mirror of
https://github.com/DaedalusX64/daedalus.git
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*Remove SOTE ucode implementation, this was wrong. Now both SOTE and WRUS will use the Beta ucode *Fix typo from previous commit that caused that changed ucode hash. *Added WIP to set the vertex stride at compile time to allow the compiler to do further optimizations when the stride its a power of two. Currently its only done for the new F3DBETA ucode as a test.
76 lines
2.7 KiB
C
76 lines
2.7 KiB
C
/*
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Copyright (C) 2020 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef HLEGRAPHICS_UCODES_UCODE_BETA_H_
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#define HLEGRAPHICS_UCODES_UCODE_BETA_H_
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// WRUS and SOTE use this early version of the Fast3D ucode
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//*****************************************************************************
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// The previous way of calculating was based on the assumption that
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// there was no "n" field. I didn't realise that the n/length fields shared the
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// lower 16 bits (in a 7:9 split).
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// u32 length = (command.inst.cmd0)&0xFFFF;
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// u32 num_verts = (length + 1) / 0x210; // 528
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// u32 v0_idx = ((command.inst.cmd0>>16)&0xFF)/VertexStride; // /5
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//*****************************************************************************
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void DLParser_GBI0_Vtx_Beta( MicroCodeCommand command )
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{
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u32 addr = RDPSegAddr(command.inst.cmd1);
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u32 v0 = ((command.inst.cmd0 >>16 ) & 0xff) / 5;
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u32 n = (command.inst.cmd0 >>9 ) & 0x7f;
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u32 len = (command.inst.cmd0 ) & 0x1ff;
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DL_PF( " Address[0x%08x] v0[%d] Num[%d] Len[0x%04x]", addr, v0, n, len );
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if (IsVertexInfoValid(addr, 16, v0, n))
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{
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gRenderer->SetNewVertexInfo( addr, v0, n );
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#ifdef DAEDALUS_DEBUG_DISPLAYLIST
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gNumVertices += n;
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DLParser_DumpVtxInfo( addr, v0, n );
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#endif
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}
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}
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//*****************************************************************************
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//*****************************************************************************
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void DLParser_GBI0_Tri2_Beta( MicroCodeCommand command )
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{
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DLParser_GBI1_Tri2_T< 5 >(command);
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}
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//*****************************************************************************
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//
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//*****************************************************************************
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void DLParser_GBI0_Tri1_Beta( MicroCodeCommand command )
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{
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DLParser_GBI1_Tri1_T< 5 >(command);
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}
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//*****************************************************************************
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//
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//*****************************************************************************
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void DLParser_GBI0_Line3D_Beta( MicroCodeCommand command )
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{
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DLParser_GBI1_Line3D_T< 5 >(command);
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}
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#endif // HLEGRAPHICS_UCODES_UCODE_BETA_H_
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