Wally4000
|
4d73616749
|
Correct some CMake stuff
|
2023-04-26 09:46:48 +10:00 |
|
Wally4000
|
6dca83df5e
|
Clean up CMake (PSP Build is jank)
|
2023-04-15 09:35:45 +10:00 |
|
Wally
|
9fe0d7666f
|
Use modern alignas specifier
|
2022-06-19 13:55:08 +10:00 |
|
Wally4000
|
17eb95ffec
|
Revert std::array on audio, Change SDL Plugin old
|
2022-06-13 16:13:12 +10:00 |
|
Wally4000
|
527aaff87a
|
Missed this change
|
2022-05-03 12:07:26 +10:00 |
|
Wally4000
|
c7f0aa88ee
|
Clang-tidy audio and use std::array where possible
|
2022-05-02 13:06:08 +10:00 |
|
Wally4000
|
ad282a3d62
|
Run Audio through Clang Format
|
2022-04-28 17:34:58 +10:00 |
|
Wally4000
|
5d16579103
|
Use a unique_ptr for Audio
|
2022-04-20 20:08:51 +10:00 |
|
Wally4000
|
7b17394d80
|
Revert "Tidy up Audio code a little"
This reverts commit 2aded82a18 .
|
2022-04-04 10:07:45 +10:00 |
|
Wally4000
|
2aded82a18
|
Tidy up Audio code a little
|
2022-04-01 21:11:22 +11:00 |
|
Wally4000
|
3fec82b04d
|
Remove stdafx.h for consistency
|
2022-03-22 18:06:17 +11:00 |
|
Wally4000
|
1804b898cf
|
Overhaul CMake. May break PSP Build
|
2022-03-21 21:34:56 +11:00 |
|
Wally4000
|
eadc1b3758
|
move from typedef to modern using declaration
|
2021-10-18 18:58:14 +11:00 |
|
Wally4000
|
15e3e2a1d0
|
Update to the Bazel Directory Structure..
|
2020-08-22 18:42:41 +10:00 |
|
=
|
1511baa25e
|
Fix up paths in headers
|
2020-05-27 19:20:52 +10:00 |
|
=
|
1c342d8c8f
|
Revert all initialiser list variables.
|
2020-05-04 12:24:21 +10:00 |
|
=
|
09dd54c362
|
Merge SDL2 branch to Master
|
2020-04-18 11:05:38 +10:00 |
|
z2442
|
9a7552956a
|
Fix Debug build
Correct Async Audio
|
2019-09-24 20:16:41 -04:00 |
|
z2442
|
d05e2ac205
|
fix async gex and smash
|
2019-06-07 23:47:02 -04:00 |
|
Wally
|
2d7157e5a9
|
Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM
|
2019-05-27 13:00:23 +10:00 |
|
Ben Slater
|
a751be2906
|
Replace memcpy with memmove in audio
Increase size of jobmanager buffer and replace memcpy with memmove
|
2019-05-09 12:08:46 +10:00 |
|
z2442
|
275aacd212
|
more nullptr updates
|
2019-05-03 21:09:20 -04:00 |
|
Ben Slater
|
6a725bf99e
|
Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
|
2019-05-03 17:43:44 +10:00 |
|
Ben Slater
|
bbd97bf62e
|
More tweaks
|
2019-04-06 10:15:11 +11:00 |
|
Wally
|
bd33a2f3cb
|
Move some asserts out of AudioBuffer Release.
|
2019-04-03 10:11:36 +11:00 |
|
Wally
|
58f16a5d36
|
Missed a change, removed last of PSP only code from HLEAudio
|
2019-04-03 10:00:50 +11:00 |
|
Wally
|
a7078b7526
|
Revert some audio buffer changes which made async sound pop
Made a change that fixes Mario head
|
2019-04-03 09:39:36 +11:00 |
|
Wally
|
f73d0885d2
|
Added DEBUG_AUDIO option to see what each game is accessing
|
2019-04-02 15:19:04 +11:00 |
|
Wally
|
519443e31e
|
Revert "Removed HLEAudio copy"
This reverts commit 493d5bd6b9 .
|
2019-03-30 04:01:05 +09:00 |
|
Wally
|
cadee77bce
|
Revert "Revert "Whoops missed ENVMIXER1.. Mario 64 now works""
This reverts commit 345315f2fb .
|
2019-03-30 04:00:20 +09:00 |
|
Wally
|
345315f2fb
|
Revert "Whoops missed ENVMIXER1.. Mario 64 now works"
This reverts commit a5dbc6a62d .
|
2019-03-30 03:59:53 +09:00 |
|
Wally
|
493d5bd6b9
|
Removed HLEAudio copy
Updated SetVol / SetVol3
|
2019-03-30 02:51:48 +09:00 |
|
Wally
|
a5dbc6a62d
|
Whoops missed ENVMIXER1.. Mario 64 now works
|
2019-03-30 02:04:31 +09:00 |
|
Wally
|
24d0475f4d
|
Reworked audio stuff from scratch, sound works again but back to old slowness and Mario64 doesn't seem to have audio now
|
2019-03-30 01:46:36 +09:00 |
|
Wally
|
1ce84673e5
|
Finished adding audio stuff.. Now to tidy up
|
2019-03-29 22:39:42 +09:00 |
|
Wally
|
b9ced47ca9
|
Moved ABI_Mixer Interleave functions to AZIaudio Order in own file
|
2019-03-29 20:25:22 +09:00 |
|
Wally
|
a7217d3455
|
Commit existing Audio Structure from z2442 repo
This commit contains:
* New changes to make audio similar to AziAudio which will hopefully make audio cleaner.
|
2019-03-29 09:21:25 +09:00 |
|
z2442
|
d90bac8ef5
|
clean up narrowing errors
|
2019-03-23 20:24:40 -04:00 |
|
Wally
|
6af19c00da
|
Audio Code had quite a large number of non typesafe code. Needed to clean that up.
Updated to C11
|
2019-03-24 00:37:16 +09:00 |
|
Wally
|
f58fc56107
|
More work on Assert / moving to C11
Audio had a lot of unitialized variables..
|
2019-03-24 00:05:39 +09:00 |
|
Wally
|
c93ca716d5
|
Tidied up the UI more
Fixed a compler warning
|
2019-03-19 10:16:15 +09:00 |
|
Ben Slater
|
da49ae68dc
|
Readded Audio Buffer
|
2019-03-12 21:20:08 +09:00 |
|
Ben Slater
|
318b0bbc5a
|
Merge Audio Branch
Merge branch 'Cleanup-Audio' into cleanup-ui
|
2019-03-12 21:16:44 +09:00 |
|
z2442
|
6e4de89935
|
Unlock audio Framerate
|
2019-03-08 20:17:28 -05:00 |
|
z2442
|
b6f3e4ef46
|
Changes to audio + ulock audio framrate + change me caching
|
2019-03-05 18:59:17 -05:00 |
|
Ben Slater
|
c562b76641
|
*Clean build from StrmnNrmns repo
|
2019-02-27 17:04:51 +11:00 |
|
Wally
|
e17fdddadf
|
[~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
|
2019-01-23 17:05:36 +11:00 |
|
Wally
|
795cb677f1
|
Move more debug stuff out of the main code
|
2019-01-21 16:12:37 +11:00 |
|
CornN64
|
d4adf51a6b
|
[!] Fix menu screens in 40Winks
[!] Made AudioHLEProcessor addresses and audio buffer accesses safer
|
2014-02-09 19:34:42 +01:00 |
|
CornN64
|
85accc910d
|
[!] Some minor fixes
|
2013-11-04 18:24:30 +01:00 |
|