mirror of
https://github.com/DaedalusX64/daedalus.git
synced 2025-04-02 10:21:48 -04:00
297 lines
No EOL
7.1 KiB
C++
297 lines
No EOL
7.1 KiB
C++
/*
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Copyright (C) 2007 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "BuildOptions.h"
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#include "Base/Types.h"
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#include "Debug/DBGConsole.h"
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#include "HLEGraphics/BaseRenderer.h"
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#include "HLEGraphics/TextureCache.h"
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#include "HLEGraphics/DLParser.h"
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#include "HLEGraphics/DisplayListDebugger.h"
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#include "Graphics/GraphicsContext.h"
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#include "HLEGraphics/GraphicsPlugin.h"
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#include "Utility/Profiler.h"
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#include "Core/FramerateLimiter.h"
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#include "Interface/Preferences.h"
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#include "System/Timing.h"
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#include <pspdebug.h>
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#include "Core/Memory.h"
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//#define DAEDALUS_FRAMERATE_ANALYSIS
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extern void battery_warning();
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extern void HandleEndOfFrame();
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extern bool gFrameskipActive;
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u32 gSoundSync = 44100;
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u32 gVISyncRate = 1500;
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bool gTakeScreenshot = false;
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bool gTakeScreenshotSS = false;
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EFrameskipValue gFrameskipValue = FV_DISABLED;
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namespace
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{
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//u32 gVblCount = 0;
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u32 gFlipCount = 0;
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//float gCurrentVblrate = 0.0f;
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float gCurrentFramerate = 0.0f;
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u64 gLastFramerateCalcTime = 0;
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u64 gTicksPerSecond = 0;
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#ifdef DAEDALUS_FRAMERATE_ANALYSIS
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u32 gTotalFrames = 0;
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u64 gFirstFrameTime = 0;
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FILE * gFramerateFile = nullptr;
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#endif
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static void UpdateFramerate()
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{
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#ifdef DAEDALUS_FRAMERATE_ANALYSIS
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gTotalFrames++;
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#endif
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gFlipCount++;
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u64 now = 0;
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NTiming::GetPreciseTime( &now );
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if(gLastFramerateCalcTime == 0)
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{
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u64 freq = 0;
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gLastFramerateCalcTime = now;
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NTiming::GetPreciseFrequency( &freq );
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gTicksPerSecond = freq;
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}
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#ifdef DAEDALUS_FRAMERATE_ANALYSIS
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if( gFramerateFile == nullptr )
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{
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gFirstFrameTime = now;
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gFramerateFile = fopen( "framerate.csv", "w" );
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}
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fprintf( gFramerateFile, "%d,%f\n", gTotalFrames, f32(now - gFirstFrameTime) / f32(gTicksPerSecond) );
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#endif
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// If 1 second has elapsed since last recalculation, do it now
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u64 ticks_since_recalc( now - gLastFramerateCalcTime );
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if(ticks_since_recalc > gTicksPerSecond)
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{
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//gCurrentVblrate = float( gVblCount * gTicksPerSecond ) / float( ticks_since_recalc );
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gCurrentFramerate = float( gFlipCount * gTicksPerSecond ) / float( ticks_since_recalc );
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//gVblCount = 0;
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gFlipCount = 0;
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gLastFramerateCalcTime = now;
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#ifdef DAEDALUS_FRAMERATE_ANALYSIS
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if( gFramerateFile != nullptr )
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{
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fflush( gFramerateFile );
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}
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#endif
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}
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}
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}
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class CGraphicsPluginImpl : public CGraphicsPlugin
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{
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public:
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virtual ~CGraphicsPluginImpl();
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virtual bool Initialise();
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virtual bool StartEmulation() { return true; }
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virtual void ViStatusChanged() {}
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virtual void ViWidthChanged() {}
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virtual void ProcessDList();
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virtual void UpdateScreen();
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virtual void RomClosed();
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};
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CGraphicsPluginImpl::~CGraphicsPluginImpl()
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{
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}
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CGraphicsPlugin::~CGraphicsPlugin()
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{
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}
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bool CGraphicsPluginImpl::Initialise()
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{
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if(!CreateRenderer())
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{
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return false;
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}
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if(!CTextureCache::Create())
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{
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return false;
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}
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if (!DLParser_Initialise())
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{
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return false;
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}
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return true;
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}
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void CGraphicsPluginImpl::ProcessDList()
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{
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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if (!DLDebugger_Process())
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{
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DLParser_Process();
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}
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#else
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DLParser_Process();
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#endif
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}
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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extern u32 gNumInstructionsExecuted;
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extern u32 gNumDListsCulled;
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extern u32 gNumRectsClipped;
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#endif
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void CGraphicsPluginImpl::UpdateScreen()
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{
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//gVblCount++;
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static u32 last_origin = 0;
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u32 current_origin = Memory_VI_GetRegister(VI_ORIGIN_REG);
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static bool Old_FrameskipActive = false;
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static bool Older_FrameskipActive =false;
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if( current_origin != last_origin )
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{
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//printf( "Flip (%08x, %08x)\n", current_origin, last_origin );
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if( gGlobalPreferences.DisplayFramerate )
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UpdateFramerate();
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const f32 Fsync = FramerateLimiter_GetSync();
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//Calc sync rates for audio and game speed //Corn
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const f32 inv_Fsync = 1.0f / Fsync;
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gSoundSync = (u32)(44100.0f * inv_Fsync);
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gVISyncRate = (u32)(1500.0f * inv_Fsync);
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if( gVISyncRate > 4000 ) gVISyncRate = 4000;
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else if ( gVISyncRate < 1500 ) gVISyncRate = 1500;
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if(!gFrameskipActive)
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{
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if( gGlobalPreferences.DisplayFramerate )
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{
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pspDebugScreenSetTextColor( 0xffffffff );
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pspDebugScreenSetBackColor(0);
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pspDebugScreenSetXY(0, 0);
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switch(gGlobalPreferences.DisplayFramerate)
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{
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case 1:
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pspDebugScreenPrintf( "%#.1f ", gCurrentFramerate );
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break;
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case 2:
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pspDebugScreenPrintf( "FPS[%#.1f] VB[%d/%d] Sync[%#.1f%%] ", gCurrentFramerate, u32( Fsync * f32( FramerateLimiter_GetTvFrequencyHz() ) ), FramerateLimiter_GetTvFrequencyHz(), Fsync * 100.0f );
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break;
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case 3:
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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pspDebugScreenPrintf( "Dlist[%d] Cull[%d] | Tris[%d] Cull[%d] | Rect[%d] Clip[%d] ", gNumInstructionsExecuted, gNumDListsCulled, gRenderer->GetNumTrisRendered(), gRenderer->GetNumTrisClipped(), gRenderer->GetNumRect(), gNumRectsClipped);
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#else
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pspDebugScreenPrintf( "%#.1f ", gCurrentFramerate );
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#endif
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break;
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}
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}
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if( gGlobalPreferences.BatteryWarning )
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{
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battery_warning();
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}
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if(gTakeScreenshot)
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{
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CGraphicsContext::Get()->DumpNextScreen();
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gTakeScreenshot = false;
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}
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CGraphicsContext::Get()->UpdateFrame( false );
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HandleEndOfFrame();
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}
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static u32 current_frame = 0;
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current_frame++;
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Older_FrameskipActive = Old_FrameskipActive;
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Old_FrameskipActive = gFrameskipActive;
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switch(gFrameskipValue)
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{
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case FV_DISABLED:
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gFrameskipActive = false;
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break;
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case FV_AUTO1:
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if(!Old_FrameskipActive && (Fsync < 0.965f)) gFrameskipActive = true;
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else gFrameskipActive = false;
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break;
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case FV_AUTO2:
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if((!Old_FrameskipActive | !Older_FrameskipActive) && (Fsync < 0.965f)) gFrameskipActive = true;
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else gFrameskipActive = false;
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break;
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default:
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gFrameskipActive = (current_frame % (gFrameskipValue - 1)) != 0;
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break;
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}
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last_origin = current_origin;
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}
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}
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void CGraphicsPluginImpl::RomClosed()
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{
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#ifdef DAEDALUS_DEBUG_CONSOLE
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DBGConsole_Msg(0, "Finalising PSPGraphics");
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#endif
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DLParser_Finalise();
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CTextureCache::Destroy();
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DestroyRenderer();
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}
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class std::unique_ptr<CGraphicsPlugin> CreateGraphicsPlugin()
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{
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DBGConsole_Msg( 0, "Initialising PSP Graphics Plugin" );
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auto plugin = std::make_unique<CGraphicsPluginImpl>();
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if (!plugin->Initialise())
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{
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plugin = nullptr;
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}
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return plugin;
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} |