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74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
/*
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Copyright (C) 2011 Salvy6735
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Base/Types.h"
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#include "Dialogs.h"
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#include "UIContext.h"
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#include "Graphics/ColourValue.h"
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#include "DrawTextUtilities.h"
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std::unique_ptr<CDialog> gShowDialog = std::make_unique<CDialog>();
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CDialog::~CDialog() {}
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bool CDialog::Render( CUIContext * p_context, const char* message, bool only_dialog )
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{
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SceCtrlData pad;
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//
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// Wait until all buttons are release before continuing
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// We do this to avoid any undesirable button input that can be triggered or passed whithin the GUI.
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//
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while( (pad.Buttons & 0xffff) != 0 )
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{
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sceCtrlPeekBufferPositive(&pad, 1);
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}
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for(;;)
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{
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p_context->BeginRender();
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// Draw our box for this dialog
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p_context->DrawRect( 100, 116, 280, 54, c32::White );
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p_context->DrawRect( 102, 118, 276, 50, c32(128, 128, 128) ); // Magic Grey
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//Render our text for our dialog
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p_context->SetFontStyle( CUIContext::FS_HEADING );
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p_context->DrawTextAlign(0,480,AT_CENTRE,135,message,DrawTextUtilities::TextRed);
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p_context->SetFontStyle( CUIContext::FS_REGULAR );
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// Only show a dialog, do not give a choice
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if(only_dialog)
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p_context->DrawTextAlign(0,480,AT_CENTRE,158,"Press any button to continue",DrawTextUtilities::TextWhite);
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else
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p_context->DrawTextAlign(0,480,AT_CENTRE,158,"(X) Confirm (O) Cancel",DrawTextUtilities::TextWhite);
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p_context->EndRender();
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sceCtrlPeekBufferPositive(&pad, 1);
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if( only_dialog && (pad.Buttons & 0xffff)!= 0 ) // Mask off button
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return true;
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else if( pad.Buttons & PSP_CTRL_CROSS )
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return true;
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else if( pad.Buttons & PSP_CTRL_CIRCLE )
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return false;
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}
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}
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