/* Copyright (C) 2001 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef HLEGRAPHICS_CONVERTIMAGE_H_ #define HLEGRAPHICS_CONVERTIMAGE_H_ #include "Graphics/TextureFormat.h" struct TextureInfo; struct NativePf8888; bool ConvertTexture(const TextureInfo & ti, void * texels, NativePf8888 * palette, ETextureFormat texture_format, u32 pitch); #endif // HLEGRAPHICS_CONVERTIMAGE_H_