/* Copyright (C) 2001 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma once #ifndef UTILITY_THREAD_H_ #define UTILITY_THREAD_H_ #include "Base/Types.h" #include using DaedThread = u32 ( * )(void * arg); using ThreadHandle = std::unique_ptr; // Updated ThreadHandle type const ThreadHandle kInvalidThreadHandle = nullptr; // nullptr works with std::unique_ptr extern const ThreadHandle kInvalidThreadHandle; enum EThreadPriority { TP_LOW = 0, TP_NORMAL, TP_HIGH, TP_TIME_CRITICAL, TP_NUM_PRIORITIES, }; // // Returns a thread handle - you must check it for error status (== kInvalidThreadHandle) // ThreadHandle CreateThread( const char * name, DaedThread function, void * argument ); // Releases a handle to a thread. This doesn't stop the thread - it just frees resources // void ReleaseThreadHandle( ThreadHandle handle ); // // Terminates a running thread // void TerminateThread( ThreadHandle handle ); // // Wait the specified time for the thread to finish. // Returns true if the thread has terminated, false if it is still running // If timeout < 0 this function will block until the thread has finished, otherwise it is a time in MS to wait for // bool JoinThread( ThreadHandle handle, s32 timeout ); // // Sleep for the specified number of milliseconds // void ThreadSleepMs( u32 ms ); // // Sleep for the specified number of ticks // void ThreadSleepTicks( u32 ticks ); // // Yield for a short time // void ThreadYield(); #endif // UTILITY_THREAD_H_