daedalus/Source/SysCTR/HLEGraphics/Combiner/BlendConstant.h
2022-04-14 15:01:56 +10:00

159 lines
4.6 KiB
C++

/*
Copyright (C) 2007 StrmnNrmn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma once
#ifndef SYSPSP_HLEGRAPHICS_COMBINER_BLENDCONSTANT_H_
#define SYSPSP_HLEGRAPHICS_COMBINER_BLENDCONSTANT_H_
#include <string>
#include "Graphics/ColourValue.h"
struct SRenderState;
enum EBlendConstant
{
BC_SHADE,
BC_PRIMITIVE,
BC_ENVIRONMENT,
BC_PRIMITIVE_ALPHA,
BC_ENVIRONMENT_ALPHA,
BC_1,
BC_0,
};
class CBlendConstantExpression
{
public:
virtual ~CBlendConstantExpression();
virtual c32 Evaluate( c32 shade, c32 primitive, c32 environment ) const = 0;
virtual c32 EvaluateConstant( c32 primitive, c32 environment ) const = 0;
virtual bool TryEvaluateConstant( const SRenderState & state, c32 * out ) const = 0;
virtual bool IsShade() const { return false; }
virtual void ApplyExpressionRGB( const SRenderState & state ) const = 0;
virtual void ApplyExpressionAlpha( const SRenderState & state ) const = 0;
virtual std::string ToString() const = 0;
};
class CBlendConstantExpressionValue : public CBlendConstantExpression
{
public:
CBlendConstantExpressionValue( EBlendConstant constant )
: mConstant( constant )
{
}
virtual ~CBlendConstantExpressionValue();
virtual c32 Evaluate( c32 shade, c32 primitive, c32 environment ) const;
virtual c32 EvaluateConstant( c32 primitive, c32 environment ) const;
virtual bool TryEvaluateConstant( const SRenderState & state, c32 * out ) const;
virtual bool IsShade() const;
virtual void ApplyExpressionRGB( const SRenderState & state ) const;
virtual void ApplyExpressionAlpha( const SRenderState & state ) const;
virtual std::string ToString() const;
private:
EBlendConstant mConstant;
};
template< typename ColOp >
class CBlendConstantExpression2 : public CBlendConstantExpression
{
public:
CBlendConstantExpression2( const CBlendConstantExpression * a, const CBlendConstantExpression * b )
: mA( a )
, mB( b )
{
}
virtual ~CBlendConstantExpression2();
virtual c32 Evaluate( c32 shade, c32 primitive, c32 environment ) const;
virtual c32 EvaluateConstant( c32 primitive, c32 environment ) const;
virtual bool TryEvaluateConstant( const SRenderState & state, c32 * out ) const;
virtual void ApplyExpressionRGB( const SRenderState & state ) const;
virtual void ApplyExpressionAlpha( const SRenderState & state ) const;
virtual std::string ToString() const;
private:
const CBlendConstantExpression * mA;
const CBlendConstantExpression * mB;
};
struct AddOp
{
static inline c32 Process( c32 a, c32 b ) { return a.Add( b ); }
static inline const char * OpString() { return " + "; }
};
struct SubOp
{
static inline c32 Process( c32 a, c32 b ) { return a.Sub( b ); }
static inline const char * OpString() { return " - "; }
};
struct MulOp
{
static inline c32 Process( c32 a, c32 b ) { return a.Modulate( b ); }
static inline const char * OpString() { return " * "; }
};
typedef CBlendConstantExpression2< AddOp > CBlendConstantExpressionAdd;
typedef CBlendConstantExpression2< SubOp > CBlendConstantExpressionSub;
typedef CBlendConstantExpression2< MulOp > CBlendConstantExpressionMul;
class CBlendConstantExpressionBlend : public CBlendConstantExpression
{
public:
CBlendConstantExpressionBlend( const CBlendConstantExpression * a, const CBlendConstantExpression * b, const CBlendConstantExpression * f )
: mA( a )
, mB( b )
, mF( f )
{
}
virtual ~CBlendConstantExpressionBlend();
virtual c32 Evaluate( c32 shade, c32 primitive, c32 environment ) const;
virtual c32 EvaluateConstant( c32 primitive, c32 environment ) const;
virtual bool TryEvaluateConstant( const SRenderState & state, c32 * out ) const;
virtual void ApplyExpressionRGB( const SRenderState & state ) const;
virtual void ApplyExpressionAlpha( const SRenderState & state ) const;
virtual std::string ToString() const;
private:
const CBlendConstantExpression * mA;
const CBlendConstantExpression * mB;
const CBlendConstantExpression * mF;
};
#endif // SYSPSP_HLEGRAPHICS_COMBINER_BLENDCONSTANT_H_