Wally4000
3f6594bb0b
Remove deprecated home_button hook
2022-06-17 08:08:16 +10:00
Wally4000
45f66d9ad5
Move Plugins to Plugins Directory
2022-05-03 22:13:44 +10:00
Wally4000
13f43ae5af
Remove PATHSPSP
2022-05-03 22:12:16 +10:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
0044d9ae30
Exclusive PSP Utilities should be in PSP/Utility
2022-01-31 11:19:44 +11:00
Wally4000
4dec722a1b
Simplify savegame path logic
2021-11-13 15:38:25 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
Carlos R
3de6b8210e
Fixes and improvements for hle cache and mempack support
...
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
=
1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
=
a68b3bdafe
Add Cache Directory and move hle files there
...
Make sure SaveStates and Cache dir are generated on fly
Update Roms.ini
2020-04-15 17:46:49 +10:00
Ben Slater
6a725bf99e
Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
2019-05-03 17:43:44 +10:00
Wally
4528261cd4
Removed redundant pspfpu file
...
Set Framerate limiter and top 3 advanced optimisations to true
Tidy up rom screen a bit more
2019-03-17 09:33:23 +09:00
Ben Slater
d5882813c6
Readded OSHLE Text Colour
...
Fixed some menu arrangements
2019-03-12 18:37:34 +09:00
Ben Slater
eca56ece0a
Fixed UI in Pause Screen, tidy up some other code
2019-03-05 16:26:13 +09:00
Ben Slater
68c9c5d3ee
Move away from old UI variables
2019-03-04 18:34:31 +11:00
Ben Slater
bb18ec2285
Start work on refactoring / tidying up the PSPUI
2019-03-03 07:03:09 +11:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Ben Slater
09eddeacce
small rewrite of SDL init stuff
2019-02-15 10:09:23 +11:00
mrbenslater
655effc353
[+] Readded -O3 as it should be fine
...
[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab
Readded PSP_IS_SLIM Variable.
2019-01-23 18:13:09 +11:00
Wally
e17fdddadf
[~] Fix Conker Regression
...
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
db6350091e
Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM
2019-01-22 22:02:54 +11:00
z2442
70291311c9
Update GlobalSettingsComponent.cpp
...
Added Settings 240P native output over psp tv out
2018-12-21 13:30:38 -05:00
z2442
26e072e22c
Add files via upload
2018-08-15 18:48:00 -04:00
strmnnrmn
ffcbe649b1
[~] stdafx cleanup: Include stdio.h and stdlib.h where needed
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1703 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:53:29 +00:00
strmnnrmn
d7d116642a
Fix more trailing whitespace (files with CRLF line endings?)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@825 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 23:23:11 +00:00
Corn
140c35e1e2
[!] better compatibility with 16:9 (non stretched) screen mode
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@772 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-09-22 18:36:45 +00:00
Corn
81a3410b43
[!] Added Fullscreen HD mode(scales 3D to proper 16:9 format. Note: don't work on all ROMs yet)
...
[!] fixed typo/error in Makefile
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@769 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-09-15 13:02:56 +00:00
salvy
36486b8e2f
[<=] Reverted previous commit, broke several parts of the GUI
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@732 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-17 12:54:04 +00:00
Wally4000
28ca1f7188
[~] Fix SVNVersion so it compiles all times.
...
[~] Tidy up Text_Area Commands into new file UIArea.h (Saves 3KB)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@731 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-17 09:10:37 +00:00
salvy
8b72c5085d
[!] Removed SimulateDoubleDisabled option (was replaced with specific game hacks)
...
[!] Tyde R4300_Cop1_CTC1 (saves 7 ops)
[!] Made all instances of FPUControl[31] to 32bit (Compiler was already optimizing it off anyways)
[!] Fixed languages not being unloaded properly when switching to default language
[!] Tyde when loading languages
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@645 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-04-18 03:33:42 +00:00
Corn
ac5f60f2e4
[!] Fixed loading screen showing progress bar
...
[!] fixed text for buffer modes
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@615 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-13 18:33:50 +00:00
Corn
b5aeded531
[!] Made ROM cache lines equal length regardless of cache size
...
[-] Removed debug info
[!] Changed description text for ROM buffer/cache
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@611 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-09 19:52:29 +00:00
Salvy
f5e0eff5b6
[!] Allocate the entire extra memory of PSP Slim and newer models (32mbs in total)
...
[+] Added a new option (Found in Global Settings) which allows you to use either Rom cache (default, slower but faster boot time) or Rom Buffer (faster, but slower boot time, since it has to buffer the entire Rom to the Ram, Note: Any Rom biger than 32mbs will fall back to use Rom Cache)
[!] Don't allocate RomCache if we load the whole ROM (Rom Buffer)
[!] Don't allocate memory for VideoManager (Was used to fall back if running out of VRAM, happens very rare [about 3 known games, we could use the volatile memory for this eventually?] )
All of these is a nop for PSP Phat.
Note: This is a WIP!!!!
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@607 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-07 01:42:32 +00:00
Salvy
7625d128f8
[!] Updated Russian translation (pzu)
...
[-] Removed all compatibility codes from roms.ini
[-] Removed GUI selector option (no longer used)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@598 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-25 00:23:51 +00:00
Salvy
337892e989
[!] Is now possible to translate savestate menu, battery/time status, splash screen, daedzone screen and other strings.
...
[!] Some clean ups in translation codebase
[!] Only fetch language files once
[!] Updated Brazilian Portuguese translation (Scarecrow)
[!] Updated Spanish translation (Ricot)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@591 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-20 22:18:30 +00:00
Corn
0c0be70e76
[!] Check for Off screen rendering in Tri1, 2 and 4 is now for CBFD only and skips the whole list at once thus avoiding checking individual tris (small speed up)
...
[!] If Off screen rendering is true, TnL is skipped for Conker (small speed up)
[~] Small cosmetic change in GUI text (will this break translations?)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@590 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-20 13:26:07 +00:00
Salvy
e8e47d4f74
[!] Fixed memory leak in cheat feature
...
[!] Fixed translations switching to default when accessing pause menu (thnx Ricot for reporting it)
[!] Fixed language list being inconsistent (thnx Ricot for reporting it)
[!] One more fix when wrapping translated text (thnx pzu for reporting it)
[!] Simplify getting language name
[!] No longer register a sysevent handler when using volatile memory (Was breaking exception handler, also volatile memory now works in signed builds)
[!] Use scePowerLock to disable power switch and thus "disable" suspend mode (needed when using volatile memory)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@585 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:16:27 +00:00
Salvy
e358308590
[!] Made language switching friendlier (language changes will happen instantly too)
...
[!] More clean ups to remove redundancies
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@581 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-12 20:16:27 +00:00
Salvy
3c99ce9a80
[!] Alot of improvements and fixes to translation codebase (Is fully working now)
...
[+] Added Spanish translation by niccoooodu61
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@580 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-12 02:47:00 +00:00
Salvy
283b725bb4
[!] Reverted 573 (I'll use a way better method to identify strings =)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@576 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-11 20:24:43 +00:00
Salvy
0499b589ce
[!] More work and clean ups when loading languages to GUI
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@575 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-09 02:51:10 +00:00
Salvy
f9e64a4a86
[+] Added menu to switch languages (WIP!!!) can be found in Global Settings
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@574 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-08 03:02:04 +00:00
Salvy
98f12c4b9f
[!] Identified most strings to be translated (We can start translating now)
...
[!] Some improvements and clean ups to Translation codebase
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@573 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-07 00:54:45 +00:00
Corn
ba44b66443
[+] RumblePak / MemPak option added to global options (RumblePak shakes screen when active).
...
Note: Enable RumblePak before booting ROM (also enable clean scene if there is garbage left on screen when shaking)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@302 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-06-09 22:18:28 +00:00
Corn
5ae69dabbb
[!] fix compile warnings
...
[!] fix clear option dialogs when not using exit confirmation
[-] remove unneeded variable for frame limiter
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@292 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-05-31 21:49:50 +00:00
Salvy
3f6c1d075d
[!] More work to new dialogs
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@290 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-05-30 19:03:39 +00:00
Salvy
88726ba6f1
[-] Removed EasyMessage lib (was causing high usage of memory and thus crashing phats when pressing home)
...
[+] Implemented new dialog lib (WIP!!!!)
[-] Removed debug options which aren't longer needed.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@289 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-05-29 06:28:44 +00:00
Salvy
0db673e052
[+] Rewrote/optimized dialogs
...
[!] Fixed bug that caused PHAT PSPs to crash when pressing HOME (thanks OMightyBuggy for tracking down this issue)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@286 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-05-24 19:55:34 +00:00
Corn
2495000fc6
[+] Added display render stats on screen as an option (only available in Display list debug mode)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@222 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-09 19:00:20 +00:00