Commit graph

25 commits

Author SHA1 Message Date
Wally4000
17eb95ffec Revert std::array on audio, Change SDL Plugin old 2022-06-13 16:13:12 +10:00
Wally4000
c7f0aa88ee Clang-tidy audio and use std::array where possible 2022-05-02 13:06:08 +10:00
Wally4000
ad282a3d62 Run Audio through Clang Format 2022-04-28 17:34:58 +10:00
Wally4000
3fec82b04d Remove stdafx.h for consistency 2022-03-22 18:06:17 +11:00
Wally4000
15e3e2a1d0 Update to the Bazel Directory Structure.. 2020-08-22 18:42:41 +10:00
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1511baa25e Fix up paths in headers 2020-05-27 19:20:52 +10:00
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1c342d8c8f Revert all initialiser list variables. 2020-05-04 12:24:21 +10:00
Wally
519443e31e Revert "Removed HLEAudio copy"
This reverts commit 493d5bd6b9.
2019-03-30 04:01:05 +09:00
Wally
cadee77bce Revert "Revert "Whoops missed ENVMIXER1.. Mario 64 now works""
This reverts commit 345315f2fb.
2019-03-30 04:00:20 +09:00
Wally
345315f2fb Revert "Whoops missed ENVMIXER1.. Mario 64 now works"
This reverts commit a5dbc6a62d.
2019-03-30 03:59:53 +09:00
Wally
493d5bd6b9 Removed HLEAudio copy
Updated SetVol / SetVol3
2019-03-30 02:51:48 +09:00
Wally
a5dbc6a62d Whoops missed ENVMIXER1.. Mario 64 now works 2019-03-30 02:04:31 +09:00
Wally
1ce84673e5 Finished adding audio stuff.. Now to tidy up 2019-03-29 22:39:42 +09:00
Wally
b9ced47ca9 Moved ABI_Mixer Interleave functions to AZIaudio Order in own file 2019-03-29 20:25:22 +09:00
Wally
a7217d3455 Commit existing Audio Structure from z2442 repo
This commit contains:
* New changes to make audio similar to AziAudio which will hopefully make audio cleaner.
2019-03-29 09:21:25 +09:00
z2442
d90bac8ef5 clean up narrowing errors 2019-03-23 20:24:40 -04:00
Wally
f58fc56107 More work on Assert / moving to C11
Audio had a lot of unitialized variables..
2019-03-24 00:05:39 +09:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
Wally
e17fdddadf [~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
Wally
795cb677f1 Move more debug stuff out of the main code 2019-01-21 16:12:37 +11:00
salvy
db82fa7cea [!] Changed back N64 audio buffer size to 65536 (While excessive large, is a pain to update the bitfields etc, anyways we have plenty of memory available on the PSP) 2013-07-27 00:25:54 -07:00
strmnnrmn
16cb89183a [~] stdafx cleanup: Include string.h where needed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:52:47 +00:00
strmnnrmn
8ef65c6894 Fix mixed Windows/Unix line endings in a bunch of files. Add missing newlines before EOLs
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@849 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-08 14:20:20 +00:00
strmnnrmn
d7d116642a Fix more trailing whitespace (files with CRLF line endings?)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@825 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 23:23:11 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00