Commit graph

207 commits

Author SHA1 Message Date
Salvy
97417ee48a [+] Enabled osSetFpcCsr (is only called once...no speed up expect it, works fine with all the games I tried)
[!] Forgot some changes from last commit

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@12 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-26 22:22:49 +00:00
Corn
4d1d08b178 [+] inline N64 register cache functions
[-] printf in audio HLE 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@9 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 19:22:55 +00:00
Salvy
18ac2c5723 [!] optimized osAiSetNextBuffer
[~] reset gCurrentLength everytime we load a rom - fixes "bug" in aerogauge after booting Doom :p


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@8 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 11:34:14 +00:00
Corn
df28120ac5 [+] optimations in OSHLE patches (math and regs)
[+] new screen info preference


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@7 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 10:12:38 +00:00
Salvy
379b833502 [~] fixed compiling issue
[+] added go and 3k support under hen

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@5 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 10:00:51 +00:00
Salvy
d9a70771df [~] Added WIP speed hack Corn and I found (around 40% speed up)
Note : Mostly on example of what can be done for all roms to archive over 40% speed up when audio is disabled.

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@4 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:46:01 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00