Commit graph

211 commits

Author SHA1 Message Date
mrbenslater
ad90adb999 [+] Daedalus now relies on the CMake Build system to work, use build_daedalus.sh
[!] Removed a bunch of redundant files and moved Makefile to the old folder (Will need to update some stuff there if we wish to keep using it but for now it's redundant)
[~] Updated / Modified Readme file to reflect current day
[+] Added Support for building PSP Debug build and tidy up build_daedalus.sh
[+] build_daedalus.sh now creates a "DaedalusX64" folder in the Daedalus directory containing all data for PSP Build
2019-01-18 23:15:01 +11:00
Wally
14c6f17d85 [+] Fixed PSP Build, works with CMake now
[+] Added support for generation of PBP via daedalus_build.sh
2019-01-18 15:03:58 +11:00
Wally
cbada02772 Fix kubridge finalyl 2019-01-17 11:57:18 +11:00
Wally
79011ece14 Fix CmakeLists to allow kubridge to be compiled 2019-01-17 11:30:15 +11:00
Wally
db2ef58a91 [-] Removed redundant W32 / Gyp / Ninja Files
[~] Moved relevant PSPSDK Libs to SysPSP/Include
[+] CMake project now builds successfully
2019-01-17 08:23:18 +11:00
Wally
ca3b9fe843 Added CFLAGS and fixed build again.. 2019-01-16 22:05:50 +11:00
Wally
ce204dc487 all known linker problems are done 2019-01-16 15:28:09 +11:00
Wally
0931cb76d7 all linker errors are gone, just a ld error to go 2019-01-16 15:08:03 +11:00
Wally
3bc3a61f3a Created the start of a PSPToolchain cmake file from scratch, we now have less linker errors 2019-01-16 13:53:42 +11:00
Wally
1115173f1d Not 100% sure why but the linker fails 2019-01-15 20:52:13 +11:00
Wally
c8fc49c17c Added CMakeLists file but is WIP 2019-01-15 07:54:28 +11:00