Wally4000
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17eb95ffec
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Revert std::array on audio, Change SDL Plugin old
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2022-06-13 16:13:12 +10:00 |
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Wally4000
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c7f0aa88ee
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Clang-tidy audio and use std::array where possible
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2022-05-02 13:06:08 +10:00 |
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Wally4000
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ad282a3d62
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Run Audio through Clang Format
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2022-04-28 17:34:58 +10:00 |
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Wally4000
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3fec82b04d
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Remove stdafx.h for consistency
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2022-03-22 18:06:17 +11:00 |
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Wally4000
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15e3e2a1d0
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Update to the Bazel Directory Structure..
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2020-08-22 18:42:41 +10:00 |
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=
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1511baa25e
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Fix up paths in headers
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2020-05-27 19:20:52 +10:00 |
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=
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1c342d8c8f
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Revert all initialiser list variables.
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2020-05-04 12:24:21 +10:00 |
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Wally
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519443e31e
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Revert "Removed HLEAudio copy"
This reverts commit 493d5bd6b9 .
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2019-03-30 04:01:05 +09:00 |
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Wally
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cadee77bce
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Revert "Revert "Whoops missed ENVMIXER1.. Mario 64 now works""
This reverts commit 345315f2fb .
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2019-03-30 04:00:20 +09:00 |
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Wally
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345315f2fb
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Revert "Whoops missed ENVMIXER1.. Mario 64 now works"
This reverts commit a5dbc6a62d .
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2019-03-30 03:59:53 +09:00 |
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Wally
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493d5bd6b9
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Removed HLEAudio copy
Updated SetVol / SetVol3
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2019-03-30 02:51:48 +09:00 |
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Wally
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a5dbc6a62d
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Whoops missed ENVMIXER1.. Mario 64 now works
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2019-03-30 02:04:31 +09:00 |
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Wally
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1ce84673e5
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Finished adding audio stuff.. Now to tidy up
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2019-03-29 22:39:42 +09:00 |
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Wally
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b9ced47ca9
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Moved ABI_Mixer Interleave functions to AZIaudio Order in own file
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2019-03-29 20:25:22 +09:00 |
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Wally
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a7217d3455
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Commit existing Audio Structure from z2442 repo
This commit contains:
* New changes to make audio similar to AziAudio which will hopefully make audio cleaner.
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2019-03-29 09:21:25 +09:00 |
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z2442
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d90bac8ef5
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clean up narrowing errors
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2019-03-23 20:24:40 -04:00 |
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Wally
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f58fc56107
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More work on Assert / moving to C11
Audio had a lot of unitialized variables..
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2019-03-24 00:05:39 +09:00 |
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Ben Slater
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c562b76641
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*Clean build from StrmnNrmns repo
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2019-02-27 17:04:51 +11:00 |
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Wally
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e17fdddadf
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[~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
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2019-01-23 17:05:36 +11:00 |
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Wally
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795cb677f1
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Move more debug stuff out of the main code
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2019-01-21 16:12:37 +11:00 |
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salvy
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db82fa7cea
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[!] Changed back N64 audio buffer size to 65536 (While excessive large, is a pain to update the bitfields etc, anyways we have plenty of memory available on the PSP)
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2013-07-27 00:25:54 -07:00 |
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strmnnrmn
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16cb89183a
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[~] stdafx cleanup: Include string.h where needed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-05-19 08:52:47 +00:00 |
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strmnnrmn
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8ef65c6894
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Fix mixed Windows/Unix line endings in a bunch of files. Add missing newlines before EOLs
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@849 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2012-12-08 14:20:20 +00:00 |
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strmnnrmn
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d7d116642a
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Fix more trailing whitespace (files with CRLF line endings?)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@825 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2012-11-28 23:23:11 +00:00 |
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Salvy
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bdbd952c60
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[+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2010-12-24 04:37:41 +00:00 |
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