daedalus/Source/UI/UICommand.h
2024-07-22 13:54:03 +10:00

84 lines
2.2 KiB
C++

/*
Copyright (C) 2007 StrmnNrmn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef UI_UICOMMAND_H_
#define UI_UICOMMAND_H_
#include "UIElement.h"
#include <string>
#include <functional>
class CUICommand : public CUIElement
{
public:
CUICommand( const std::string name, const std::string description )
: mName( name )
, mDescription( description )
{
}
virtual ~CUICommand() {}
virtual void OnSelected() = 0;
virtual u32 GetHeight( CUIContext * context ) const;
virtual void Draw( CUIContext * context, s32 min_x, s32 max_x, EAlignType halign, s32 y, bool selected ) const;
virtual const std::string GetName() const { return mName; }
virtual const std::string GetDescription() const { return mDescription; }
private:
std::string mName;
std::string mDescription;
};
class CUICommandImpl : public CUICommand {
public:
CUICommandImpl(std::function<void()> on_selected, const std::string name, const std::string description)
: CUICommand(name, description), mOnSelected(on_selected) {}
virtual void OnSelected() override {
mOnSelected();
}
private:
std::function<void()> mOnSelected; // Store the function directly as std::function
};
// For e.g. unselectable items
class CUICommandDummy : public CUICommand
{
public:
CUICommandDummy( const char * name, const char * description )
: CUICommand( name, description )
{
}
virtual ~CUICommandDummy()
{
}
virtual bool IsSelectable() const { return false; }
virtual void OnSelected() { }
};
#endif // UI_UICOMMAND_H_