Wally4000
5c7d7d48a6
Updated a bunch of pointers so they're unique.
2023-06-26 22:11:29 +10:00
Wally4000
4d73616749
Correct some CMake stuff
2023-04-26 09:46:48 +10:00
Wally4000
6dca83df5e
Clean up CMake (PSP Build is jank)
2023-04-15 09:35:45 +10:00
Wally4000
66d4dbbad9
Modernize Save code, squash bug
2022-06-30 14:19:24 +10:00
Wally4000
fedab95fec
Fix a filesystem issue in Dump. Silent flag gone?
2022-06-22 11:35:45 +10:00
Wally4000
ca36d90a3e
Clean up more functions
2022-05-03 22:20:05 +10:00
Wally4000
c9df0d49d0
Use FileSystem for more things
2022-04-28 13:20:10 +10:00
Wally4000
a27cf24f9f
Use new SaveAs function in .hle
2022-04-28 13:16:54 +10:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
1804b898cf
Overhaul CMake. May break PSP Build
2022-03-21 21:34:56 +11:00
Wally4000
a1f945414d
Remove System/Paths.h / Paths.cpp as not required
2022-01-30 21:21:03 +11:00
Wally4000
0c242a0249
Start tidying up the paths, fix c++20 compat
2022-01-30 21:07:40 +11:00
Wally4000
cd80cfc6de
Just use strcasecmp now. All platforms support it
2021-12-09 16:05:21 +11:00
Wally4000
4dec722a1b
Simplify savegame path logic
2021-11-13 15:38:25 +11:00
wally4000
4fbc81a4ac
Use std::max and std::min
2021-10-23 22:12:40 +11:00
Wally4000
d2b861fd72
Automatically create a SaveGames folder
2021-10-18 21:22:31 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
Carlos R
6a1fbfca52
Fixed PSP path for savegames and FindFilename usage
2020-08-09 11:59:04 -07:00
Carlos R
3de6b8210e
Fixes and improvements for hle cache and mempack support
...
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
=
1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
joey Radcliffe
9b9a88604c
Compiles on OSX now :)
2020-05-11 19:31:30 -04:00
=
f28b4788a5
fix saves / Disable debug console on release
...
Fix more {}
2020-05-07 17:55:26 +10:00
=
09dd54c362
Merge SDL2 branch to Master
2020-04-18 11:05:38 +10:00
joey
dd1b590244
Fix osx buid
2020-04-17 13:27:49 -04:00
=
a68b3bdafe
Add Cache Directory and move hle files there
...
Make sure SaveStates and Cache dir are generated on fly
Update Roms.ini
2020-04-15 17:46:49 +10:00
Wally
2d7157e5a9
Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM
2019-05-27 13:00:23 +10:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Ben Slater
25cafe132e
Reverted a change to fix Savegames so we can release 1.1.6
2019-02-22 23:25:42 +11:00
z2442
7a95363c81
Fix saving paths
2019-02-20 22:15:24 -05:00
z2442
b89365235a
Changes to file loading Fixes daedalus on Ubuntu
2019-02-18 17:43:36 -05:00
Ben Slater
99aad0b79d
Started work on 64-bit / Linux support
2019-01-30 22:15:17 +11:00
Ben Slater
7233a55c83
Fixed macOS build - Just linker issues remain. Requirements will be listed later
...
Removed third_party folder as it's all redundant
2019-01-29 11:21:41 +11:00
Wally
795cb677f1
Move more debug stuff out of the main code
2019-01-21 16:12:37 +11:00
Paul Holden
e2492d21d7
[~] Add a FIXME in Dump_GetSaveDirectory - we check that a string is empty twice here, and it looks odd. I think there used to be some code here to show a file selector or something.
2013-06-04 22:02:31 +01:00
Paul Holden
067a594a9f
[~] Move ConfigOptions.{h,cpp} to Config/ and tidy header include order.
2013-06-04 22:02:31 +01:00
Paul Holden
49a06ed319
[~] Make header guards consistently use FULL_PATH_TO_FILE_H_, with script
2013-06-04 22:02:30 +01:00
Paul Holden
734944d829
[~] Drop the _MSC_VER check around #pragme once - all the compilers we use understand #pragma once (or happily ignore it)
2013-06-04 22:02:30 +01:00
strmnnrmn
3d9b1d862b
[~] Tidy sz prefixes in DebugLog
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1750 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:25 +00:00
strmnnrmn
5f1af554f7
[~] Ensure we call IO::Directory::EnsureExists after setting up the path. Tidy Dump_Get{Save|Dump}Directory functions
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1746 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:01 +00:00
strmnnrmn
c4667cfee3
[~] Rename DaedalusConfig::szSaveDir to mSaveDir
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1743 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:45 +00:00
strmnnrmn
a9c40c73d0
[~] DaedalusConfig::szRomsDirs had 99 unused IO::Filename instances, wasting 26KB or so. Even [0] seemed to be unused - it's never assigned to. Rename to mRomsDir
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1742 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:38 +00:00
strmnnrmn
ffcbe649b1
[~] stdafx cleanup: Include stdio.h and stdlib.h where needed
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1703 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:53:29 +00:00
strmnnrmn
5366827789
[~] stdafx cleanup: Start adding DaedalusTypes.h where needed.
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1696 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:06:16 +00:00
strmnnrmn
5eec4748c9
[~] stdafx cleanup: Move DAEDALUS_USE to Utility/Macros.h
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1693 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:05:49 +00:00
strmnnrmn
b05c813379
[~] Huge filename cleanup. Use IO::Filename rather than char [MAX_PATH] or char [MAX_PATH+1]. Add an IO::Path::Assign. Use IO::Path::Assign/Combine rather than strcpy/strcat/snprintf. Remove MAX_PATH (everything should use the constant in IO.h if required, then we can make this platform specific)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1686 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:04:55 +00:00
strmnnrmn
6435d4dc36
[~] stdafx.h cleanup - move gDaedalusExePath to System/Paths.h
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1684 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:04:31 +00:00
strmnnrmn
c5fdd5d04a
[+] Add an IO::Path::Assign
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1672 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-06 18:39:00 +00:00
strmnnrmn
d7269e6ae7
[~] Debug_InitLogging failed to compile if DAEDALUS_DEBUG_CONSOLE isn't defined but DAEDALUS_LOG is
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1669 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-06 18:20:21 +00:00
strmnnrmn
9821e04675
[~] Update DAEDALUS_ASSERT and other macros that are compiled out of release builds so that they 'consume' their arguments without generating any code. This removed the need for use() in a lot of places.
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1655 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-27 16:37:17 +00:00
strmnnrmn
97f726a1f2
[~] Fix status_assert for earlier versions of clang
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1632 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-27 14:30:33 +00:00