Wally4000
45f8bdc3d7
Begin implementing new functions
2023-05-09 19:21:56 +10:00
Wally4000
9afacd8d72
Fixed PSP Build
2023-04-19 12:18:19 +10:00
Wally
2e15beada7
Clean up Math.h
2022-06-18 19:10:42 +10:00
Wally4000
d8cbbaf143
Disable SDL on PSP for now..
2022-06-17 22:21:09 +10:00
Wally4000
3f6594bb0b
Remove deprecated home_button hook
2022-06-17 08:08:16 +10:00
Wally4000
c0f19235a8
Select is now menu button again
2022-05-03 22:30:47 +10:00
Wally4000
9433fdafd4
Move PSP Audio to SDL Audio add SDL Audio
2022-05-03 22:15:22 +10:00
Wally4000
13f43ae5af
Remove PATHSPSP
2022-05-03 22:12:16 +10:00
Wally4000
8295b53ff9
Remove JobManager from PSP Audio
2022-05-01 16:38:18 +10:00
Wally4000
583ac5aa16
Reduce reliance of DveMgr
2022-04-15 13:53:29 +10:00
Wally4000
3fec82b04d
Remove stdafx.h for consistency
2022-03-22 18:06:17 +11:00
Wally4000
0044d9ae30
Exclusive PSP Utilities should be in PSP/Utility
2022-01-31 11:19:44 +11:00
Wally4000
a1f945414d
Remove System/Paths.h / Paths.cpp as not required
2022-01-30 21:21:03 +11:00
Wally4000
0d9cb06b08
use std::filesystem::path with gDaedalusExePath
2021-11-13 15:36:38 +11:00
Wally4000
72b8d511b4
Clean up main a bit
2021-10-18 21:41:29 +11:00
Wally4000
e0c0d23a06
Remove kubridge libraries, tidy up main a bit
2021-10-17 12:27:12 +11:00
Wally4000
b1e6ac01da
Adding in some std:: functions to replace some templates
2021-10-16 22:54:18 +11:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
Carlos R
3de6b8210e
Fixes and improvements for hle cache and mempack support
...
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
salvy
290a13e22f
Update main.cpp
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Fixed PSP slim detection
2020-05-12 00:43:33 -07:00
=
24ce426507
Deprecate support for PSVita in DaedalusX64 PSP
2020-05-06 16:43:39 +10:00
=
1c342d8c8f
Revert all initialiser list variables.
2020-05-04 12:24:21 +10:00
=
a68b3bdafe
Add Cache Directory and move hle files there
...
Make sure SaveStates and Cache dir are generated on fly
Update Roms.ini
2020-04-15 17:46:49 +10:00
z2442
7a3fdf6f10
add 1.1.8 version
2019-10-22 20:59:06 -04:00
z2442
e4484173b9
Changes for finally working vita detection!
2019-05-23 20:08:32 -04:00
Ben Slater
e9f95d3f18
Tidied up code more, removed some more asserts and debug stuff
2019-05-22 14:26:24 +10:00
Ben Slater
10cd615948
Tidy up PSP Main a bit
2019-05-22 12:48:14 +10:00
Wally
244c36a747
Tidy up PSP Main, disable exception handler and panicthread
2019-04-02 11:44:08 +11:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Ben Slater
fc78774be9
Clean up PSP Main
2019-02-24 13:35:03 +11:00
Ben Slater
25cafe132e
Reverted a change to fix Savegames so we can release 1.1.6
2019-02-22 23:25:42 +11:00
z2442
6ad4998ebc
clean up commented vita code. wont be needed anymore
2019-02-19 21:41:00 -05:00
TheMrIron2
d463375246
[+] (WIP) Improved Adrenaline experience, update credits
...
Got the ideas from RetroArch, though they are currently all commented out for stability.. because they almost definitely do not work:
- Add "psp2" power.h, sysmodule.h and appmgr.h when Vita is detected
- Force 444MHz on the ARM CPU and 222MHz on the GPU/bus.. because allegedly, this works!
2019-02-04 23:05:16 +00:00
Wally
09385316e3
Tidy up Source for 1.1.6 Release Candidate
2019-01-24 08:02:08 +11:00
mrbenslater
655effc353
[+] Readded -O3 as it should be fine
...
[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab
Readded PSP_IS_SLIM Variable.
2019-01-23 18:13:09 +11:00
Wally
bd11ef15d0
Really fixed it this time!
2019-01-23 11:22:22 +11:00
Wally
b6c5952eb0
Fixed Main.cpp
2019-01-23 11:18:47 +11:00
Wally
bc687cac4b
Merge branch 'master' of https://github.com/z2442/daedalus
2019-01-23 11:15:50 +11:00
Wally
d810625c53
Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM
2019-01-22 22:03:41 +11:00
z2442
0326b502ba
Update main.cpp
2019-01-21 20:44:31 -05:00
z2442
7cb754d7d0
Add files via upload
2019-01-11 18:13:55 -05:00
z2442
6fa47b4925
Changed the PS vita file detection
2019-01-11 11:59:22 -05:00
z2442
8bd43f78d8
Update main.cpp
...
Clean ups
2018-12-21 13:55:39 -05:00
z2442
143c3d148c
Update main.cpp
2018-10-05 20:39:20 -04:00
z2442
966734f2bb
Update main.cpp
2018-10-04 15:46:52 -04:00
z2442
d603dcb993
Update main.cpp
2018-10-03 21:30:16 -04:00
z2442
5071c66ffa
Update main.cpp
...
Add in vita detection code to check vita PSP emu flash0:\ for a file that is only in add
2018-10-03 14:58:17 -04:00
TheMrIron2
c9a868237d
(UNFINISHED) PS Vita optimization
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Commented out for now; requires testing + Vita SDK compiling.
2018-09-14 21:47:35 +01:00
Hayden K
817c15ba37
Initial Commit
...
port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00