/* Copyright (C) 2003 Azimer Copyright (C) 2001,2006 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // // N.B. This source code is derived from Azimer's Audio plugin (v0.55?) // and modified by StrmnNrmn to work with Daedalus PSP. Thanks Azimer! // Drop me a line if you get chance :) // #include "Base/Types.h" // #include #include #include "Utility/MathUtil.h" #include "Debug/DBGConsole.h" #include "HLEAudio/HLEAudioInternal.h" #include "HLEAudio/HLEAudioState.h" bool isMKABI = false; bool isZeldaABI = false; AudioHLEInstruction ABI2[0x20] = { // std::array ABI2 = { SPNOOP, ADPCM2, CLEARBUFF2, UNKNOWN, ADDMIXER, RESAMPLE2, UNKNOWN, SEGMENT2, SETBUFF2, DUPLICATE2, DMEMMOVE2, LOADADPCM2, MIXER2, INTERLEAVE2, HILOGAIN, SETLOOP2, SPNOOP, DEINTERLEAVE2, ENVSETUP1, ENVMIXER2, LOADBUFF2, SAVEBUFF2, ENVSETUP2, SPNOOP, HILOGAIN, SPNOOP, DUPLICATE2, UNKNOWN, SPNOOP, SPNOOP, SPNOOP, SPNOOP}; /* NOTES: FILTER/SEGMENT - Still needs to be finished up... add FILTER? UNKNOWWN #27 - Is this worth doing? Looks like a pain in the ass just for WaveRace64 */