/* Copyright (C) 2020 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef HLEGRAPHICS_CONVERTFORMATS_H_ #define HLEGRAPHICS_CONVERTFORMATS_H_ // convert rgba values (0-255 per channel) to a dword in A8R8G8B8 order.. #define CONVERT_RGBA(r,g,b,a) (a<<24) | (b<<16) | (g<<8) | r #include static std::array OneToEight = { // static const u8 OneToEight[] = { 0x00, // 0 -> 00 00 00 00 0xff // 1 -> 11 11 11 11 }; // static const u8 ThreeToEight[8] = static std::array ThreeToEight = { 0x00, // 000 -> 00 00 00 00 0x24, // 001 -> 00 10 01 00 0x49, // 010 -> 01 00 10 01 0x6d, // 011 -> 01 10 11 01 0x92, // 100 -> 10 01 00 10 0xb6, // 101 -> 10 11 01 10 0xdb, // 110 -> 11 01 10 11 0xff // 111 -> 11 11 11 11 }; // static const u8 FourToEight[16] = static std::array< const u8, 16> FourToEight = { 0x00, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc, 0xdd, 0xee, 0xff }; // static const u8 FiveToEight[] = { static std::array FiveToEight = { 0x00, // 00000 -> 00000000 0x08, // 00001 -> 00001000 0x10, // 00010 -> 00010000 0x18, // 00011 -> 00011000 0x21, // 00100 -> 00100001 0x29, // 00101 -> 00101001 0x31, // 00110 -> 00110001 0x39, // 00111 -> 00111001 0x42, // 01000 -> 01000010 0x4a, // 01001 -> 01001010 0x52, // 01010 -> 01010010 0x5a, // 01011 -> 01011010 0x63, // 01100 -> 01100011 0x6b, // 01101 -> 01101011 0x73, // 01110 -> 01110011 0x7b, // 01111 -> 01111011 0x84, // 10000 -> 10000100 0x8c, // 10001 -> 10001100 0x94, // 10010 -> 10010100 0x9c, // 10011 -> 10011100 0xa5, // 10100 -> 10100101 0xad, // 10101 -> 10101101 0xb5, // 10110 -> 10110101 0xbd, // 10111 -> 10111101 0xc6, // 11000 -> 11000110 0xce, // 11001 -> 11001110 0xd6, // 11010 -> 11010110 0xde, // 11011 -> 11011110 0xe7, // 11100 -> 11100111 0xef, // 11101 -> 11101111 0xf7, // 11110 -> 11110111 0xff // 11111 -> 11111111 }; static inline u32 RGBA32(u8 a, u8 b, u8 g, u8 r) { return CONVERT_RGBA(r, g, b, a); } static inline u32 RGBA16(u16 v) { u32 r = FiveToEight[(v>>11)&0x1f]; u32 g = FiveToEight[(v>> 6)&0x1f]; u32 b = FiveToEight[(v>> 1)&0x1f]; u32 a = ((v )&0x01)? 255 : 0; return CONVERT_RGBA(r, g, b, a); } static inline u32 IA16(u16 v) { u32 i = (v>>8)&0xff; u32 a = (v )&0xff; return CONVERT_RGBA(i, i, i, a); } static inline u32 I4(u8 v) { u32 i = FourToEight[v & 0x0f]; return CONVERT_RGBA(i, i, i, i); } static inline u32 IA4(u8 v) { u32 i = ThreeToEight[(v & 0x0f) >> 1]; u32 a = OneToEight[(v & 0x01)]; return CONVERT_RGBA(i, i, i, a); } static inline u32 YUV16(s32 Y, s32 U, s32 V) { s32 r = s32(Y + (1.370705f * (V-128))); s32 g = s32(Y - (0.698001f * (V-128)) - (0.337633f * (U-128))); s32 b = s32(Y + (1.732446f * (U-128))); r = r < 0 ? 0 : (r > 255 ? 255 : r); g = g < 0 ? 0 : (g > 255 ? 255 : g); b = b < 0 ? 0 : (b > 255 ? 255 : b); return CONVERT_RGBA(r, g, b, 255); } static inline u16 YUVtoRGBA(u8 y, u8 u, u8 v) { f32 r = y + (1.370705f * (v-128)); f32 g = y - (0.698001f * (v-128)) - (0.337633f * (u-128)); f32 b = y + (1.732446f * (u-128)); r *= 0.125f; g *= 0.125f; b *= 0.125f; //clipping the result r = r < 0 ? 0 : (r > 32 ? 32 : r); g = g < 0 ? 0 : (g > 32 ? 32 : g); b = b < 0 ? 0 : (b > 32 ? 32 : b); return (u16)(((u16)(r) << 11) |((u16)(g) << 6) |((u16)(b) << 1) | 1); } #endif // HLEGRAPHICS_CONVERTFORMATS_H_