
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#endif
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private:
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const CBlendConstantExpression * mConstantExpressionA;
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const CBlendConstantExpression * mConstantExpressionB;
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bool mInexact;
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};
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class CBlendStates
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{
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public:
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CBlendStates();
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~CBlendStates();
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bool IsInexact() const;
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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void Print() const;
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#endif
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#ifdef DAEDALUS_ENABLE_ASSERTS
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void SetAlphaSettings( const CAlphaRenderSettings * alpha_settings ) { DAEDALUS_ASSERT( mAlphaSettings == NULL, "Overwriting settings" ); mAlphaSettings = alpha_settings; }
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#else
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void SetAlphaSettings( const CAlphaRenderSettings * alpha_settings ) { mAlphaSettings = alpha_settings; }
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#endif
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void AddColourSettings( const CRenderSettings * colour_settings ) { mColourSettings.push_back( colour_settings ); }
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u32 GetNumStates() const { return mColourSettings.size(); }
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const CAlphaRenderSettings * GetAlphaSettings() const { return mAlphaSettings; }
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#ifdef DAEDALUS_ENABLE_ASSERTS
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const CRenderSettings * GetColourSettings( u32 i ) const { DAEDALUS_ASSERT( i < mColourSettings.size(), "Invalid idx" ); return mColourSettings[ i ]; }
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#else
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const CRenderSettings * GetColourSettings( u32 i ) const { return mColourSettings[ i ]; }
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#endif
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private:
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const CAlphaRenderSettings * mAlphaSettings;
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std::vector<const CRenderSettings *> mColourSettings;
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};
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#endif // SYSPSP_HLEGRAPHICS_COMBINER_RENDERSETTINGS_H_
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