if(PSP) add_library(Audio_Plugin OBJECT PSP/AudioPluginPSP.cpp ) elseif(DAEDALUS_CTR) add_library(Audio_Plugin OBJECT CTR/AudioOutput.cpp CTR/AudioPluginCTR.cpp) elseif(WIN32) add_library(Audio_Plugin OBJECT SDL/AudioPluginSDL.cpp) elseif(APPLE AND NOT UNIX) add_library(Audio_Plugin OBJECT macOS/AudioPluginOSX.cpp ) else() add_library(Audio_Plugin OBJECT SDL/AudioPluginSDL.cpp) endif() if(DAEDALUS_PROFILE_AUDIOPLUGIN) target_compile_options(Audio_Plugin PRIVATE -pg) endif(DAEDALUS_PROFILE_AUDIOPLUGIN) list(APPEND daed_libs "Audio_Plugin") set(daed_libs ${daed_libs} PARENT_SCOPE)