add_subdirectory(Plugin) # Plugin based Audio added here add_library(HLEAudio OBJECT ABI1.cpp ABI2.cpp ABI3.cpp ABI3mp3.cpp AudioBuffer.cpp ABI_ADPCM.cpp ABI_Buffers.cpp ABI_Filters.cpp ABI_MixerInterleave.cpp ABI_Resample.cpp ENV_Mixer.cpp HLEAudioState.cpp HLEMain.cpp ) if(DAEDALUS_PROFILE_HLEAUDIO) target_compile_options(HLEAudio PRIVATE -pg) endif(DAEDALUS_PROFILE_HLEAUDIO) list(APPEND daed_libs "HLEAudio") set(daed_libs ${daed_libs} PARENT_SCOPE)