Ben Slater
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1c0e72f3aa
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Tidy up audio more
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2019-05-03 22:19:15 +10:00 |
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Ben Slater
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6a725bf99e
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Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
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2019-05-03 17:43:44 +10:00 |
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Ben Slater
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eb134c1262
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Moved some more asserts and profiling stuff out of the way to stop the compiler whinging.
Start restructuring audio plugin.. (Needs a diagram now)
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2019-05-02 20:46:56 +10:00 |
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z2442
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fd50a05e9a
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more job man changes to keep inline with audio plugin work
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2019-04-13 19:58:31 -04:00 |
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Wally4000
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806cedf5ce
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Cleaned up AudioPlugin nore.. Trying to fix closing of audio
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2019-04-09 15:22:07 +10:00 |
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Ben Slater
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31d9f52cd2
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Converted JobManager / AudioPlugin structs to classes
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2019-04-09 11:25:39 +10:00 |
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z2442
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1ca5b43fdd
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Even More job manager changes: allow the main cpu todo work while waiting on the me.
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2019-04-06 20:27:09 -04:00 |
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z2442
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74c6836e2d
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More Me Clean up
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2019-04-06 18:39:50 -04:00 |
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z2442
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8be2f0c18e
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clean up job manager
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2019-04-05 22:35:29 -04:00 |
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Ben Slater
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bbd97bf62e
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More tweaks
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2019-04-06 10:15:11 +11:00 |
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Wally
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a645eb6365
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readd libpspaudio, remove a bunch of redundant threads. Speed is around the same
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2019-04-05 17:28:11 +11:00 |
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Wally
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1eec2b78c3
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More cleaning up and standardisation
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2019-04-05 17:11:09 +11:00 |
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Wally
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4fbfec2e20
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Restarted, left the job manager.. Suprisingly still small and faster :D
Just gotta clean this up now :D
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2019-04-05 14:21:13 +11:00 |
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Ben Slater
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4d4802fdfd
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Bah doesn't want to work still
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2019-04-04 22:28:33 +11:00 |
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wally4000
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ce1a3a8ac8
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More changes to Audio (It won't compile at the moment)
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2019-04-04 16:59:24 +11:00 |
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Wally
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5a88d25bf1
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Further work on Audio plugin
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2019-04-04 15:28:42 +11:00 |
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Wally
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c2b444bf99
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Merge remote-tracking branch 'origin/audio' into audioplugin
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2019-04-04 14:38:54 +11:00 |
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Wally
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10bcc7e266
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removed reliance on AudioOutput.h
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2019-04-04 14:35:00 +11:00 |
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Wally
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69675267bc
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I lied. Still need headerfiles for now. Will fix shortly
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2019-04-04 13:37:43 +11:00 |
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Wally
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77425869d5
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Start work on reworking AudioPlugin.
* Audio Plugin is one file
* MediaEngine Audio is removed for now
* Performance increase with some games
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2019-04-04 13:33:45 +11:00 |
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Wally
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bd33a2f3cb
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Move some asserts out of AudioBuffer Release.
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2019-04-03 10:11:36 +11:00 |
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Wally
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58f16a5d36
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Missed a change, removed last of PSP only code from HLEAudio
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2019-04-03 10:00:50 +11:00 |
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Wally
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a7078b7526
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Revert some audio buffer changes which made async sound pop
Made a change that fixes Mario head
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2019-04-03 09:39:36 +11:00 |
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Wally
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f73d0885d2
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Added DEBUG_AUDIO option to see what each game is accessing
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2019-04-02 15:19:04 +11:00 |
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Wally
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244c36a747
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Tidy up PSP Main, disable exception handler and panicthread
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2019-04-02 11:44:08 +11:00 |
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Ben Slater
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9fefb61d34
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Reverted back to -02 As speed is slightly increasedy
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2019-03-31 20:44:09 +11:00 |
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Ben Slater
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ba44a77dfb
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Added tune / arch options to optimise specifically for PSP (No real changes unfortunately)w
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2019-03-31 20:38:32 +11:00 |
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Wally
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2b116263f7
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Remove HLEAudio Copy
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2019-03-30 04:01:52 +09:00 |
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Wally
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519443e31e
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Revert "Removed HLEAudio copy"
This reverts commit 493d5bd6b9 .
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2019-03-30 04:01:05 +09:00 |
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Wally
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cadee77bce
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Revert "Revert "Whoops missed ENVMIXER1.. Mario 64 now works""
This reverts commit 345315f2fb .
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2019-03-30 04:00:20 +09:00 |
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Wally
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345315f2fb
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Revert "Whoops missed ENVMIXER1.. Mario 64 now works"
This reverts commit a5dbc6a62d .
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2019-03-30 03:59:53 +09:00 |
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Wally
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493d5bd6b9
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Removed HLEAudio copy
Updated SetVol / SetVol3
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2019-03-30 02:51:48 +09:00 |
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Wally
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a5dbc6a62d
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Whoops missed ENVMIXER1.. Mario 64 now works
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2019-03-30 02:04:31 +09:00 |
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Wally
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24d0475f4d
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Reworked audio stuff from scratch, sound works again but back to old slowness and Mario64 doesn't seem to have audio now
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2019-03-30 01:46:36 +09:00 |
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Wally
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1ce84673e5
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Finished adding audio stuff.. Now to tidy up
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2019-03-29 22:39:42 +09:00 |
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Wally
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b9ced47ca9
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Moved ABI_Mixer Interleave functions to AZIaudio Order in own file
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2019-03-29 20:25:22 +09:00 |
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Wally
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a7217d3455
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Commit existing Audio Structure from z2442 repo
This commit contains:
* New changes to make audio similar to AziAudio which will hopefully make audio cleaner.
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2019-03-29 09:21:25 +09:00 |
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Wally
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fa89b28f6d
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More precision
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2019-03-25 08:35:24 +09:00 |
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z2442
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d90bac8ef5
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clean up narrowing errors
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2019-03-23 20:24:40 -04:00 |
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z2442
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1b36ab5d27
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notes
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2019-03-23 19:07:45 -04:00 |
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z2442
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48f158df0e
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Add another cache clear before checking the me.
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2019-03-23 19:07:29 -04:00 |
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Wally
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4d06b8ae0c
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Disable output sync thing for now
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2019-03-24 01:01:14 +09:00 |
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Wally
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6af19c00da
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Audio Code had quite a large number of non typesafe code. Needed to clean that up.
Updated to C11
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2019-03-24 00:37:16 +09:00 |
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Wally
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f58fc56107
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More work on Assert / moving to C11
Audio had a lot of unitialized variables..
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2019-03-24 00:05:39 +09:00 |
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Wally
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874c4ebd91
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Fixed some narrowing issues, reverted ME back to what it was.. Still playing up
Removed the Rounding mode stuff in the R4300.cpp
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2019-03-23 23:02:18 +09:00 |
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Wally
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da7c4c8fb8
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Revert savestate file changes as it changed the control order..
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2019-03-23 22:22:57 +09:00 |
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Wally
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4e04cdc3b6
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Finished adding the remainder of the Assert management / C11 stuff in the Core.
Removed Registers.cpp from main build as is not required
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2019-03-23 22:09:21 +09:00 |
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Wally
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8360389ce8
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Tidied up the R4300 / PIF files, there's a small speed boost
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2019-03-23 21:38:42 +09:00 |
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Wally
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d268338d6c
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Move debug stuff from release / Move to C11 inits in Core / Add Motos fancy new icons
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2019-03-23 17:53:26 +09:00 |
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z2442
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cd86318d86
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More C11 Variables the last of the Uitil folder for SYSPSP
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2019-03-22 22:46:35 -04:00 |
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