Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Ben Slater
fc78774be9
Clean up PSP Main
2019-02-24 13:35:03 +11:00
Ben Slater
25cafe132e
Reverted a change to fix Savegames so we can release 1.1.6
2019-02-22 23:25:42 +11:00
z2442
6ad4998ebc
clean up commented vita code. wont be needed anymore
2019-02-19 21:41:00 -05:00
TheMrIron2
d463375246
[+] (WIP) Improved Adrenaline experience, update credits
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Got the ideas from RetroArch, though they are currently all commented out for stability.. because they almost definitely do not work:
- Add "psp2" power.h, sysmodule.h and appmgr.h when Vita is detected
- Force 444MHz on the ARM CPU and 222MHz on the GPU/bus.. because allegedly, this works!
2019-02-04 23:05:16 +00:00
Wally
09385316e3
Tidy up Source for 1.1.6 Release Candidate
2019-01-24 08:02:08 +11:00
mrbenslater
655effc353
[+] Readded -O3 as it should be fine
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[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab
Readded PSP_IS_SLIM Variable.
2019-01-23 18:13:09 +11:00
Wally
bd11ef15d0
Really fixed it this time!
2019-01-23 11:22:22 +11:00
Wally
b6c5952eb0
Fixed Main.cpp
2019-01-23 11:18:47 +11:00
Wally
bc687cac4b
Merge branch 'master' of https://github.com/z2442/daedalus
2019-01-23 11:15:50 +11:00
Wally
d810625c53
Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM
2019-01-22 22:03:41 +11:00
z2442
0326b502ba
Update main.cpp
2019-01-21 20:44:31 -05:00
z2442
7cb754d7d0
Add files via upload
2019-01-11 18:13:55 -05:00
z2442
6fa47b4925
Changed the PS vita file detection
2019-01-11 11:59:22 -05:00
z2442
8bd43f78d8
Update main.cpp
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Clean ups
2018-12-21 13:55:39 -05:00
z2442
143c3d148c
Update main.cpp
2018-10-05 20:39:20 -04:00
z2442
966734f2bb
Update main.cpp
2018-10-04 15:46:52 -04:00
z2442
d603dcb993
Update main.cpp
2018-10-03 21:30:16 -04:00
z2442
5071c66ffa
Update main.cpp
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Add in vita detection code to check vita PSP emu flash0:\ for a file that is only in add
2018-10-03 14:58:17 -04:00
TheMrIron2
c9a868237d
(UNFINISHED) PS Vita optimization
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Commented out for now; requires testing + Vita SDK compiling.
2018-09-14 21:47:35 +01:00
Hayden K
817c15ba37
Initial Commit
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port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00
Paul Holden
c7125668f4
[~] Move System.{h,cpp} to System/
2013-06-04 22:02:31 +01:00
Paul Holden
067a594a9f
[~] Move ConfigOptions.{h,cpp} to Config/ and tidy header include order.
2013-06-04 22:02:31 +01:00
strmnnrmn
c4667cfee3
[~] Rename DaedalusConfig::szSaveDir to mSaveDir
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1743 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:45 +00:00
strmnnrmn
7f6a40f167
[~] Give Save a C-style interface
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1735 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:01 +00:00
strmnnrmn
54ed2baae7
[~] PSP fixes
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1698 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:16:24 +00:00
strmnnrmn
6435d4dc36
[~] stdafx.h cleanup - move gDaedalusExePath to System/Paths.h
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1684 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:04:31 +00:00
strmnnrmn
6acb15372b
[~] Remove some unnecessary casting
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1556 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-12 09:23:18 +00:00
salvy
dba8dfc796
[!] Fixed PSP debug build
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[!] Fixed error in oshle that caused a branch assumption error
[!] Detect newer PSP revisions..ex E100 etc, also fixed a bad detection
[~] Some clean ups
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1029 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-18 23:07:58 +00:00
strmnnrmn
319601baa1
[~] Encapsulate some display list debugger state
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1021 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-18 21:00:03 +00:00
Corn
cede927eb8
[!] small improvement to memcpy and some clean up
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@881 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-01-02 12:03:50 +00:00
salvy
d2de763192
[!] Used a temporal buffer for storing screenshots for savestates
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[!] Take savestate screenshot after the next frame rather than storing it in a buffer
[!] Optimized Patch_osCreateThread
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@872 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-21 21:02:39 +00:00
Corn
e3a7eb552b
[+] Added storing and displaying previews to Save States (Uses a 128kByte buffer)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@871 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-21 17:38:31 +00:00
strmnnrmn
d7d116642a
Fix more trailing whitespace (files with CRLF line endings?)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@825 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 23:23:11 +00:00
Salvy
3ad78170bc
[!] Fixed potential bug in our home button implementation with signed builds under FW 6XX or higher
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[!] Slight change to our loading screen for ROM buffer
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@617 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-17 21:11:50 +00:00
Salvy
313007291e
[!] Removed sysevent.prx (no longer needed)
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[!] Tidy ME initialization
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@601 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-31 02:19:07 +00:00
Salvy
89ce9d32e5
[-] opps!
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@588 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:57:27 +00:00
Salvy
e8e47d4f74
[!] Fixed memory leak in cheat feature
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[!] Fixed translations switching to default when accessing pause menu (thnx Ricot for reporting it)
[!] Fixed language list being inconsistent (thnx Ricot for reporting it)
[!] One more fix when wrapping translated text (thnx pzu for reporting it)
[!] Simplify getting language name
[!] No longer register a sysevent handler when using volatile memory (Was breaking exception handler, also volatile memory now works in signed builds)
[!] Use scePowerLock to disable power switch and thus "disable" suspend mode (needed when using volatile memory)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@585 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:16:27 +00:00
Corn
cacf4e0acb
[!] removed some redundant variables in PSPRenderer
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[!] small fix to audio and made buffers smaller for less delay
[!] add disassemble when BSOD happens (not avail in release mode)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@496 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-11-24 17:44:56 +00:00
Corn
3fc10c60d8
[+] Enable to choose 32bit color mode at boot time by pressing "Circle" until splash screen shows up (default is 16bit)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@358 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-16 22:14:15 +00:00
Salvy
68a911d423
[!] Created lib to make it easier to manage modules (since we have plenty)
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[!] Simplified inits of our modules
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@354 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-15 21:02:09 +00:00
Salvy
2256555b3d
[!] Stop and unload imposectrl.prx after we impose HOME button (is only required once for that task anyways)
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[!] Stop and unload dvemgr.prx if no tv out cables were connected.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@353 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-15 18:30:59 +00:00
Salvy
50ea1c7c76
[!] Enable callbacks when gprof build is compiled
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[!] Unlocked volatile memory (this unlocks 4mbs extra of memory)
[!] Disabled suspend (this won't work anymore when volatile memory is unlocked)
Note: The only side effects when volatile memory is used is that suspend and dialogs won't work I twon't affect us though, since we don't depend on neither ;)
Note2: Only cheat codes are using the extra mem atm as a test.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@351 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-15 06:43:15 +00:00
Salvy
6e55f7936f
[+] Added a hack to fix the shadows in ISS64
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[-] Remove delay when entering pause menu in PHAT PSPs
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@300 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-06-08 19:31:01 +00:00
Salvy
7d9de89750
[!] Fixed detection for 4g PSP3k and OFW (thnx DrCam reporting it and providing required info for it)
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[~] Small clean up in CPU.cpp
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@283 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-05-17 17:00:40 +00:00
Salvy
4034771010
[+] Added option to choose the frequency to apply cheat codes (every 31 is the default, activators as cheats that require you to hold certain buttons, require 15 or less though)
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[!] Remove delay when entering the menu on newer PSP models (the delay is just a speculative fix for Phats anyways)
[!] Do not allow SELECT (GS Button) to be used if cheat codes are disabled
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@262 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-29 01:19:34 +00:00
Salvy
b5c122a89e
[+] Added support for GS button cheats, just press SELECT to use them.
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[!] Increase cheats to eight per game
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@261 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-27 20:06:36 +00:00
Salvy
fd6b016137
[!] Typo in FW check
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@249 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-23 19:51:20 +00:00
Salvy
d7eb12bf3e
[!] Tagging as Beta 3 Update
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[+] Added more cheats to the database
[~] Removed debug code from Cheat routine
[!] Killed a warning in R4300.cpp
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@246 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-23 19:13:51 +00:00