*Added macro for A8R8G8B8 conversion
*Make the tile conversion code clamp reads to the 4k tmem space (thanks strmnnrmn!)
*Moved DAEDALUS_ACCURATE_TMEM to be platform defined since this feature should not be enabled for low-end systems, ex PSP
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
*Fixed debug build when DAEDALUS_DEBUG_DISPLAYLIST its defined, also I enabled it for debug builds
*Fixed ptr->u32 cast in DLParser_DumpVtxInfoDKR, it was causing a compilation error for me)
*Removed unsused zlib from third_party, also added webby
[+] Glover needs rounding mode (PSP)
[!} Fixed crash in Paper Mario when Mem opt is enabled
[!} Removed unused entry from PatchSymbol struct
[-] Remove DAEDALUS_IS_LEGACY (all dead code is removed by the compiler anyways)
[!] Accurate TMEM can be used on the PSP (Just define DAEDALUS_ACCURATE_TMEM)
[!] Use StrmnNrmn's PrepareTexRectUVs for PSP(No need for hacks and I don't think is too expensive at the end)
[~] Fixed a SP DMA bug in W32 (I still think we should use the PSP method, since it works fine)
[~] Set rounding mode in W32/OSX (NOP for PSP)
[+] Handle more regs in MTC0
[~] Some clean ups
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1358 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] Moved out gVertexStride outside the Tris loop
[!] Call directly TlutAddress (saves function call)
[!] Bring back recolour white texture (Is needed by Krby's clouds)
[~] Code clean ups etc
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@803 42e9bfbe-799a-4a2d-bad1-236e862a387a
[+] Old TMEM emulation is a compile option in buildconfig.h
[-] removed redundant texture info in struct
[-] TMEM is not using VRAM (was no speed benefit)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@408 42e9bfbe-799a-4a2d-bad1-236e862a387a
[~] Simplified abit UseIRQmode check, and added comments
[!] By mistake I removed to clear pi status reg in DMA_PI_CopyFromRDRAM...fixed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@349 42e9bfbe-799a-4a2d-bad1-236e862a387a
[~] Converted all our dialogs using easymsg lib (big clean up too)
[+] Added new compile option to turn off dialogs (this only enabled for dev and profile builds)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@126 42e9bfbe-799a-4a2d-bad1-236e862a387a