mirror of
https://github.com/DaedalusX64/daedalus.git
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212 lines
6 KiB
C++
212 lines
6 KiB
C++
/*
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Copyright (C) 2007 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "stdafx.h"
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#include "Config/ConfigOptions.h"
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#include "Debug/DBGConsole.h"
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#include "HLEAudio/AudioBuffer.h"
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#include "System/Thread.h"
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#ifdef DAEDALUS_PSP
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#include <pspsdk.h>
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#include <pspkernel.h>
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#include "SysPSP/Utility/CacheUtil.h"
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#endif
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CAudioBuffer::CAudioBuffer( u32 buffer_size )
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: mBufferBegin( new Sample[ buffer_size ] )
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, mBufferEnd( mBufferBegin + buffer_size )
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, mReadPtr( mBufferBegin )
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, mWritePtr( mBufferBegin )
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{
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}
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CAudioBuffer::~CAudioBuffer()
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{
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delete [] mBufferBegin;
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}
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u32 CAudioBuffer::GetNumBufferedSamples() const
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{
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//Todo: Check Cache Routines
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// #ifdef DAEDALUS_PSP
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// dcache_wbinv_all();
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// #endif
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// Safe? What if we read mWrite, and then mRead moves to start of buffer?
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s32 diff = mWritePtr - mReadPtr;
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if( diff < 0 )
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{
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diff += (mBufferEnd - mBufferBegin); // Add on buffer length
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}
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return diff;
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}
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void CAudioBuffer::AddSamples( const Sample * samples, u32 num_samples, u32 frequency, u32 output_freq )
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{
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#ifdef DAEDALUS_ENABLE_ASSERTS
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DAEDALUS_ASSERT( frequency <= output_freq, "Input frequency is too high" );
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#endif
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//static FILE * fh = nullptr;
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//if( !fh )
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//{
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// fh = fopen( "audio_in.raw", "wb" );
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//}
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//fwrite( samples, sizeof( Sample ), num_samples, fh );
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//fflush( fh );
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//clear the Cache
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#ifdef DAEDALUS_PSP
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//sceKernelDcacheWritebackInvalidateAll();
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#endif
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const Sample * read_ptr( mReadPtr ); // No need to invalidate, as this is uncached/volatile
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Sample * write_ptr( mWritePtr );
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//
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// 'r' is the number of input samples we progress through for each output sample.
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// 's' keeps track of how far between the current two input samples we are.
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// We increment it by 'r' for each output sample we generate.
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// When it reaches 1.0, we know we've hit the next sample, so we increment in_idx
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// and reduce s by 1.0 (to keep it in the range 0.0 .. 1.0)
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// Principle is the same but rewritten to integer mode (faster & less ASM) //Corn
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const s32 r( (frequency << 12) / output_freq );
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s32 s( 0 );
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u32 in_idx( 0 );
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u32 output_samples( (( num_samples * output_freq ) / frequency) - 1);
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for( u32 i = output_samples; i != 0 ; i-- )
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{
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#ifdef DAEDALUS_ENABLE_ASSERTS
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DAEDALUS_ASSERT( in_idx + 1 < num_samples, "Input index out of range - %d / %d", in_idx+1, num_samples );
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#endif
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//#if 0 // 1->Sine tone, 0->Normal
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//static float c= 0.0f;
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//c += 100.0f / 44100.0f;
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//if( c >= 1.0f )
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// c-=1.f;
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//s16 v( s16( SHRT_MAX * sinf( c * 3.141f*2 ) ) );
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// Sample out;
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// s16 v = WriteCounter++;
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// if( WriteCounter >= MAX_COUNTER )
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// {
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// printf( "Loop write\n" );
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// WriteCounter = 0;
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// }
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// out.L = out.R = v;
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//
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// #else
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// Resample in integer mode (faster & less ASM code) //Corn
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Sample out;
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out.L = samples[ in_idx ].L + ((( samples[ in_idx + 1 ].L - samples[ in_idx ].L ) * s ) >> 12 );
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out.R = samples[ in_idx ].R + ((( samples[ in_idx + 1 ].R - samples[ in_idx ].R ) * s ) >> 12 );
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s += r;
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in_idx += s >> 12;
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s &= 4095;
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// #endif
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write_ptr++;
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if( write_ptr >= mBufferEnd )
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write_ptr = mBufferBegin;
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while( write_ptr == read_ptr )
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{
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// The buffer is full - spin until the read pointer advances.
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// Note - spends a lot of time here if program is running
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// fast. This loop locks the speed to the playback rate
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// as the program winds up waiting for the buffer to empty.
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// ToDo: Adjust Audio Frequency/ Look at Turok in this regard.
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// We might want to put a Sleep in when executing on the SC?
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//Give time to other threads when using SYNC mode.
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//ThreadYield();
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read_ptr = mReadPtr;
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}
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*write_ptr = out;
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}
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//Todo: Check Cache Routines
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// Ensure samples array is written back before mWritePtr
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//dcache_wbinv_range_unaligned( mBufferBegin, mBufferEnd );
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mWritePtr = write_ptr; // Needs cache wbinv
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}
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u32 CAudioBuffer::Drain( Sample * samples, u32 num_samples )
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{
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//Todo: Check Cache Routines
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// Ideally we could just invalidate this range?
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//clear the Cache
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#ifdef DAEDALUS_PSP
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//sceKernelDcacheWritebackInvalidateAll();
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#endif
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const Sample * read_ptr( mReadPtr ); // No need to invalidate, as this is uncached/volatile
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const Sample * write_ptr( mWritePtr ); //
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Sample * out_ptr( samples );
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u32 samples_required( num_samples );
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while( samples_required > 0 )
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{
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// Check if empty
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if( read_ptr == write_ptr )
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break;
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*out_ptr++ = *read_ptr++;
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if( read_ptr >= mBufferEnd )
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read_ptr = mBufferBegin;
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samples_required--;
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}
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//static FILE * fh = nullptr;
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//if( !fh )
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//{
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// fh = fopen( "audio_out.raw", "wb" );
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//}
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//fwrite( samples, sizeof( Sample ), (num_samples-samples_required), fh );
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//fflush( fh );
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mReadPtr = read_ptr; // No need to invalidate, as this is uncached
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//clear the Cache
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#ifdef DAEDALUS_PSP
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//sceKernelDcacheWritebackInvalidateAll();
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#endif
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//
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// If there weren't enough samples, zero out the buffer
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// FIXME(strmnnrmn): Unnecessary on OSX...
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//
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if( samples_required > 0 )
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{
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//DBGConsole_Msg( 0, "Buffer underflow (%d samples)\n", samples_required );
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//printf( "Buffer underflow (%d samples)\n", samples_required );
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memset( out_ptr, 0, samples_required * sizeof( Sample ) );
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}
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// Return the number of samples written
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return num_samples - samples_required;
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}
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