Commit graph

5 commits

Author SHA1 Message Date
Paul Holden
49a06ed319 [~] Make header guards consistently use FULL_PATH_TO_FILE_H_, with script 2013-06-04 22:02:30 +01:00
Paul Holden
734944d829 [~] Drop the _MSC_VER check around #pragme once - all the compilers we use understand #pragma once (or happily ignore it) 2013-06-04 22:02:30 +01:00
salvy
0f60eae933 [!] Started WIP to get rendering working from GL renderer (some textures show up now, ex texrect!)
[!] Compiled project as console app (needed for glfw) [WIP, ALOT things got broken! and huge clean up is needed, will fix them eventually)
Note: glew and glfw are now needed to build W32.

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1443 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-03-26 21:58:22 +00:00
salvy
4536c5c170 By StrmnNrmn : …
Multi-platform:

* Reintroduced a bunch of DAEDALUS_PSP ifdefs.
* Reintroduced a load of Win32/OSX code.
* R4300: To reduce some of the DAEDALUS_PSP ifdefs in R4300.cpp, added some
  defines for R4300_IsNan etc.
* R4300: f32_to_s32_trunc etc. I think we should keep these as they provide some
  abstraction between PSP/OSX/W32 etc and remove tons of ifdefs elsewhere.
  I think I updated all of these correctly. Please check!
* Math/Math.h: we should provide a consistent interface here. e.g. rather than
  exposing pspFpuSqrt(), we should have Sqrt() that's #defined (or a wrapper
  function) to the most appropriate implementation for the platform.

Small improvements:

* Added a few DBGConsole_Msg lines to track down boot errors.
* CPU: gLastPC/gLastAddress were defined as static in CPU.h - that means they'd
  be introduced into all compilation units that pulled in that header. Redefined
  as extern.
* NativeTexture.h - GetScaleX/Y can just return an f32 (no need for reference)
* ROMFileCache: Just declare AddressToChunkMapIndex/GetChunkStartAddress as
  inline functions in the .cpp file.

Tidying:

* Path: Moved IO::Path::Tidy to String.h (it's not really a Path function).
* Lots of whitespace fixes (git doesn't like whitespace at the end of lines)
* Started nuking lots of 'tractor lines' (//*********************)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@840 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-05 20:07:03 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00