/* Copyright (C) 2002 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma once #ifndef INTERFACE_ROMDB_H_ #define INTERFACE_ROMDB_H_ #include #include #include "Base/Singleton.h" #include "Core/ROM.h" #include "Core/RomSettings.h" class RomID; struct GameInfo { std::filesystem::path file; std::string gameName; u32 gameSize; std::string crc; ESaveType saveType; std::string previewImage; }; class CRomDB : public CSingleton< CRomDB > { public: virtual ~CRomDB(); virtual bool OpenDB( const std::filesystem::path filename ) = 0; // Open the specified rom db, or creates a new one if it does not currently exist virtual void Reset() = 0; // Resets the contents of the database // Commits any changes made to the database to disk virtual void AddRomDirectory(const std::filesystem::path directory) = 0; virtual bool QueryByFilename( std::filesystem::path filename, RomID * id, u32 * rom_size, ECicType * cic_type ) = 0; // Query a rom from the database virtual bool QueryByID( const RomID & id, u32 * rom_size, ECicType * cic_type ) const = 0; // Query a rom from the database virtual const char * QueryFilenameFromID( const RomID & id ) const = 0; virtual void GetSettings(std::filesystem::path &filename, RomID &id) = 0; }; #endif // INTERFACE_ROMDB_H_