Wally4000
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895e8910d9
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Remove BuildOptions and clean up macros
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2023-10-23 12:58:37 +11:00 |
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Wally4000
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3fec82b04d
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Remove stdafx.h for consistency
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2022-03-22 18:06:17 +11:00 |
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=
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1511baa25e
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Fix up paths in headers
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2020-05-27 19:20:52 +10:00 |
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=
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1c342d8c8f
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Revert all initialiser list variables.
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2020-05-04 12:24:21 +10:00 |
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Wally
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f58fc56107
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More work on Assert / moving to C11
Audio had a lot of unitialized variables..
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2019-03-24 00:05:39 +09:00 |
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Ben Slater
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c562b76641
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*Clean build from StrmnNrmns repo
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2019-02-27 17:04:51 +11:00 |
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Wally
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795cb677f1
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Move more debug stuff out of the main code
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2019-01-21 16:12:37 +11:00 |
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strmnnrmn
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16cb89183a
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[~] stdafx cleanup: Include string.h where needed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-05-19 08:52:47 +00:00 |
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strmnnrmn
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9821e04675
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[~] Update DAEDALUS_ASSERT and other macros that are compiled out of release builds so that they 'consume' their arguments without generating any code. This removed the need for use() in a lot of places.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1655 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-04-27 16:37:17 +00:00 |
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strmnnrmn
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088cfd061b
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[~] Move Clamp/Recolour/Mirror functions out of CachedTexture.cpp and into a separate TextureTransform.cpp
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1269 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-12 20:52:11 +00:00 |
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