daedalus/Source/SysGLES/HLEGraphics/GraphicsPluginGL.cpp
2025-01-12 20:19:08 -05:00

206 lines
3.7 KiB
C++

#include "Base/Types.h"
#include <stdio.h>
#include "Core/Memory.h"
#include "Debug/DBGConsole.h"
#include "Graphics/GraphicsContext.h"
#include "HLEGraphics/BaseRenderer.h"
#include "HLEGraphics/TextureCache.h"
#include "HLEGraphics/DLParser.h"
#include "HLEGraphics/DisplayListDebugger.h"
#include "HLEGraphics/GraphicsPlugin.h"
#include "System/Timing.h"
#include "SysGLES/GL.h"
extern SDL_Window * gWindow;
EFrameskipValue gFrameskipValue = FV_DISABLED;
u32 gVISyncRate = 1500;
bool gTakeScreenshot = false;
bool gTakeScreenshotSS = false;
namespace
{
//u32 gVblCount = 0;
u32 gFlipCount = 0;
//float gCurrentVblrate = 0.0f;
float gCurrentFramerate = 0.0f;
u64 gLastFramerateCalcTime = 0;
u64 gTicksPerSecond = 0;
#ifdef DAEDALUS_FRAMERATE_ANALYSIS
u32 gTotalFrames = 0;
u64 gFirstFrameTime = 0;
FILE * gFramerateFile = NULL;
#endif
static void UpdateFramerate()
{
#ifdef DAEDALUS_FRAMERATE_ANALYSIS
gTotalFrames++;
#endif
gFlipCount++;
u64 now;
NTiming::GetPreciseTime( &now );
if(gLastFramerateCalcTime == 0)
{
u64 freq;
gLastFramerateCalcTime = now;
NTiming::GetPreciseFrequency( &freq );
gTicksPerSecond = freq;
}
#ifdef DAEDALUS_FRAMERATE_ANALYSIS
if( gFramerateFile == NULL )
{
gFirstFrameTime = now;
gFramerateFile = fopen( "framerate.csv", "w" );
}
fprintf( gFramerateFile, "%d,%f\n", gTotalFrames, f32(now - gFirstFrameTime) / f32(gTicksPerSecond) );
#endif
// If 1 second has elapsed since last recalculation, do it now
u64 ticks_since_recalc( now - gLastFramerateCalcTime );
if(ticks_since_recalc > gTicksPerSecond)
{
//gCurrentVblrate = float( gVblCount * gTicksPerSecond ) / float( ticks_since_recalc );
gCurrentFramerate = float( gFlipCount * gTicksPerSecond ) / float( ticks_since_recalc );
//gVblCount = 0;
gFlipCount = 0;
gLastFramerateCalcTime = now;
#ifdef DAEDALUS_FRAMERATE_ANALYSIS
if( gFramerateFile != NULL )
{
fflush( gFramerateFile );
}
#endif
}
}
}
class CGraphicsPluginImpl : public CGraphicsPlugin
{
public:
CGraphicsPluginImpl();
~CGraphicsPluginImpl();
bool Initialise();
virtual bool StartEmulation() { return true; }
virtual void ViStatusChanged() {}
virtual void ViWidthChanged() {}
virtual void ProcessDList();
virtual void UpdateScreen();
virtual void RomClosed();
private:
u32 LastOrigin;
};
CGraphicsPlugin::~CGraphicsPlugin()
{
}
CGraphicsPluginImpl::CGraphicsPluginImpl()
: LastOrigin( 0 )
{
}
CGraphicsPluginImpl::~CGraphicsPluginImpl()
{
}
bool CGraphicsPluginImpl::Initialise()
{
if (!CreateRenderer())
{
return false;
}
if (!CTextureCache::Create())
{
return false;
}
if (!DLParser_Initialise())
{
return false;
}
return true;
}
void CGraphicsPluginImpl::ProcessDList()
{
#ifdef DAEDALUS_DEBUG_DISPLAYLIST
if (!DLDebugger_Process())
{
DLParser_Process();
}
#else
DLParser_Process();
#endif
}
bool ShowFPSonmenu = false;
void CGraphicsPluginImpl::UpdateScreen()
{
u32 current_origin = Memory_VI_GetRegister(VI_ORIGIN_REG);
if (current_origin != LastOrigin)
{
UpdateFramerate();
if (gTakeScreenshot)
{
CGraphicsContext::Get()->DumpNextScreen();
gTakeScreenshot = false;
}
CGraphicsContext::Get()->UpdateFrame( false );
LastOrigin = current_origin;
}
}
void CGraphicsPluginImpl::RomClosed()
{
DBGConsole_Msg(0, "Finalising GLGraphics");
DLParser_Finalise();
CTextureCache::Destroy();
DestroyRenderer();
}
class std::unique_ptr<CGraphicsPlugin> CreateGraphicsPlugin()
{
DBGConsole_Msg( 0, "Initialising Graphics Plugin [CGL]" );
auto plugin = std::make_unique<CGraphicsPluginImpl>();
if (!plugin->Initialise())
{
plugin = nullptr;
}
return plugin;
}