daedalus/Source/UI/RomPreferencesScreen.cpp
2024-08-05 21:15:57 +10:00

348 lines
11 KiB
C++

/*
Copyright (C) 2006 StrmnNrmn
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base/Types.h"
#include <stdio.h>
#include "Interface/ConfigOptions.h"
#include "Core/ROM.h"
#include "RomFile/RomSettings.h"
#include "Graphics/ColourValue.h"
#include "Input/InputManager.h"
#include "DrawTextUtilities.h"
#include "Menu.h"
#include "RomPreferencesScreen.h"
#include "UIContext.h"
#include "UIScreen.h"
#include "UISetting.h"
#include "UISpacer.h"
#include "UICommand.h"
#include "Interface/Preferences.h"
namespace
{
class CTextureHashFrequency : public CUISetting
{
public:
CTextureHashFrequency( ETextureHashFrequency * setting, const std::string name, const char * description )
: CUISetting( name, description )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting = ETextureHashFrequency( ( *mSetting + 1 ) % NUM_THF ); }
virtual void OnPrevious() { *mSetting = ETextureHashFrequency( ( *mSetting + NUM_THF - 1 ) % NUM_THF ); }
virtual const char * GetSettingName() const { return Preferences_GetTextureHashFrequencyDescription( *mSetting ); }
private:
ETextureHashFrequency * mSetting;
};
class CAdjustControllerSetting : public CUISetting
{
public:
CAdjustControllerSetting( u32 * setting, const char * name )
: CUISetting( name, "" )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting = (*mSetting + 1) % CInputManager::Get()->GetNumConfigurations(); }
virtual void OnPrevious() { *mSetting = (*mSetting + CInputManager::Get()->GetNumConfigurations() - 1) % CInputManager::Get()->GetNumConfigurations(); }
virtual const char * GetSettingName() const { return CInputManager::Get()->GetConfigurationName( *mSetting ); }
virtual const std::string GetDescription() const { return CInputManager::Get()->GetConfigurationDescription( *mSetting ); }
private:
u32 * mSetting;
};
class CAudioSetting : public CUISetting
{
public:
CAudioSetting( EAudioPluginMode * setting, const char * name, const char * description )
: CUISetting( name, description )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting = (*mSetting < APM_ENABLED_SYNC) ? static_cast<EAudioPluginMode>(*mSetting + 1) : APM_DISABLED; }
virtual void OnPrevious() { *mSetting = (*mSetting > APM_DISABLED) ? static_cast<EAudioPluginMode>(*mSetting - 1) : APM_ENABLED_SYNC; }
virtual const char * GetSettingName() const
{
switch ( *mSetting )
{
case APM_DISABLED: return "Disabled";
case APM_ENABLED_ASYNC: return "Asynchronous";
case APM_ENABLED_SYNC: return "Synchronous";
}
return "Unknown";
}
private:
EAudioPluginMode *mSetting;
};
class CZoomSetting : public CUISetting
{
public:
CZoomSetting( f32 * setting, const char * name, const char * description )
: CUISetting( name, description )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting += 0.01f; *mSetting = *mSetting > 1.5f ? 1.5f : *mSetting;}
virtual void OnPrevious() { *mSetting -= 0.01f; *mSetting = *mSetting < 1.0f ? 1.0f : *mSetting;}
virtual const char * GetSettingName() const { snprintf( mString, sizeof(mString), "%.0f%%", (double)(*mSetting*100.0f) ); return mString; }
private:
float * mSetting;
mutable char mString[8];
};
class CAdjustFrameskipSetting : public CUISetting
{
public:
CAdjustFrameskipSetting( EFrameskipValue * setting, const char * name, const char * description )
: CUISetting( name, description )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting = EFrameskipValue( (*mSetting + 1) % NUM_FRAMESKIP_VALUES ); }
virtual void OnPrevious() { *mSetting = EFrameskipValue( (*mSetting + NUM_FRAMESKIP_VALUES - 1) % NUM_FRAMESKIP_VALUES ); }
virtual const char * GetSettingName() const { return Preferences_GetFrameskipDescription( *mSetting ); }
private:
EFrameskipValue * mSetting;
};
class CFSkipSetting : public CUISetting
{
public:
CFSkipSetting( u32 * setting, const char * name, const char * description )
: CUISetting( name, description )
, mSetting( setting )
{
}
virtual void OnNext() { *mSetting = (*mSetting < 2) ? (*mSetting + 1) : 0; }
virtual void OnPrevious() { *mSetting = (*mSetting > 0) ? (*mSetting - 1) : 2; }
virtual const char * GetSettingName() const
{
switch ( *mSetting )
{
case 0: return "No";
case 1: return "Full speed";
case 2: return "Half speed";
}
return "?";
}
private:
u32 *mSetting;
};
}
//
class IRomPreferencesScreen : public CRomPreferencesScreen, public CUIScreen
{
public:
IRomPreferencesScreen( CUIContext * p_context, const RomID & rom_id );
~IRomPreferencesScreen();
// CRomPreferencesScreen
virtual void Run();
// CUIScreen
virtual void Update( float elapsed_time, const v2 & stick, u32 old_buttons, u32 new_buttons );
virtual void Render();
virtual bool IsFinished() const { return mIsFinished; }
private:
void OnConfirm();
void OnCancel();
void ResetDefaults();
private:
RomID mRomID;
std::string mRomName;
SRomPreferences mRomPreferences;
bool mIsFinished;
CUIElementBag mElements;
};
CRomPreferencesScreen::~CRomPreferencesScreen() {}
std::unique_ptr<CRomPreferencesScreen> CRomPreferencesScreen::Create( CUIContext * p_context, const RomID & rom_id )
{
return std::make_unique<IRomPreferencesScreen>( p_context, rom_id );
}
IRomPreferencesScreen::IRomPreferencesScreen( CUIContext * p_context, const RomID & rom_id )
: CUIScreen( p_context )
, mRomID( rom_id )
, mRomName( "?" )
, mIsFinished( false )
{
CPreferences::Get()->GetRomPreferences( mRomID, &mRomPreferences );
RomSettings settings;
if ( CRomSettingsDB::Get()->GetSettings( rom_id, &settings ) )
{
mRomName = settings.GameName;
}
mElements.Add(std::make_unique<CTextureHashFrequency>( &mRomPreferences.CheckTextureHashFrequency, "Texture Update Check", "Whether to check for texture updates between frames. Disable this to improve framerate at the expense of graphics quality in some ROMs." ) );
mElements.Add(std::make_unique<CAdjustFrameskipSetting>( &mRomPreferences.Frameskip, "Frameskip", "This determines how many frames are skipped before rendering a new frame. Increasing this value should give a small speedup, at the expense of more jerky graphics." ) );
mElements.Add(std::make_unique<CZoomSetting>( &mRomPreferences.ZoomX, "Zoom", "Increase screen size, the value will override the default screen size, 100% is default." ) );
mElements.Add(std::make_unique<CFSkipSetting>( &mRomPreferences.SpeedSyncEnabled, "Limit Framerate", "Limit the refresh rate to 50/25Hz (PAL) or 60/30Hz (NTSC)." ) );
mElements.Add(std::make_unique<CBoolSetting>( &mRomPreferences.DynarecEnabled, "Dynamic Recompilation", "Dynamic recompilation gives a considerable speed-up for the ROM emulation.", "Enabled", "Disabled" ) );
mElements.Add(std::make_unique<CBoolSetting>( &mRomPreferences.PatchesEnabled, "High Level Emulation", "Whether to use replicated OS function calls (faster) instead of emulating the real ones (slower) (WARNING, can cause instability and/or crash on certain ROMs).", "Enabled", "Disabled" ) );
mElements.Add(std::make_unique<CAudioSetting>( &mRomPreferences.AudioEnabled, "Audio", "Whether or not to enable audio emulation, and whether to process the audio asynchronously(fast/buggy) or synchronously(slow)." ) );
mElements.Add(std::make_unique<CAdjustControllerSetting>( &mRomPreferences.ControllerIndex, "Controller" ) );
// mElements.Add( new CUISpacer( 16 ) );
mElements.Add(std::make_unique<CUICommandImpl>(std::bind(&IRomPreferencesScreen::OnConfirm, this ), "Save & Return", "Confirm changes to settings and return." ) );
mElements.Add(std::make_unique<CUICommandImpl>(std::bind(&IRomPreferencesScreen::OnCancel, this ), "Cancel", "Cancel changes to settings and return." ) );
}
IRomPreferencesScreen::~IRomPreferencesScreen() {}
void IRomPreferencesScreen::Update( float elapsed_time[[maybe_unused]], const v2 & stick[[maybe_unused]], u32 old_buttons, u32 new_buttons )
{
if(old_buttons != new_buttons)
{
if( new_buttons & PSP_CTRL_UP )
{
mElements.SelectPrevious();
}
if( new_buttons & PSP_CTRL_DOWN )
{
mElements.SelectNext();
}
auto element = mElements.GetSelectedElement();
if( element != NULL )
{
if( new_buttons & PSP_CTRL_LEFT )
{
element->OnPrevious();
}
if( new_buttons & PSP_CTRL_RIGHT )
{
element->OnNext();
}
if( new_buttons & (PSP_CTRL_CROSS|PSP_CTRL_START) )
{
element->OnSelected();
}
}
}
}
void IRomPreferencesScreen::Render()
{
mpContext->ClearBackground();
u32 font_height = mpContext->GetFontHeight();
u32 line_height = font_height + 2;
const auto title_text = "Rom Preferences";
mpContext->SetFontStyle( CUIContext::FS_HEADING );
u32 heading_height = mpContext->GetFontHeight();
auto y = MENU_TOP + heading_height;
mpContext->DrawTextAlign( LIST_TEXT_LEFT, LIST_TEXT_WIDTH, AT_CENTRE, y, title_text, mpContext->GetDefaultTextColour() ); y += heading_height;
mpContext->SetFontStyle( CUIContext::FS_REGULAR );
y += 2;
mpContext->DrawTextAlign( LIST_TEXT_LEFT, LIST_TEXT_WIDTH, AT_CENTRE, y, mRomName.c_str(), mpContext->GetDefaultTextColour() ); y += line_height;
y += 4;
mElements.Draw( mpContext, LIST_TEXT_LEFT, LIST_TEXT_WIDTH, AT_CENTRE, y );
auto element = mElements.GetSelectedElement();
if( element != nullptr )
{
const auto p_description = element->GetDescription();
mpContext->DrawTextArea( DESCRIPTION_AREA_LEFT,
DESCRIPTION_AREA_TOP,
DESCRIPTION_AREA_RIGHT - DESCRIPTION_AREA_LEFT,
DESCRIPTION_AREA_BOTTOM - DESCRIPTION_AREA_TOP,
p_description,
DrawTextUtilities::TextWhite,
VA_BOTTOM );
}
}
void IRomPreferencesScreen::Run()
{
CUIScreen::Run();
}
void IRomPreferencesScreen::OnConfirm()
{
CPreferences::Get()->SetRomPreferences( mRomID, mRomPreferences );
CPreferences::Get()->Commit();
mRomPreferences.Apply();
mIsFinished = true;
}
void IRomPreferencesScreen::OnCancel()
{
mIsFinished = true;
}