mirror of
https://github.com/DaedalusX64/daedalus.git
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95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
/*
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Copyright (C) 2005 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "stdafx.h"
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#include "Utility/Thread.h"
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#include <3ds.h>
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static const int gThreadPriorities[ TP_NUM_PRIORITIES ] =
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{
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0x19, // TP_LOW
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0x18, // TP_NORMAL
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0x17, // TP_HIGH
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0x16, // TP_TIME_CRITICAL
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};
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const ThreadHandle kInvalidThreadHandle = -1;
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struct SDaedThreadDetails
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{
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SDaedThreadDetails( DaedThread function, void * argument )
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: ThreadFunction( function )
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, Argument( argument )
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{
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}
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DaedThread ThreadFunction;
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void * Argument;
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};
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// The real thread is passed in as an argument. We call it and return the result
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static void StartThreadFunc( void *argp )
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{
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SDaedThreadDetails * thread_details( static_cast< SDaedThreadDetails * >( argp ) );
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thread_details->ThreadFunction( thread_details->Argument );
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}
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ThreadHandle CreateThread( const char * name, DaedThread function, void * argument )
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{
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SDaedThreadDetails thread_details( function, argument );
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Thread thid = threadCreate(StartThreadFunc, &thread_details, 0x10000, gThreadPriorities[TP_NORMAL], -2, false);
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return thid ? (ThreadHandle)thid : kInvalidThreadHandle;
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}
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void SetThreadPriority( s32 handle, EThreadPriority pri )
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{
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// Nothing to do
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}
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void ReleaseThreadHandle( s32 handle )
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{
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threadFree((Thread)handle);
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}
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// Wait the specified time for the thread to finish.
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// Returns false if the thread didn't terminate
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bool JoinThread( s32 handle, s32 timeout )
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{
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Result ret = threadJoin((Thread)handle, timeout);
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return (ret >= 0);
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}
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void ThreadSleepMs( u32 ms )
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{
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svcSleepThread( ms * 1000 ); // Delay is specified in microseconds
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}
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void ThreadSleepTicks( u32 ticks )
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{
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svcSleepThread( ticks ); // Delay is specified in ticks
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}
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void ThreadYield()
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{
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svcSleepThread( 1 ); // Is 0 valid?
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}
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