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79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*
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Copyright (C) 2007 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef UI_UISETTING_H_
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#define UI_UISETTING_H_
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#include "UIElement.h"
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class CUISetting : public CUIElement
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{
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public:
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CUISetting( const std::string name, const std::string description );
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virtual ~CUISetting() {}
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virtual const char * GetSettingName() const = 0;
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virtual void OnSelected() { OnNext(); }
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virtual const std::string GetName() const { return mName; }
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virtual const std::string GetDescription() const { return mDescription; }
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virtual bool IsReadOnly() const { return false; }
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//virtual bool IsSelectable() const { return !IsReadOnly(); } // We actually want to be able to read the descriptions of various settings, so don't do this.
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virtual u32 GetHeight( CUIContext * context ) const;
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virtual void Draw( CUIContext * context, s32 min_x, s32 max_x, EAlignType halign, s32 y, bool selected ) const;
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private:
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const std::string mName;
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const std::string mDescription;
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};
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class CBoolSetting : public CUISetting
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{
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public:
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CBoolSetting( bool * p_bool, const std::string name, const std::string description, const char * true_text, const char * false_text, bool read_only = false )
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: CUISetting( name, description )
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, mBool( p_bool )
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, mTrueText( true_text )
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, mFalseText( false_text )
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, mReadOnly( read_only )
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{
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}
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virtual void OnNext() { *mBool = !*mBool; }
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virtual void OnPrevious() { *mBool = !*mBool; }
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virtual bool IsReadOnly() const { return mReadOnly; }
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virtual const char * GetSettingName() const { return *mBool ? mTrueText : mFalseText; }
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private:
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bool * mBool;
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const char * mTrueText;
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const char * mFalseText;
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bool mReadOnly;
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};
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#endif // UI_UISETTING_H_
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