Commit graph

22 commits

Author SHA1 Message Date
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
mrbenslater
6b476e65ab Readded PSP_IS_SLIM Variable. 2019-01-23 18:13:09 +11:00
Wally
e17fdddadf [~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
d810625c53 Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM 2019-01-22 22:03:41 +11:00
strmnnrmn
63bbd74bac [~] Again, the linker will just strip ContainsAddress if unused.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1654 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-27 16:37:04 +00:00
strmnnrmn
ba29dea5cc Fix line endings - mostly LF with a dash of CRLF
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@851 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-08 14:20:44 +00:00
salvy
4536c5c170 By StrmnNrmn : …
Multi-platform:

* Reintroduced a bunch of DAEDALUS_PSP ifdefs.
* Reintroduced a load of Win32/OSX code.
* R4300: To reduce some of the DAEDALUS_PSP ifdefs in R4300.cpp, added some
  defines for R4300_IsNan etc.
* R4300: f32_to_s32_trunc etc. I think we should keep these as they provide some
  abstraction between PSP/OSX/W32 etc and remove tons of ifdefs elsewhere.
  I think I updated all of these correctly. Please check!
* Math/Math.h: we should provide a consistent interface here. e.g. rather than
  exposing pspFpuSqrt(), we should have Sqrt() that's #defined (or a wrapper
  function) to the most appropriate implementation for the platform.

Small improvements:

* Added a few DBGConsole_Msg lines to track down boot errors.
* CPU: gLastPC/gLastAddress were defined as static in CPU.h - that means they'd
  be introduced into all compilation units that pulled in that header. Redefined
  as extern.
* NativeTexture.h - GetScaleX/Y can just return an f32 (no need for reference)
* ROMFileCache: Just declare AddressToChunkMapIndex/GetChunkStartAddress as
  inline functions in the .cpp file.

Tidying:

* Path: Moved IO::Path::Tidy to String.h (it's not really a Path function).
* Lots of whitespace fixes (git doesn't like whitespace at the end of lines)
* Started nuking lots of 'tractor lines' (//*********************)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@840 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-05 20:07:03 +00:00
strmnnrmn
e1e167d8db Fix compressed rom support (still disabled in psp build).
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@839 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-04 09:32:21 +00:00
strmnnrmn
767e4efd9c Fix line endings
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@822 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 22:11:57 +00:00
Salvy
7797f48dfb [!] Fixed typo in hash in all translations
[!] Only try to load language files once when system inits
[!] Fixed crash when number of language files changed
[+] Conserve the order of languages, regardless if their number was changed
[!] Increase ROM cache size for PHAT from 2MB to 4MB

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@616 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-17 20:47:22 +00:00
Salvy
ee3e1c854b [~] More clean ups to ROMFileMemory
[!] Made more robust when Allocating and freeing ROM Cache/Buffer
[+] Create memory pool for PHAT as well to avoid fragmentation and keep things neat

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@612 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-11 22:09:03 +00:00
Corn
b5aeded531 [!] Made ROM cache lines equal length regardless of cache size
[-] Removed debug info
[!] Changed description text for ROM buffer/cache 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@611 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-09 19:52:29 +00:00
Salvy
89b4f4bf4c [!] Fixed PHAT compatibility with recent changes
[!] Made conditions when using large Rom cache or Rom buffer, more safely to avoid any unwelcome bugs ;)
[!] Some clean ups 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@610 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-08 22:54:44 +00:00
Salvy
61b047c560 [!] Clean ups and fixes to previous commit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@608 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-08 01:19:26 +00:00
Salvy
f5e0eff5b6 [!] Allocate the entire extra memory of PSP Slim and newer models (32mbs in total)
[+] Added a new option (Found in Global Settings) which allows you to use either Rom cache (default, slower but faster boot time) or Rom Buffer (faster, but slower boot time, since it has to buffer the entire Rom to the Ram, Note: Any Rom biger than 32mbs will fall back to use Rom Cache)
[!] Don't allocate RomCache if we load the whole ROM (Rom Buffer)
[!] Don't allocate memory for VideoManager (Was used to fall back if running out of VRAM, happens very rare [about 3 known games, we could use the volatile memory for this eventually?] )

All of these is a nop for PSP Phat.
Note: This is a WIP!!!!

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@607 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-07 01:42:32 +00:00
Salvy
7acfbde220 [!] Updated Spanish translation (Ricot)
[!] Updated French translation (niccoooodu61)
[!] Tyde compile flag to disable compressed Roms support, also disabled remaining code used for it.
[~] Reverted Rom cache size change for Phat PSPs
[~] Some small cleans ups

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@606 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-04 21:49:35 +00:00
Salvy
eecd8dd480 [!] Reduced number of ucode cache entries to 6 (Max ucodes I ever seen per game is 4 anyways)
[!] Don't cache ucodes globally, only per game (to avoid hitting max of entries and spreading too far from the first entry)
[!] Revert change to chunk size for ROM cache

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@600 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-28 03:03:03 +00:00
Corn
66702cec6d [!] Bigger cover art picture and other rearrangements in classic GUI
[!] Changed chunk size for ROM cache
[!] added -fpredictive-commoning to makefile, 5% speed up in some cases (tnx Salvy)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@599 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-27 19:12:26 +00:00
Corn
e32c8c6db6 [!] Sprites are somewhat improved in DKR (still needs work)
[!] Fixed PD boot crash (tnx Bdcanay and Salvy)
[!] Share same global variable for special address in PD, DKR and CBFD

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@401 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-09-17 12:43:12 +00:00
Salvy
09c9e42b1c [!] inlined GetChunkStartAddress and AddressToChunkMapIndex (saving ~20 ops)
[!] Made ContainsAddress debug only

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@363 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-19 06:53:41 +00:00
Salvy
2f0ed7232e [!] Corrected (huge)mistake from 597 that caused slim cache to be ignored (small speed up in slim and newer models)
[+] Added PSP model in about screen
[!] Removed old blender and made debug text for blender not to spam.
[+] Added blendmode for fences in SSV
[~} Minor clean up here and there.

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@223 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-09 23:38:37 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00