/* Copyright (C) 2003 Azimer Copyright (C) 2001,2006 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "stdafx.h" #include "AudioOutput.h" #include #include #include <3ds.h> #include "Config/ConfigOptions.h" #include "Debug/DBGConsole.h" #include "HLEAudio/AudioBuffer.h" #include "Utility/FramerateLimiter.h" #include "Utility/Thread.h" extern u32 gSoundSync; static const u32 DESIRED_OUTPUT_FREQUENCY = 44100; // Large BUFFER_SIZE creates huge delay on sound //Corn static const u32 BUFFER_SIZE = 1024 * 2; static const u32 CTR_NUM_SAMPLES = 512; static ndspWaveBuf waveBuf[2]; static unsigned int waveBuf_id; bool audioOpen = false; static AudioOutput * ac; CAudioBuffer *mAudioBuffer; static void audioCallback(void *arg) { (void)arg; if(waveBuf[waveBuf_id].status == NDSP_WBUF_DONE) { mAudioBuffer->Drain( reinterpret_cast< Sample * >( waveBuf[waveBuf_id].data_pcm16 ), CTR_NUM_SAMPLES ); DSP_FlushDataCache(waveBuf[waveBuf_id].data_pcm16, CTR_NUM_SAMPLES << 2); ndspChnWaveBufAdd( 0, &waveBuf[waveBuf_id] ); waveBuf_id = !waveBuf_id; } } static void AudioInit() { if (ndspInit() != 0) return; ndspSetOutputMode(NDSP_OUTPUT_STEREO); ndspChnSetFormat(0, NDSP_FORMAT_STEREO_PCM16); ndspChnSetRate(0, 44100.0f); waveBuf[0].data_vaddr = linearAlloc(CTR_NUM_SAMPLES * 4); waveBuf[0].nsamples = CTR_NUM_SAMPLES; waveBuf[0].status = 0; waveBuf[1].data_vaddr = linearAlloc(CTR_NUM_SAMPLES * 4); waveBuf[1].nsamples = CTR_NUM_SAMPLES; waveBuf[1].status = 0; memset(waveBuf[0].data_pcm16, 0, CTR_NUM_SAMPLES * 4); memset(waveBuf[1].data_pcm16, 0, CTR_NUM_SAMPLES * 4); waveBuf_id = 0; ndspSetCallback(&audioCallback, nullptr); ndspChnWaveBufAdd(0, &waveBuf[0]); ndspChnWaveBufAdd(0, &waveBuf[1]); // Everything OK audioOpen = true; } static void AudioExit() { // Stop stream ndspChnWaveBufClear(0); ndspExit(); linearFree((void*)waveBuf[0].data_vaddr); linearFree((void*)waveBuf[1].data_vaddr); audioOpen = false; } AudioOutput::AudioOutput() : mAudioPlaying( false ) , mFrequency( 44100 ) { // Allocate audio buffer with malloc_64 to avoid cached/uncached aliasing void * mem = malloc( sizeof( CAudioBuffer ) ); mAudioBuffer = new( mem ) CAudioBuffer( BUFFER_SIZE ); } AudioOutput::~AudioOutput( ) { StopAudio(); mAudioBuffer->~CAudioBuffer(); free( mAudioBuffer ); } void AudioOutput::SetFrequency( u32 frequency ) { mFrequency = frequency; } void AudioOutput::AddBuffer( u8 *start, u32 length ) { if (length == 0) return; if (!mAudioPlaying) StartAudio(); u32 num_samples = length / sizeof( Sample ); u32 output_freq = DESIRED_OUTPUT_FREQUENCY; if (gAudioRateMatch) { if (gSoundSync > 88200) output_freq = 88200; //limit upper rate else if (gSoundSync < DESIRED_OUTPUT_FREQUENCY) output_freq = DESIRED_OUTPUT_FREQUENCY; //limit lower rate } switch( gAudioPluginEnabled ) { case APM_DISABLED: break; case APM_ENABLED_ASYNC: mAudioBuffer->AddSamples( reinterpret_cast< const Sample * >( start ), num_samples, mFrequency, output_freq ); break; case APM_ENABLED_SYNC: mAudioBuffer->AddSamples( reinterpret_cast< const Sample * >( start ), num_samples, mFrequency, output_freq ); break; } } void AudioOutput::StartAudio() { if (mAudioPlaying) return; mAudioPlaying = true; ac = this; AudioInit(); } void AudioOutput::StopAudio() { if (!mAudioPlaying) return; mAudioPlaying = false; AudioExit(); }