Wally4000
0c04c1ada1
Merge branch 'master' into Tidy-Pointers
2023-06-28 10:39:43 +10:00
Wally4000
5c7d7d48a6
Updated a bunch of pointers so they're unique.
2023-06-26 22:11:29 +10:00
Wally4000
76eb881494
use shared_ptr instead of RefCounted Class
2023-06-22 15:47:48 +10:00
Wally4000
4e60fb4901
Remove AuxFunc.h
2023-06-22 14:57:25 +10:00
Steam Deck User
56d75b43e1
Profiler: Fix Building Profiler on PSP
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Has this ever been properly used? :s
2023-04-27 18:56:49 -04:00
Wally4000
2b8224a026
use built in string..
2023-04-26 09:54:51 +10:00
Wally4000
b5ed8ac792
Revert "Remove redundant Stream.cpp file"
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This reverts commit 5e38dee8e3
.
2023-04-25 11:01:34 +10:00
Wally4000
5e38dee8e3
Remove redundant Stream.cpp file
2023-04-23 21:59:18 +10:00
Wally4000
6dca83df5e
Clean up CMake (PSP Build is jank)
2023-04-15 09:35:45 +10:00
Wally4000
060557db9b
Use smart pointers for singleton and graphics
2022-07-16 00:36:25 +10:00
Wally4000
d40f4d24d7
Simplify Endian check Code
2022-06-22 23:35:36 +10:00
Wally
9fe0d7666f
Use modern alignas specifier
2022-06-19 13:55:08 +10:00
Wally4000
b0185d6441
Begin introducing std::filesystem more
2022-04-19 20:22:58 +10:00
wally4000
658964d47d
Start fixing Windows Build, move x86 dynarec
2022-04-16 17:16:12 +10:00
Wally
23d60271b8
PSP will now build but crashes :(
2022-03-27 12:56:24 +11:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
1804b898cf
Overhaul CMake. May break PSP Build
2022-03-21 21:34:56 +11:00
Wally4000
0044d9ae30
Exclusive PSP Utilities should be in PSP/Utility
2022-01-31 11:19:44 +11:00
Wally4000
ccd9bb3bf6
Move Functor to SysPSP/Utility
2022-01-31 10:38:29 +11:00
Wally4000
a1f945414d
Remove System/Paths.h / Paths.cpp as not required
2022-01-30 21:21:03 +11:00
Wally4000
cd80cfc6de
Just use strcasecmp now. All platforms support it
2021-12-09 16:05:21 +11:00
Wally4000
eadc1b3758
move from typedef to modern using declaration
2021-10-18 18:58:14 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
Carlos R
5f45683d74
Fixed check that determines if rom format its handled
2020-07-28 07:50:48 -07:00
Carlos R
b06ba224f4
Roms.ini fixes
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*Fixed a bug causing some roms to not get properly parsed (thanks Rinnegatamante for the fix!)
*Added roms.ini entries from the Vita repo, also deleted duplicate entries
2020-07-19 14:51:17 -07:00
Carlos R
3de6b8210e
Fixes and improvements for hle cache and mempack support
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*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
Carlos R
78734ef838
Misc changes to the memcpy swizzle and added a missing blender (GL)
2020-06-11 08:49:25 -07:00
Carlos R
e213b81291
Fixes for DMA SP and memcpy swizzle
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[*] Fixed memcpy usage for aligned path for the memcpy swizzle and also enabled it for Linux/OSX
[*] Refactored unaligned path for memcpy swizzle and also fixed memcpy_test
[*] Set correctly sp mem region for DMA_SP
2020-06-10 09:25:14 -07:00
=
1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
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019600709a
Move like DAEDALUS_LINUX and DAEDALUS_OSX stuff to DAEDALUS_POSIX
2020-04-18 10:56:40 +10:00
joey
9056cce916
Fixed narrowing errors on Clang / OSX build
2020-04-15 19:53:32 -04:00
Wally
2d7157e5a9
Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM
2019-05-27 13:00:23 +10:00
Ben Slater
6a725bf99e
Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
2019-05-03 17:43:44 +10:00
Ben Slater
eb134c1262
Moved some more asserts and profiling stuff out of the way to stop the compiler whinging.
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Start restructuring audio plugin.. (Needs a diagram now)
2019-05-02 20:46:56 +10:00
Wally
4528261cd4
Removed redundant pspfpu file
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Set Framerate limiter and top 3 advanced optimisations to true
Tidy up rom screen a bit more
2019-03-17 09:33:23 +09:00
Ben Slater
103f97de10
Revert RomSelectorCOmponent back to rev 636, fixes GUI bugs.
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Updated Zlib Wrapper so code compiles on macOS
Please enter the commit message for your changes. Lines starting
2019-03-16 20:36:22 +09:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Ben Slater
090c86337e
Merge macOS / Linux builds to Central Posix build
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Fix macOS Build - Should work on anything <=10.13 for now
2019-02-08 14:33:43 +11:00
Wally
8bc2012f0e
Fix 64 bit support from StrmnNrmns Bazel branch
2019-02-04 13:52:39 +11:00
Ben Slater
7233a55c83
Fixed macOS build - Just linker issues remain. Requirements will be listed later
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Removed third_party folder as it's all redundant
2019-01-29 11:21:41 +11:00
mrbenslater
6b476e65ab
Readded PSP_IS_SLIM Variable.
2019-01-23 18:13:09 +11:00
Wally
e17fdddadf
[~] Fix Conker Regression
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[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
d810625c53
Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM
2019-01-22 22:03:41 +11:00
z2442
88e7188674
Update Preferences.h
2018-12-22 16:12:15 -05:00
z2442
f0c50bae08
More changes for 240P
2018-12-22 16:03:39 -05:00
Hayden K
817c15ba37
Initial Commit
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port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00
salvy
be72ff010f
[!] Fixed and made MEMCPY_TEST platform independent
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[!] Small bug fix when decrypting PifRam
2014-04-28 21:00:52 -07:00
salvy
039d62ee97
[!] Cleaned up ZLibWrapper, since we no longer compile the W32 project with __fastcall
2013-08-19 08:28:53 +01:00
Paul Holden
81e060c560
[~] Test for FastMemcpy
2013-07-02 08:36:22 +01:00
salvy
a5e538da98
[!] Optimized ConvertRGBA16, ConvertI4 and ConvertIA4 (Noticed these were using quiet bit of CPU % in OOT) maybe add a texture update option eventually? ;p
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[~] Re-arranged the SWAP** macros
2013-07-01 22:29:05 +01:00