wally4000
4bcc5af9b9
Move MathUtil.h to Utility
2024-06-17 16:29:28 +10:00
Wally4000
895e8910d9
Remove BuildOptions and clean up macros
2023-10-23 12:58:37 +11:00
Wally4000
c7f0aa88ee
Clang-tidy audio and use std::array where possible
2022-05-02 13:06:08 +10:00
Wally4000
ad282a3d62
Run Audio through Clang Format
2022-04-28 17:34:58 +10:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
=
1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
Ben Slater
a751be2906
Replace memcpy with memmove in audio
...
Increase size of jobmanager buffer and replace memcpy with memmove
2019-05-09 12:08:46 +10:00
Wally
f73d0885d2
Added DEBUG_AUDIO option to see what each game is accessing
2019-04-02 15:19:04 +11:00
Wally
24d0475f4d
Reworked audio stuff from scratch, sound works again but back to old slowness and Mario64 doesn't seem to have audio now
2019-03-30 01:46:36 +09:00
Wally
1ce84673e5
Finished adding audio stuff.. Now to tidy up
2019-03-29 22:39:42 +09:00
z2442
d90bac8ef5
clean up narrowing errors
2019-03-23 20:24:40 -04:00
Wally
6af19c00da
Audio Code had quite a large number of non typesafe code. Needed to clean that up.
...
Updated to C11
2019-03-24 00:37:16 +09:00
Wally
f58fc56107
More work on Assert / moving to C11
...
Audio had a lot of unitialized variables..
2019-03-24 00:05:39 +09:00
salvy
666cef4849
[!] Fixed voice audio in Conker (ABI3mp3 bug)
...
[!] Started cleaning up ABI3
[!} Just use raw pointer in EnvMixer
2013-07-26 01:04:56 -07:00
strmnnrmn
16cb89183a
[~] stdafx cleanup: Include string.h where needed
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:52:47 +00:00
strmnnrmn
04ce461050
[~] Remove two redundant assignments (old debug code??)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1664 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-06 18:19:48 +00:00
salvy
286ca28551
[!] Fixed W32 build
...
[!] Optimized DMEMMOVE3
[!] Aligned aligned path of memcpy_byteswap for W32 will use MSVC's impl since it takes advantage of SSE which is much faster than our impl
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1597 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-17 05:26:13 +00:00
strmnnrmn
d7d116642a
Fix more trailing whitespace (files with CRLF line endings?)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@825 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 23:23:11 +00:00
Salvy
bdbd952c60
[+] Initial repo (based from r630 dx64 branch)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00