Commit graph

16 commits

Author SHA1 Message Date
Wally4000
3fec82b04d Remove stdafx.h for consistency 2022-03-22 18:06:17 +11:00
Wally4000
15e3e2a1d0 Update to the Bazel Directory Structure.. 2020-08-22 18:42:41 +10:00
=
1511baa25e Fix up paths in headers 2020-05-27 19:20:52 +10:00
Ben Slater
6a725bf99e Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings 2019-05-03 17:43:44 +10:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
Wally
e17fdddadf [~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
strmnnrmn
16cb89183a [~] stdafx cleanup: Include string.h where needed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-19 08:52:47 +00:00
strmnnrmn
811a8337f5 [~] Add a comment to IMemoryHeap
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1009 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-17 19:44:36 +00:00
strmnnrmn
0010d3e06d [~] Fix assert
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@990 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-17 16:59:42 +00:00
strmnnrmn
4b0b926e1a [~] Add a FIXME: this assert in MemoryHeap.cpp looks wrong
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@931 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-03 17:42:27 +00:00
Corn
4e7d69e889 [+] Dynarec: Added K0 and K1 to available cashed regs
[!] Dynarec: Skip sign extension on GP and SP regs on update
[!] Dynarec: Optimized ADDU when when source reg is R0
[!] Dynarec: Optimized ADDUI not to store sign extension on SP reg
[+] Dynarec: Implemented LWC1 and SWC1 to load and store directly to FPU
[!] Fixed some ASSERTs
[-] Removed automatic fragment dump on ROM exit

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@641 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-04-10 14:55:18 +00:00
Salvy
ee3e1c854b [~] More clean ups to ROMFileMemory
[!] Made more robust when Allocating and freeing ROM Cache/Buffer
[+] Create memory pool for PHAT as well to avoid fragmentation and keep things neat

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@612 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-11 22:09:03 +00:00
Salvy
61b047c560 [!] Clean ups and fixes to previous commit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@608 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-08 01:19:26 +00:00
Salvy
f5e0eff5b6 [!] Allocate the entire extra memory of PSP Slim and newer models (32mbs in total)
[+] Added a new option (Found in Global Settings) which allows you to use either Rom cache (default, slower but faster boot time) or Rom Buffer (faster, but slower boot time, since it has to buffer the entire Rom to the Ram, Note: Any Rom biger than 32mbs will fall back to use Rom Cache)
[!] Don't allocate RomCache if we load the whole ROM (Rom Buffer)
[!] Don't allocate memory for VideoManager (Was used to fall back if running out of VRAM, happens very rare [about 3 known games, we could use the volatile memory for this eventually?] )

All of these is a nop for PSP Phat.
Note: This is a WIP!!!!

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@607 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-02-07 01:42:32 +00:00
Corn
b8863a3e53 [~] Keep texture in the cache a little longer to avoid swapping textures in and out
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@356 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-08-15 21:41:14 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00