/* Copyright (C) 2001 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma once #ifndef CORE_ROM_H_ #define CORE_ROM_H_ #include "Core/ROMImage.h" #include #include class RomID { public: RomID() { CRC[0] = 0; CRC[1] = 0; CountryID = 0; } RomID( u32 crc1, u32 crc2, u8 country_id ) { CRC[0] = crc1; CRC[1] = crc2; CountryID = country_id; } explicit RomID( const ROMHeader & header ) { CRC[0] = header.CRC1; CRC[1] = header.CRC2; CountryID = header.CountryID; } bool Empty() const { return CRC[0] == 0 && CRC[1] == 0 && CountryID == 0; } bool operator==( const RomID & id ) const { return Compare( id ) == 0; } bool operator!=( const RomID & id ) const { return Compare( id ) != 0; } bool operator<( const RomID & rhs ) const { return Compare( rhs ) < 0; } s32 Compare( const RomID & rhs ) const { s32 diff; diff = CRC[0] - rhs.CRC[0]; if( diff != 0 ) return diff; diff = CRC[1] - rhs.CRC[1]; if( diff != 0 ) return diff; diff = CountryID - rhs.CountryID; if( diff != 0 ) return diff; return 0; } u32 CRC[2]; u8 CountryID; }; #include "RomFile/RomSettings.h" struct SRomPreferences; // Increase this everytime you add a new hack, don't forget to add it in gGameHackNames too !!! // // //***************************************************************************** // Hacks for games etc. //***************************************************************************** enum EGameHacks : uint16_t { NO_GAME_HACK = 0, GOLDEN_EYE, SUPER_BOWLING, ZELDA_OOT, ZELDA_MM, TARZAN, PMARIO, GEX_GECKO, WONDER_PROJECTJ2, ANIMAL_CROSSING, CHAMELEON_TWIST_2, CLAY_FIGHTER_63, BODY_HARVEST, AIDYN_CRONICLES, ISS64, DKR, YOSHI, EXTREME_G2, BUCK_BUMBLE, WORMS_ARMAGEDDON, SIN_PUNISHMENT, DK64, BANJO_TOOIE, WCW_NITRO, MAX_HACK_NAMES //DONT CHANGE THIS! AND SHOULD BE LAST ENTRY }; //***************************************************************************** // //***************************************************************************** struct RomInfo { std::filesystem::path mFileName; RomID mRomID; // The RomID (unique to this rom) ROMHeader rh; // Copy of the ROM header, correctly byteswapped RomSettings settings; // Settings for this rom u32 TvType; // OS_TV_NTSC etc ECicType cic_chip; // CIC boot chip type union { u32 HACKS_u32; struct { EGameHacks GameHacks:16; // Hacks for specific games u32 LOAD_T1_HACK:1; //LOAD T1 texture hack u32 T1_HACK:1; //T1 texture hack u32 ZELDA_HACK:1; //for both MM and OOT u32 TLUT_HACK:1; //Texture look up table hack for palette u32 ALPHA_HACK:1; //HACK for AIDYN CHRONICLES u32 DISABLE_LBU_OPT:1; //Disable memory optimation for u32 DISABLE_SIM_CVT_D_S:1; //Hack to disable sim-CVT_D_S u32 SET_ROUND_MODE:1; //Hack to set rounding mode for the PSP u32 Pad8:1; //free u32 Pad9:1; //free u32 PadA:1; //free u32 PadB:1; //free u32 PadC:1; //free u32 PadD:1; //free u32 PadE:1; //free u32 PadF:1; //free }; }; }; //***************************************************************************** // Functions //***************************************************************************** bool ROM_ReBoot(); void ROM_Unload(); bool ROM_LoadFile(); void ROM_UnloadFile(); bool ROM_LoadFile(const RomID & rom_id, const RomSettings & settings, const SRomPreferences & preferences ); bool ROM_GetRomDetailsByFilename( const std::filesystem::path &filename, RomID * id, u32 * rom_size, ECicType * boot_type ); bool ROM_GetRomDetailsByID( const RomID & id, u32 * rom_size, ECicType * boot_type ); bool ROM_GetRomName( const std::filesystem::path &filename, std::string & game_name ); const char * ROM_GetCountryNameFromID( u8 country_id ); u32 ROM_GetTvTypeFromID( u8 country_id ); const char * ROM_GetCicTypeName( ECicType cic_type ); //***************************************************************************** // Externs (urgh) //***************************************************************************** extern RomInfo g_ROM; #if defined(DAEDALUS_ENABLE_DYNAREC_PROFILE) extern u32 g_dwNumFrames; #endif #endif // CORE_ROM_H_