Wally4000
5c7d7d48a6
Updated a bunch of pointers so they're unique.
2023-06-26 22:11:29 +10:00
Wally4000
060557db9b
Use smart pointers for singleton and graphics
2022-07-16 00:36:25 +10:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
0044d9ae30
Exclusive PSP Utilities should be in PSP/Utility
2022-01-31 11:19:44 +11:00
Wally4000
6f73fd820d
Use a template for make_uncached_ptr and clean up
2021-12-24 15:05:18 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
=
1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
Ben Slater
e9f95d3f18
Tidied up code more, removed some more asserts and debug stuff
2019-05-22 14:26:24 +10:00
z2442
7d600c8f29
psp Dynarec + Graphics nullptr
2019-05-03 20:32:33 -04:00
Ben Slater
6a725bf99e
Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
2019-05-03 17:43:44 +10:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Wally
e17fdddadf
[~] Fix Conker Regression
...
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
mrbenslater
bfd0e3d055
Revert "Mostly done moving debug stuff"
...
This reverts commit f8c10f97b7
.
2019-01-21 21:29:08 +11:00
mrbenslater
988a404d7d
Fixed more stuff
2019-01-21 21:29:05 +11:00
mrbenslater
f8c10f97b7
Mostly done moving debug stuff
2019-01-21 20:54:18 +11:00
strmnnrmn
ffcbe649b1
[~] stdafx cleanup: Include stdio.h and stdlib.h where needed
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1703 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:53:29 +00:00
salvy
2bc64156e6
[!] Some clean ups
...
[!] Made guRotateF and volatile memory platform independent
[!] Check for invalid reads/writes to PIF
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@870 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-20 21:50:27 +00:00
strmnnrmn
8ef65c6894
Fix mixed Windows/Unix line endings in a bunch of files. Add missing newlines before EOLs
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@849 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-08 14:20:20 +00:00
Corn
95ee660a64
[+] Add 1.5MB of volatile RAM to the memory pool for textures (SLIM->5.5MB and PHAT->3.5MB)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@609 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-08 19:32:03 +00:00
Salvy
61b047c560
[!] Clean ups and fixes to previous commit
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@608 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-08 01:19:26 +00:00
Salvy
f5e0eff5b6
[!] Allocate the entire extra memory of PSP Slim and newer models (32mbs in total)
...
[+] Added a new option (Found in Global Settings) which allows you to use either Rom cache (default, slower but faster boot time) or Rom Buffer (faster, but slower boot time, since it has to buffer the entire Rom to the Ram, Note: Any Rom biger than 32mbs will fall back to use Rom Cache)
[!] Don't allocate RomCache if we load the whole ROM (Rom Buffer)
[!] Don't allocate memory for VideoManager (Was used to fall back if running out of VRAM, happens very rare [about 3 known games, we could use the volatile memory for this eventually?] )
All of these is a nop for PSP Phat.
Note: This is a WIP!!!!
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@607 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-07 01:42:32 +00:00
Corn
7f4a5de08f
[!] fixed Debug Dlist bug (crash in DKR)
...
[!] Alloc corrected meaning of video memory errors
[!] fixed Debi Dlist menu
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@372 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-22 23:30:41 +00:00
Salvy
bdbd952c60
[+] Initial repo (based from r630 dx64 branch)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00