Commit graph

83 commits

Author SHA1 Message Date
Wally4000
67ec7b2ca3 Add Translate Feature to SDL UI 2024-10-07 13:02:11 +02:00
wally4000
c065ed98f9 Don't use a reference for strings otherwise garbage printed :) 2024-07-22 16:26:35 +10:00
wally4000
9df03a122f Allow easy switching between intrafont and SDL2_TTF on the PSP 2024-07-21 13:37:15 +10:00
wally4000
bc74877fd6 Tidy up UI more 2024-07-21 11:51:02 +10:00
wally4000
8b5cb5e0f2 No longer just PSP Menu.. 2024-07-16 16:36:01 +10:00
wally4000
fda2ce6155 Use std::string a bit more (Will make sense later) 2024-07-16 13:13:20 +10:00
wally4000
b6fec7c930 Fix About Screen 2024-07-14 18:25:40 +10:00
z2442
fd1ff51182
Merge branch 'master' into master 2024-07-13 20:50:55 -04:00
wally4000
e5f6729396 Start work on the PC UI resolution 2024-07-12 19:16:57 +10:00
Wally4000
23d29d18db Apply Z2442's fixes, thanks Z! 2024-06-29 21:55:53 +10:00
Wally4000
678521d40e Fix GL Context 2024-06-29 10:27:53 +10:00
z2442
4455472cde
Merge branch 'master' into Fixes_LINUX_WINDOWS_UI 2024-06-27 11:27:40 -07:00
z2442
9d85bb701b ui fix from master 2024-06-27 11:13:36 -07:00
z2442
96051f2774 *fixed linux UI launch bug
*enabled text blending in the UI
*fixes for keyboard support stick
2024-06-27 10:58:37 -07:00
z2442
7b343c05bf Fixed flickering under SYSGL 2024-06-23 18:06:47 -07:00
wally4000
4a35201f22 Specify if a variable is unused to silence compiler. 2024-06-20 12:24:05 +10:00
wally4000
c8b43189a0 more IO isolation 2024-06-18 14:59:35 +10:00
wally4000
4bcc5af9b9 Move MathUtil.h to Utility 2024-06-17 16:29:28 +10:00
wally4000
677f53c592 Modernise DAEDALUS_USE and replace ARRAY_SIZE VARIABLE 2024-06-17 13:45:41 +10:00
z2442
73e324c14b
Merge branch 'master' into UI_Fixes_MAC 2024-06-10 20:31:44 -04:00
z2442
4edfc7b005 *Added wallys memory leak fix
*Added full support for SDL2 gamepads
*Fixed a leak with SDL2 UI swaping
2024-06-08 18:31:31 -04:00
wally4000
36aed19521 Make sure we destroy the texture, otherwise we leak 2024-05-27 16:26:53 +10:00
z2442
4019b7bc70 disable text wrap in GL seems to fail with the font. 2024-04-29 20:47:21 -04:00
z2442
1b37ea8b13 Fixing pause and menu screen 2024-04-23 19:43:55 -04:00
Howard Su
c49122bb87 Try to fix OSX 2023-12-10 20:10:33 +08:00
Howard Su
22e7d34dbc try to render utf8 2023-12-09 22:32:39 +08:00
Howard Su
43f6f81411 Fix font height API on TTF 2023-12-09 22:25:15 +08:00
Howard Su
199835e701 support OSX and enable screen scale 2023-12-09 22:03:38 +08:00
Howard Su
b6250015a8 Fix display on Windows 2023-12-09 17:45:29 +08:00
Howard Su
734ed8788d Make Win32 build on Release 2023-12-07 22:56:38 +08:00
Howard Su
1b5472be45 Add more UI elements 2023-12-06 18:24:33 +08:00
Howard Su
e2f0ffa95f More fixes on PSP 2023-12-06 14:46:22 +08:00
Howard Su
abba1cdca9 Add input support
Keycode mapping needs more work.
2023-12-06 12:35:02 +08:00
Howard Su
8fe4602f7d UI is showing 2023-12-06 11:46:27 +08:00
Howard Su
c090e9a49f rename to avoid conflict 2023-12-06 07:46:43 +08:00
Howard Su
7b02681143 Start working on UIContext implementation 2023-12-05 22:54:07 +08:00
Howard Su
c580dfc327 Get Code compiled 2023-12-05 14:47:01 +08:00
Wally4000
895e8910d9 Remove BuildOptions and clean up macros 2023-10-23 12:58:37 +11:00
Wally4000
76eb881494 use shared_ptr instead of RefCounted Class 2023-06-22 15:47:48 +10:00
Wally4000
6dca83df5e Clean up CMake (PSP Build is jank) 2023-04-15 09:35:45 +10:00
Wally4000
060557db9b Use smart pointers for singleton and graphics 2022-07-16 00:36:25 +10:00
Wally4000
2824aaaba6 Use Std::filesystem more 2022-07-11 13:54:08 +10:00
Wally4000
a9cf98ff24 Add Imgui UI made by Z2442. Will clean later 2022-05-03 11:35:28 +10:00
Wally
23d60271b8 PSP will now build but crashes :( 2022-03-27 12:56:24 +11:00
Wally4000
3fec82b04d Remove stdafx.h for consistency 2022-03-22 18:06:17 +11:00
Wally4000
1804b898cf Overhaul CMake. May break PSP Build 2022-03-21 21:34:56 +11:00
wally4000
4fbc81a4ac Use std::max and std::min 2021-10-23 22:12:40 +11:00
z2442
383621ba0d Add window resize + fullscreen toggle 2020-12-31 08:52:37 -05:00
Wally4000
15e3e2a1d0 Update to the Bazel Directory Structure.. 2020-08-22 18:42:41 +10:00
Carlos R
6311dba429 Added savestate support to the Linux build
Usage is: There's 9 slots available for savestes, pressing ctrl + 0-9 will create a savestate and pressing 0-9 will load the savestate
*Properly exit the emulator when the Daedalus window is closed, also the emulator can now be exited when pressing escape
*Properly disabled gamepad support, also added a define to re enable once it gets implemented with SDL
*Moved key polling events to a callback
2020-08-09 13:32:21 -07:00